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[_template]: ../templates/roundup.html
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[date]: / "2023-06-15 09:49:00"
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[modified]: / "2023-06-15 10:17:00"
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[published]: / "2023-06-15 11:59:00"
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[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
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[contributor]: https://twitter.com/teormech "Alexander Hohlov"
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# Haxe Roundup 682
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.
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## Community Updates
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### News and Articles
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- HaxeFlixel [Blog Posts are Back](https://haxeflixel.com/blog/15-Blog-posts-are-back/) by [George Kurelic](https://twitter.com/Geokureli). :tada:
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- OpenFL `9.2.2` and Lime `8.0.2` [release notes](https://community.openfl.org/t/openfl-9-2-2-and-lime-8-0-2-release/13723?u=skial.bainn).
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- Ground plans for the [castles in the mist](https://www.patreon.com/posts/84562745) by [Oleg Dolya](https://twitter.com/watawatabou/status/1669001012202336263).
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- `[devlog]` Wartales Roadmap [Update](https://store.steampowered.com/news/app/1527950/view/3701442764491054343).
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- `[devlog]` Fraymakers EA [Update `0.5.11`](https://store.steampowered.com/news/app/1420350/view/3654154968399482997) - Super Hexagon and Reworked Custom Content Loading.
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- `[devlog]` Minicology Major crash fixes, Turret refresh, Jelly nests [update](https://store.steampowered.com/news/app/1471700/view/3649651368762365605).
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- `[devlog]` Clumsy Cat Kitchen [Version `1.1` devlog](https://themysticsword.itch.io/clumsy-cat-kitchen/devlog/541176/version-11-online-leaderboard-new-gamemodes) - online leaderboard & new gamemodes!
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- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon.
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- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects.
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##### _In case you missed it_
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- Feathers UI `v1.2`[Big performance boosts](https://feathersui.com/blog/2023/06/01/feathers-ui-version-1-2-haxe-openfl-release-announcement/)! :rocket:
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- Armory3D Release: [`v2023.06`](https://armory3d.org/notes#2023.06) via [RPaladin](https://twitter.com/RPaladin_01/status/1665051302383202305).
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- 🏡Village Generator `1.5.0`: non-square maps and isolated villages [article](https://www.patreon.com/posts/84106820) by [Oleg Dolya](https://twitter.com/watawatabou/status/1665780282903887873).
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- `[devlog]` Minicology Furnace & Fuel rework, automation bugfixes [post](https://store.steampowered.com/news/app/1471700/view/3672168733643553521).
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- From Dead Cells to reinventing retro IP: [The untold story of Evil Empire](https://www.gamesindustry.biz/from-dead-cells-to-reinventing-retro-ip-the-untold-story-of-evil-empire):
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* Dead Cells has officially sold over ten millions copies.
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* The team has a roadmap of content that gets the title to at least the end of 2024
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### Videos & Music
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- Motion Twin has [announced](https://twitter.com/motiontwin/status/1668982072797454338) the animated series based on Dead Cells. [Dead Cells - The Animated Series Teaser Trailer](https://www.youtube.com/watch?v=LMVH49-VUOc).
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- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
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- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.
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##### _In case you missed it_
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- Wolfenstein 3D Raycaster In Haxe (Pseudo 3D) [video](https://www.youtube.com/watch?v=-RAfhFuKwTs).
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### Jobs, Bounties
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.
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#### Looking for work
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- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
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- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.
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#### Job listings
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- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial).
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- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial).
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- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
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#### Bounties
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- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
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- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
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- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
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- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.
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### Product Releases
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- [Crop Rotation](https://store.steampowered.com/app/2348090/Crop_Rotation/) by ZwodahS is [participating in Steam Next Fest](https://twitter.com/ZwodahS/status/1668602515460624384): June 2023 Edition.
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##### _In case you missed it_
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- Talk to Strangers [will be released](https://store.steampowered.com/news/app/963280/view/3714952930097876971) on the Nintendo Switch today! Made with Stencyl.
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- [Pixel Pajama Studios](https://twitter.com/PixelPajamas/status/1664277747307548680) have re-released [Astral Defense](https://www.pixelpajamastudios.com/astraldefense) completely free with no ads. Made with Stencyl.
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### Previews & Demos
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#### Open Source
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##### Community Showcase
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- CPP Generate Typed Functions [progress update](https://github.com/HaxeFoundation/haxe/pull/11151#issuecomment-1587902939).
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- George Harpwood has [open-sourced "Dojo of Death"](https://twitter.com/GeorgeHarpwood/status/1666933274915094529).
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- Freestyle Engine Dev by Rapper_GF_Dev:
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* Dev Build 0011 : You can add stages to the game without [coding anything inside](https://twitter.com/Rapper_GF_Dev/status/1666981945346064384) of it, including animated parts of stages!
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* Dev Build 0012 : [Auto XML animations](https://twitter.com/Rapper_GF_Dev/status/1667072753583759362) - just drag a file and drop it in the game handles the rest!
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* Dev Build 0012 : A heavily requested feature [being slowly constructed](https://twitter.com/Rapper_GF_Dev/status/1667399425935699969)!
