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| 1 | +[_template]: ../templates/roundup.html |
| 2 | +[date]: / "2022-12-01 10:05:00" |
| 3 | +[modified]: / "2022-12-08 10:30:00" |
| 4 | +[published]: / "2022-12-08 12:00:00" |
| 5 | +[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" |
| 6 | +[author]: https://twitter.com/teormech "Alexander Hohlov" |
| 7 | +[contributor]: https://twitter.com/skial "skial" |
| 8 | + |
| 9 | +# Haxe Roundup 656 |
| 10 | + |
| 11 | +Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. |
| 12 | + |
| 13 | +## Community Updates |
| 14 | + |
| 15 | +### News and Articles |
| 16 | + |
| 17 | +- Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. :star: |
| 18 | +- How to easily map [to Lua tables?](https://community.haxe.org/t/how-to-easily-map-to-lua-tables/3788?u=skial) |
| 19 | +- Force `new` to be called as [method in Lua](https://community.haxe.org/t/force-new-to-be-called-as-method-in-lua/3794?u=skial). |
| 20 | +- Minicology `0.8.8`: Ambient enemies and Irrigation fixes [devlog](https://store.steampowered.com/news/app/1471700/view/3627116704238331221). |
| 21 | +- Northgard: A [huge thank you](https://store.steampowered.com/news/app/466560/view/3613605453017050058) to 3 Million Vikings! |
| 22 | +- Armory 3D December 2022 [release notes](https://armory3d.org/notes#2022.12). |
| 23 | +- Dead Cells had been nominated as [Most Improved game](https://twitter.com/GA_Conf/status/1598453538065371137) at The Game Accessibility Conference. |
| 24 | + |
| 25 | +##### _In case you missed it_ |
| 26 | + |
| 27 | +- `[planning/event]` UK Meet Spring 2023 [discussion](https://community.haxe.org/t/uk-meet-spring-2023/3754?u=skial). |
| 28 | +- ☠️[Perilous Shores `1.4.2`](https://www.patreon.com/posts/74968763): labels and improved geometry by [Oleg Dolya](https://twitter.com/watawatabou/status/1595781435000229889). |
| 29 | +- Papers, Please: [Invisible Update Incoming](https://store.steampowered.com/news/app/239030/view/3483000339649202293) by [Lucas Pope](https://twitter.com/dukope/status/1596694987567435776). |
| 30 | +- Steel Seraph Full Release Process [Begins](https://deepshock.itch.io/steel-seraph/devlog/458152/steel-seraph-full-release-process-begins-windows-version-updated-to-final), Windows Version Updated to FINAL. |
| 31 | +- Running a [whole 2D Game Engine in Unity](https://ceramic-engine.com/blog/ceramic-in-unity/) by [Jérémy Faivre](https://twitter.com/jeremyfaivre/status/1597164288900464643). |
| 32 | +- Fraymakers Build Update `0.4.13` - Balance, Character Template & Custom Content Online [devlog](https://store.steampowered.com/news/app/1420350/view/3628242151803451244). |
| 33 | + |
| 34 | +### Videos & Music |
| 35 | + |
| 36 | +- How to [change materials](https://www.youtube.com/watch?v=lyX9WGR7lsg&widget_referrer=haxe.io) at runtime with Armory 3D. |
| 37 | +- Fix camera overlaying frames [issue](https://www.youtube.com/shorts/-HQox6rb3WQ&widget_referrer=haxe.io) short. |
| 38 | +- Armory 3D December 2022 release notes [video](https://www.youtube.com/watch?v=5sM6mY00eGs&widget_referrer=haxe.io). |
| 39 | +- Dead Cells Apple Arcade Release [Trailer](https://www.youtube.com/watch?v=tp2_S42nGtE&widget_referrer=haxe.io). |
| 40 | +- Building an online multiplayer browser game with Haxe and Colyseus [upcoming stream](https://www.youtube.com/watch?v=5XaGzRH5Y7I&widget_referrer=haxe.io) by Richard Oliver Bray. |
| 41 | +- HaxeFlixel 3D Tutorial: Basics and Loading a Model [Part 1](https://www.youtube.com/watch?v=WwTH71btngs&widget_referrer=haxe.io) video by [lunarcleint](https://twitter.com/lunarcleint/status/1598492923955646466). |
| 42 | +- Rogue of Vallas Level 6-4: [Excavation Playthrough](https://www.youtube.com/watch?v=1vTyFdxilf4&widget_referrer=haxe.io). |
