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| 1 | +[_template]: ../templates/roundup.html |
| 2 | +[date]: / "2023-06-15 09:49:00" |
| 3 | +[modified]: / "2023-06-15 10:17:00" |
| 4 | +[published]: / "2023-06-15 11:59:00" |
| 5 | +[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" |
| 6 | +[contributor]: https://twitter.com/teormech "Alexander Hohlov" |
| 7 | + |
| 8 | +# Haxe Roundup 682 |
| 9 | + |
| 10 | +Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. |
| 11 | + |
| 12 | +## Community Updates |
| 13 | + |
| 14 | +### News and Articles |
| 15 | + |
| 16 | +- HaxeFlixel [Blog Posts are Back](https://haxeflixel.com/blog/15-Blog-posts-are-back/) by [George Kurelic](https://twitter.com/Geokureli). :tada: |
| 17 | +- OpenFL `9.2.2` and Lime `8.0.2` [release notes](https://community.openfl.org/t/openfl-9-2-2-and-lime-8-0-2-release/13723?u=skial.bainn). |
| 18 | +- Ground plans for the [castles in the mist](https://www.patreon.com/posts/84562745) by [Oleg Dolya](https://twitter.com/watawatabou/status/1669001012202336263). |
| 19 | +- `[devlog]` Wartales Roadmap [Update](https://store.steampowered.com/news/app/1527950/view/3701442764491054343). |
| 20 | +- `[devlog]` Fraymakers EA [Update `0.5.11`](https://store.steampowered.com/news/app/1420350/view/3654154968399482997) - Super Hexagon and Reworked Custom Content Loading. |
| 21 | +- `[devlog]` Minicology Major crash fixes, Turret refresh, Jelly nests [update](https://store.steampowered.com/news/app/1471700/view/3649651368762365605). |
| 22 | +- `[devlog]` Clumsy Cat Kitchen [Version `1.1` devlog](https://themysticsword.itch.io/clumsy-cat-kitchen/devlog/541176/version-11-online-leaderboard-new-gamemodes) - online leaderboard & new gamemodes! |
| 23 | +- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. |
| 24 | +- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. |
| 25 | + |
| 26 | +##### _In case you missed it_ |
| 27 | + |
| 28 | +- Feathers UI `v1.2` — [Big performance boosts](https://feathersui.com/blog/2023/06/01/feathers-ui-version-1-2-haxe-openfl-release-announcement/)! :rocket: |
| 29 | +- Armory3D Release: [`v2023.06`](https://armory3d.org/notes#2023.06) via [RPaladin](https://twitter.com/RPaladin_01/status/1665051302383202305). |
| 30 | +- 🏡Village Generator `1.5.0`: non-square maps and isolated villages [article](https://www.patreon.com/posts/84106820) by [Oleg Dolya](https://twitter.com/watawatabou/status/1665780282903887873). |
| 31 | +- `[devlog]` Minicology Furnace & Fuel rework, automation bugfixes [post](https://store.steampowered.com/news/app/1471700/view/3672168733643553521). |
| 32 | +- From Dead Cells to reinventing retro IP: [The untold story of Evil Empire](https://www.gamesindustry.biz/from-dead-cells-to-reinventing-retro-ip-the-untold-story-of-evil-empire): |
| 33 | + * Dead Cells has officially sold over ten millions copies. |
| 34 | + * The team has a roadmap of content that gets the title to at least the end of 2024 |
| 35 | + |
| 36 | +### Videos & Music |
| 37 | + |
| 38 | +- Motion Twin has [announced](https://twitter.com/motiontwin/status/1668982072797454338) the animated series based on Dead Cells. [Dead Cells - The Animated Series Teaser Trailer](https://www.youtube.com/watch?v=LMVH49-VUOc). |
| 39 | +- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday. |
| 40 | +- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. |
| 41 | + |
| 42 | +##### _In case you missed it_ |
| 43 | + |
| 44 | +- Wolfenstein 3D Raycaster In Haxe (Pseudo 3D) [video](https://www.youtube.com/watch?v=-RAfhFuKwTs). |
| 45 | + |
| 46 | +### Jobs, Bounties |
| 47 | + |
| 48 | +- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. |
| 49 | + |
| 50 | +#### Looking for work |
| 51 | + |
| 52 | +- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role. |
| 53 | +- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. |
| 54 | + |
| 55 | +#### Job listings |
| 56 | + |
| 57 | +- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial). |
| 58 | +- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial). |
| 59 | +- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. |
| 60 | + |
| 61 | +#### Bounties |
| 62 | + |
| 63 | +- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available. |
| 64 | +- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. |
| 65 | +- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). |
| 66 | +- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. |
| 67 | + |
| 68 | +### Product Releases |
| 69 | + |
| 70 | +- [Crop Rotation](https://store.steampowered.com/app/2348090/Crop_Rotation/) by ZwodahS is [participating in Steam Next Fest](https://twitter.com/ZwodahS/status/1668602515460624384): June 2023 Edition. |
