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Splinter Cell 1/Pandora Tomorrow: Flickering shadows #1971

@TGP482

Description

@TGP482

Title

https://xemu.app/titles/5553000c/
https://xemu.app/titles/55530019/

Bug Description

Splinter Cell 1/Pandora Tomorrow had Z-ordering issues, which were fixed in version 0.8.30. However, this introduced a new issue where shadows flicker and show artefacts when moving the camera, in areas where shadows previously did not render (941) due to the Z-ordering bug. You can see this quickest in Splinter Cell 1 by using the unlock all levels profile (!LAMAUDITE!) and picking the level 0_0_3_ Training or 2_2_1_ Kalinatek.

Base.Profile.2025.03.08.-.22.43.15.01.mp4
Base.Profile.2025.03.10.-.22.01.20.03.mp4

Expected Behavior

The shadows should not flicker or show artefacts.

xemu Version

0.8.30

System Information

Windows 10
R7 7800x3D
RTX 5080
Nvidia 572.47 Driver

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