| 43 | +- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. |
| 44 | + |
| 45 | +##### _In case you missed it_ |
| 46 | + |
| 47 | +- Let's Play Bring It On! [Episode 02](https://www.youtube.com/watch?v=489cdIdVvK4&widget_referrer=haxe.io) - Featuring Black Magix. |
| 48 | +- Northgard - [3 Million Players](https://www.youtube.com/watch?v=QG_vZG9q7r8&widget_referrer=haxe.io). |
| 49 | +- How to create [interactive 3D text](https://www.youtube.com/watch?v=EyOP6kZFp9M&widget_referrer=haxe.io) in Armory 3D for speech bubbles or name-tags... |
| 50 | +- A quick tutorial on [spawning new objects](https://www.youtube.com/shorts/W7RXxK_yQjI&widget_referrer=haxe.io) in Armory 3D. |
| 51 | +- Let's make a browser multiplayer game in Haxeflixel [stream recording](https://www.youtube.com/watch?v=rsSCAG0m-OM&widget_referrer=haxe.io) by Richard Oliver Bray. |
| 52 | + |
| 53 | +### Jobs, Bounties |
| 54 | + |
| 55 | +- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. |
| 56 | + |
| 57 | +#### Looking for work |
| 58 | + |
| 59 | +- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. :new: |
| 60 | + |
| 61 | +#### Job listings |
| 62 | + |
| 63 | +- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. :new: |
| 64 | +- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers. |
| 65 | +- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games. |
| 66 | + |
| 67 | +#### Bounties |
| 68 | +- Five new Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) have been listed. |
| 69 | +- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). |
| 70 | +- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. |
| 71 | + |
| 72 | +### Product Releases & Announcements |
| 73 | + |
| 74 | +- [IriySoft](https://twitter.com/IriySoft/status/1598622112880771073) has released Cursed Treasure 1½ on [Google Play Store](https://play.google.com/store/apps/details?id=com.iriysoft.cursedtreasure15) and [App Store](https://apps.apple.com/us/app/id6443780502). This is the good old Cursed Treasure packed with 15 new levels and some features from part 2. |
| 75 | +- Nuclear Blaze by [Sébastien Benard](https://twitter.com/deepnightfr/status/1600128285719019521) is coming to consoles on April 28th 2023! And it will include [PHYSICAL editions, with extra physical goodies](https://www.redartgames.com/presentation?rp=nuclear-blaze-82471)! :star: |
| 76 | + |
| 77 | +##### _In case you missed it_ |
| 78 | + |
| 79 | +- TD2S changelog [`29.11.22`](https://kurt-c0caine.itch.io/td2s/devlog/457618/changelog-291122). |
| 80 | +- [The free Bank Update](https://twitter.com/Playdigious/status/1597591218598293504) for DeadCells is now live on [iOS](https://apps.apple.com/us/app/dead-cells/id1389752090) and [Android](https://play.google.com/store/apps/details?id=com.playdigious.deadcells.mobile). See Dead Cells - Break the Bank, Breaking Barriers and Enter the Panchaku mobile [release trailer](https://www.youtube.com/watch?v=0Tg0aONpRG4&widget_referrer=haxe.io). |
| 81 | +- [Dead Cells+](https://apps.apple.com/us/app/dead-cells/id1626984813?ign-itscg=30800&ign-itsct=deadcells) will be released on [Apple Arcade](https://twitter.com/Playdigious/status/1597621416697815041) on December, 2nd. See Dead Cells Apple Arcade [announcement trailer](https://www.youtube.com/watch?v=5n9ITwFHvjc&widget_referrer=haxe.io). |
| 82 | + |
| 83 | +### Previews & Demos |
| 84 | + |
| 85 | +#### Open Source |
| 86 | + |
| 87 | +##### Community Previews |
| 88 | + |
| 89 | +- [Michael Bickel](https://twitter.com/dazKind/status/1600201950481424385) continues working on [hxgodot-cpp `git`](https://github.com/dazKind/hxgodot-cpp) by updating everything to latest Godot Engine 4 beta and has improved on the Haxe GC lifecycle interop with the engine. :star: |
| 90 | + |
| 91 | +##### From the [Haxe Discord] :key: server |