| 71 | + |
| 72 | +##### _In case you missed it_ |
| 73 | + |
| 74 | +- Talk to Strangers [will be released](https://store.steampowered.com/news/app/963280/view/3714952930097876971) on the Nintendo Switch today! Made with Stencyl. |
| 75 | +- [Pixel Pajama Studios](https://twitter.com/PixelPajamas/status/1664277747307548680) have re-released [Astral Defense](https://www.pixelpajamastudios.com/astraldefense) completely free with no ads. Made with Stencyl. |
| 76 | + |
| 77 | +### Previews & Demos |
| 78 | + |
| 79 | +#### Open Source |
| 80 | + |
| 81 | +##### Community Showcase |
| 82 | + |
| 83 | +- CPP Generate Typed Functions [progress update](https://github.com/HaxeFoundation/haxe/pull/11151#issuecomment-1587902939). |
| 84 | +- George Harpwood has [open-sourced "Dojo of Death"](https://twitter.com/GeorgeHarpwood/status/1666933274915094529). |
| 85 | +- Freestyle Engine Dev by Rapper_GF_Dev: |
| 86 | + * Dev Build 0011 : You can add stages to the game without [coding anything inside](https://twitter.com/Rapper_GF_Dev/status/1666981945346064384) of it, including animated parts of stages! |
| 87 | + * Dev Build 0012 : [Auto XML animations](https://twitter.com/Rapper_GF_Dev/status/1667072753583759362) - just drag a file and drop it in the game handles the rest! |
| 88 | + * Dev Build 0012 : A heavily requested feature [being slowly constructed](https://twitter.com/Rapper_GF_Dev/status/1667399425935699969)! |
| 89 | + * Dev Build 0013 : added [animations, grid snapping & movement](https://twitter.com/Rapper_GF_Dev/status/1667625809501102080)! |
| 90 | + |
| 91 | +##### Via the [Haxe Discord] server |
| 92 | + |
| 93 | +- [New update](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/pre-release%2F202306111743) of IntelliJ Haxe plugin by [m0rkeulv](https://discord.com/channels/162395145352904705/1096816414880440560/1117520608616521728). With better performance and better HaxeLib support. |
| 94 | + |
| 95 | +##### _Git Repos_ |
| 96 | + |
| 97 | +- `[hxWidgets]` Add AppName, StandardPaths.FileLayout, MessageBox, TaskBarIcon.removeIcon, some more StandardIds [merged](https://github.com/haxeui/hxWidgets/pull/95). |
| 98 | +- [hxvue3 `git`](https://github.com/rainyt/hxvue3) - Writing Vue3 with Haxe. |
| 99 | +- [om.log `git`](https://github.com/omlib/om.log) |
| 100 | +- [HaxeBinaryStream `git`](https://github.com/vp817/HaxeBinaryStream) |
| 101 | +- [evnpaths `git`](https://github.com/sys9kdr/envpaths) - Haxe port of [env-paths](https://github.com/sindresorhus/env-paths). |
| 102 | +- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. |
| 103 | + |
| 104 | +#### Closed Source |
| 105 | + |
| 106 | +- Axol Studio are working on [adding a Codex](https://twitter.com/AxolStudio/status/1667538053290663939) to Bring It On! |
| 107 | +- Screen of [Jitter Sandbox launcher](https://twitter.com/SyoPic/status/1667514797473124353) by Syo. |
| 108 | +- Andrej has [implemented the sewer tileset](https://twitter.com/ohsat_games/status/1667535984190185474) for Kid Bubblegum. |
| 109 | +- Videos of `WIP` GBA game by SomeRanDev: |
| 110 | + * Added [movable player](https://twitter.com/SomeRanDev/status/1666923597737197570). |
| 111 | + * Finally got collision [working](https://twitter.com/SomeRanDev/status/1668728583320158208). |
| 112 | +- NEW GIFs from [Renaine](https://store.steampowered.com/app/662340/Renaine/): |
| 113 | + * Finally figured out pixel perfect [gameplay recording](https://twitter.com/squuuidly/status/1666829905424797706). |
| 114 | + * Transition/frame [placeholder](https://twitter.com/squuuidly/status/1667551885283270661), but in the swordsister's dojo you can see examples of the combos you gotta do. |
| 115 | + * [Listen up!](https://twitter.com/squuuidly/status/1669010871945764865) ⚔️ |
| 116 | + |
| 117 | +##### Via the [Haxe Discord] server |
| 118 | + |
| 119 | +- [TheMysticSword](https://discord.com/channels/162395145352904705/1117595201754648616/1117595201754648616) is making [Clumsy Cat Kitchen](https://themysticsword.itch.io/clumsy-cat-kitchen) - a fast-paced top-down mobile arcade game about a trio of cats running a cafe. |
| 120 | + |
| 121 | +### _Some_ Library Releases |
| 122 | + |
| 123 | +- [logipar `0.5.0`](https://lib.haxe.org/p/logipar) |
| 124 | +- [flixel-demos `2.9.2`](https://lib.haxe.org/p/flixel-demos) |
| 125 | +- [hxlua `1.6.1`](https://lib.haxe.org/p/hxlua) |
| 126 | +- [typepacker `1.3.2`](https://lib.haxe.org/p/typepacker) |
| 127 | +- [electron `25.1.0`](https://lib.haxe.org/p/electronhttps://lib.haxe.org/p/electron) |
| 128 | +- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. |
| 129 | + |
| 130 | +### People & Projects to support |
| 131 | + |