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* Dev Build 0013 : added [animations, grid snapping & movement](https://twitter.com/Rapper_GF_Dev/status/1667625809501102080)!
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##### Via the [Haxe Discord] server
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- [New update](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/pre-release%2F202306111743) of IntelliJ Haxe plugin by [m0rkeulv](https://discord.com/channels/162395145352904705/1096816414880440560/1117520608616521728). With better performance and better HaxeLib support.
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##### _Git Repos_
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- `[hxWidgets]` Add AppName, StandardPaths.FileLayout, MessageBox, TaskBarIcon.removeIcon, some more StandardIds [merged](https://github.com/haxeui/hxWidgets/pull/95).
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- [hxvue3 `git`](https://github.com/rainyt/hxvue3) - Writing Vue3 with Haxe.
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- [om.log `git`](https://github.com/omlib/om.log)
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- [HaxeBinaryStream `git`](https://github.com/vp817/HaxeBinaryStream)
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- [evnpaths `git`](https://github.com/sys9kdr/envpaths) - Haxe port of [env-paths](https://github.com/sindresorhus/env-paths).
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- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.
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#### Closed Source
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- Axol Studio are working on [adding a Codex](https://twitter.com/AxolStudio/status/1667538053290663939) to Bring It On!
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- Screen of [Jitter Sandbox launcher](https://twitter.com/SyoPic/status/1667514797473124353) by Syo.
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- Andrej has [implemented the sewer tileset](https://twitter.com/ohsat_games/status/1667535984190185474) for Kid Bubblegum.
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- Videos of `WIP` GBA game by SomeRanDev:
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* Added [movable player](https://twitter.com/SomeRanDev/status/1666923597737197570).
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* Finally got collision [working](https://twitter.com/SomeRanDev/status/1668728583320158208).
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- NEW GIFs from [Renaine](https://store.steampowered.com/app/662340/Renaine/):
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* Finally figured out pixel perfect [gameplay recording](https://twitter.com/squuuidly/status/1666829905424797706).
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* Transition/frame [placeholder](https://twitter.com/squuuidly/status/1667551885283270661), but in the swordsister's dojo you can see examples of the combos you gotta do.
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* [Listen up!](https://twitter.com/squuuidly/status/1669010871945764865) ⚔️
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##### Via the [Haxe Discord] server
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- [TheMysticSword](https://discord.com/channels/162395145352904705/1117595201754648616/1117595201754648616) is making [Clumsy Cat Kitchen](https://themysticsword.itch.io/clumsy-cat-kitchen) - a fast-paced top-down mobile arcade game about a trio of cats running a cafe.
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### _Some_ Library Releases
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- [logipar `0.5.0`](https://lib.haxe.org/p/logipar)
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- [flixel-demos `2.9.2`](https://lib.haxe.org/p/flixel-demos)
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- [hxlua `1.6.1`](https://lib.haxe.org/p/hxlua)
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- [typepacker `1.3.2`](https://lib.haxe.org/p/typepacker)
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- [electron `25.1.0`](https://lib.haxe.org/p/electronhttps://lib.haxe.org/p/electron)
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- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.
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### People & Projects to support
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
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- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
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- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
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- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
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- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
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- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
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- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
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- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
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- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
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- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
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- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
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- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
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- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
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- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
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- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
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- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
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- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
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- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.
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## Updates from the Haxe core
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### Current Proposals & Discussions
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- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111).
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- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
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- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329).
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- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
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- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
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- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
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- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
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- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
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- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
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- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
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- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
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- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
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- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
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- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
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- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
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- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
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- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
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- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._
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### Core Changes
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9~ updates have been made to Haxe in the [last week][last week newurl].
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- Fix `??` inference and precedence [merged](https://github.com/HaxeFoundation/haxe/pull/11252).
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- `[hl/eval/cpp/neko]` Fix exception stack when wrapping native exceptions [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11249).
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##### _In case you missed it_
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- `Exception.stack` is missing the throwing line in Haxe `4.3.x` [issue](https://github.com/HaxeFoundation/haxe/issues/11247).
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- `[js]` Runtime error when covering branches on safe navigation operator [issue](https://github.com/HaxeFoundation/haxe/issues/11246).
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- `[flash]` Bitwise compound assignment inside of a Map switch statement causes Unbound variable and Compiler failure [issue](https://github.com/HaxeFoundation/haxe/issues/11248).
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.
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Take it easy everyone, stay safe and see you next week. :ua:
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[benchmarks]: https://benchs.haxe.org/
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[nightly build]: http://build.haxe.org
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[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
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[last week]: https://github.com/search?q=closed:2023-06-08..2023-06-15+org:haxefoundation+is:closed&type=issues
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[last week newurl]: https://github.com/search?q=updated:%3E2023-06-08+org:haxefoundation&type=issues
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[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-06-08%22+language:Haxe&s=updated&type=Repositories
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[lang ranking]: https://ossinsight.io/collections/programming-language/
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[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
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[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
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[Armory Discord]: https://discord.com/invite/7jDud8R3dE
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[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
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[FeathersUI Discord]: https://discord.com/invite/SnJBC53
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[Deepnight Discord]: https://discord.gg/xRMdA4er

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