| 92 | + |
| 93 | +- [Green Fleece](https://bitdecaygames.itch.io/green-fleece) game by [MondayHopscotch](https://discord.com/channels/162395145352904705/162664383082790912/1048024941896945674). Made for GitHub Game-Off 2022. |
| 94 | +- Sprite exported from Aseprite and then [read into Ceramic](https://discord.com/channels/162395145352904705/162664383082790912/1049824874945843201) by Jérémy Faivre. |
| 95 | +- [Aidan Lee](https://discord.com/channels/162395145352904705/1020058709386330133/1048355658543669369) has added support for native types in Hxcppdbg, so you can inspect c++ pointers, references, classes, structs, etc. Even if they aren't externed, even if they only appear in untyped sections. |
| 96 | + |
| 97 | +##### _Git Repos_ |
| 98 | + |
| 99 | +- [reflaxe `git`](https://github.com/RobertBorghese/reflaxe) - Haxe framework for creating compilation targets using macros. :star: |
| 100 | +- [hiss-ports `git`](https://github.com/hissvn/hiss-ports) - Ports of the Hiss interpreter to various Haxe targets. |
| 101 | +- [armorlab `git`](https://github.com/armory3d/armorlab) - [ArmorLab](https://armorlab.org/) is a software for AI-powered texture authoring. |
| 102 | +- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. |
| 103 | + |
| 104 | +#### Closed Source |
| 105 | + |
| 106 | +- [Starfox update](https://twitter.com/SnkyGames/status/1599131549424705538) from SnkyGames. |
| 107 | +- [lunarcleint](https://twitter.com/lunarcleint/status/1599614949126713344) just realized that you got to actually add game to the game. |
| 108 | +- [Here's the 9-slice working](https://twitter.com/Zanzlanz/status/1599470335564333058) in Mine Blocks by Alex Lanzetta. |
| 109 | +- Spirkop Games [are working](https://twitter.com/SpirkopGames/status/1599765893973954564) on the next update for [Energy Island Corp](https://store.steampowered.com/app/1241710/Energy_Island_Corp/). |
| 110 | +- New quick videos from [Chibi Ninja Shino-kun: Treasure of Demon Tower](https://store.steampowered.com/app/2175640/Chibi_Ninja_Shinokun_Treasure_of_Demon_Tower/) by Ando: |
| 111 | + * [Even more fire!](https://twitter.com/ohsat_games/status/1599104016860041218) |
| 112 | + * Better believe I'll use the new fire wheels to make [tricky sections like this](https://twitter.com/ohsat_games/status/1599839995396870148). |
| 113 | + * Experimenting with a new animation and made [a cursed Shino-kun](https://twitter.com/ohsat_games/status/1599864873189801984). |
| 114 | + * [This is fine](https://twitter.com/ohsat_games/status/1600188507200233473). |
| 115 | + * I mean, I did make [Speer DX], so I might as well [reuse some ideas...](https://twitter.com/ohsat_games/status/1600570890588143636) |
| 116 | +- IndigoUán and Aaron are working on a 3D renderer for HaxeFlixel: |
| 117 | + * Day 2. Here is a [simple wireframe cube](https://twitter.com/indigoUan/status/1598498552233205764) being moved around with FOV changes. |
| 118 | + * Day 3. Finally [got rotation down](https://twitter.com/indigoUan/status/1598832886215757824). |
| 119 | + |
| 120 | +##### From the [Haxe Discord] :key: server |
| 121 | + |
| 122 | + |
| 123 | +### _Some_ Library Releases |
| 124 | + |
| 125 | +- [reflaxe `1.0.1`](https://lib.haxe.org/p/reflaxe) |
| 126 | +- [dropecho.interop `0.4.4`](https://lib.haxe.org/p/dropecho.interop) |
| 127 | +- [dropecho.ds `1.4.1`](https://lib.haxe.org/p/dropecho.ds) |
| 128 | +- [dropecho.storygen `0.9.2`](https://lib.haxe.org/p/dropecho.storygen) |
| 129 | +- [dropecho.langgen `0.7.0`](https://lib.haxe.org/p/dropecho.langgen) |
| 130 | +- [pirhana `1.1.10`](https://lib.haxe.org/p/pirhana) |
| 131 | +- [dropecho.lib_example `0.9.2`](https://lib.haxe.org/p/dropecho.lib_example) |
| 132 | +- [extension-androidtools `1.8.0`](https://lib.haxe.org/p/extension-androidtools) |