| 132 | +- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. |
| 133 | +- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. |
| 134 | +- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. |
| 135 | +- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. |
| 136 | +- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. |
| 137 | +- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. |
| 138 | +- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. |
| 139 | +- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. |
| 140 | +- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. |
| 141 | +- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. |
| 142 | +- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. |
| 143 | +- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. |
| 144 | +- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. |
| 145 | +- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. |
| 146 | +- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. |
| 147 | +- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. |
| 148 | +- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. |
| 149 | +- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. |
| 150 | + |
| 151 | +## Updates from the Haxe core |
| 152 | + |
| 153 | +### Current Proposals & Discussions |
| 154 | + |
| 155 | +- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111). |
| 156 | +- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109). |
| 157 | +- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329). |
| 158 | +- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105). |
| 159 | +- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). |
| 160 | +- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). |
| 161 | +- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). |
| 162 | +- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). |
| 163 | +- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). |
| 164 | +- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). |
| 165 | +- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). |
| 166 | +- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). |
| 167 | +- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). |
| 168 | +- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). |
| 169 | +- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). |
| 170 | +- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). |
| 171 | +- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). |
| 172 | +- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ |
| 173 | + |
| 174 | +### Core Changes |
| 175 | + |
| 176 | +9~ updates have been made to Haxe in the [last week][last week newurl]. |
| 177 | + |
| 178 | +- Fix `??` inference and precedence [merged](https://github.com/HaxeFoundation/haxe/pull/11252). |
| 179 | +- `[hl/eval/cpp/neko]` Fix exception stack when wrapping native exceptions [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11249). |
| 180 | + |
| 181 | +##### _In case you missed it_ |
| 182 | + |
| 183 | +- `Exception.stack` is missing the throwing line in Haxe `4.3.x` [issue](https://github.com/HaxeFoundation/haxe/issues/11247). |
| 184 | +- `[js]` Runtime error when covering branches on safe navigation operator [issue](https://github.com/HaxeFoundation/haxe/issues/11246). |
| 185 | +- `[flash]` Bitwise compound assignment inside of a Map switch statement causes Unbound variable and Compiler failure [issue](https://github.com/HaxeFoundation/haxe/issues/11248). |
| 186 | + |
| 187 | +You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics. |
| 188 | + |
| 189 | +Take it easy everyone, stay safe and see you next week. :ua: |
| 190 | + |
| 191 | +[benchmarks]: https://benchs.haxe.org/ |
| 192 | +[nightly build]: http://build.haxe.org |
| 193 | +[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution |
| 194 | +[last week]: https://github.com/search?q=closed:2023-06-08..2023-06-15+org:haxefoundation+is:closed&type=issues |
| 195 | +[last week newurl]: https://github.com/search?q=updated:%3E2023-06-08+org:haxefoundation&type=issues |
| 196 | +[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-06-08%22+language:Haxe&s=updated&type=Repositories |
| 197 | +[lang ranking]: https://ossinsight.io/collections/programming-language/ |
| 198 | +[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview |
| 199 | +[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo |
| 200 | +[Armory Discord]: https://discord.com/invite/7jDud8R3dE |
| 201 | +[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE |
| 202 | +[FeathersUI Discord]: https://discord.com/invite/SnJBC53 |
| 203 | +[Deepnight Discord]: https://discord.gg/xRMdA4er |
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