| 133 | +- [flxanimation `3.0.1`](https://lib.haxe.org/p/flxanimate) |
| 134 | +- [newgrounds `2.0.1`](https://lib.haxe.org/p/newgrounds) |
| 135 | +- [tokentree `1.2.5`](https://lib.haxe.org/p/tokentree) |
| 136 | +- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. |
| 137 | + |
| 138 | +### People & Projects to support |
| 139 | + |
| 140 | +- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. |
| 141 | +- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. |
| 142 | +- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. |
| 143 | +- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. |
| 144 | +- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. |
| 145 | +- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. |
| 146 | +- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. |
| 147 | +- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. |
| 148 | +- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. |
| 149 | +- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. |
| 150 | +- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. |
| 151 | +- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. |
| 152 | +- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. |
| 153 | +- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. |
| 154 | +- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. |
| 155 | +- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. |
| 156 | +- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. |
| 157 | +- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. |
| 158 | + |
| 159 | +## Updates from the Haxe core |
| 160 | + |
| 161 | +### Current Proposals & Discussions |
| 162 | + |
| 163 | +- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). |
| 164 | +- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). |
| 165 | +- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). |
| 166 | +- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). |
| 167 | +- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). |
| 168 | +- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). |
| 169 | +- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). |
| 170 | +- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). |
| 171 | +- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). |
| 172 | +- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). |
| 173 | +- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). |
| 174 | +- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ |
| 175 | + |
| 176 | +### Core Changes |
| 177 | + |
| 178 | +22~ updates have been made to Haxe in the [last week][last week newurl]. |
| 179 | + |
| 180 | +- `[eval]` Add additional `Compiler`/`Context` functions for getting compiler configuration and main func/output types [merged](https://github.com/HaxeFoundation/haxe/pull/10871). :star: |
| 181 | +- macro `'#if (a != b)'` should be true for missing defines [pull request](https://github.com/HaxeFoundation/haxe/pull/10868). |
| 182 | +- `[hxcpp]` Don't allow static casting of extern classes or enums [merged](https://github.com/HaxeFoundation/haxe/pull/10876). |
| 183 | + |
| 184 | +##### _In case you missed it_ |
| 185 | + |
| 186 | +- Pretty errors, adding more contextual info [draft pull request](https://github.com/HaxeFoundation/haxe/pull/10863). :star2: |
| 187 | +- Missing `return` ignored after short-circuited `throw` [issue](https://github.com/HaxeFoundation/haxe/issues/10865). |
| 188 | +- DCE shouldn't remove static calls to impure functions [pull request](https://github.com/HaxeFoundation/haxe/pull/10866). |
| 189 | + |
| 190 | +You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. |
| 191 | + |
| 192 | +Take it easy everyone, stay safe and see you next week. :ua: |
| 193 | + |
| 194 | +[benchmarks]: https://benchs.haxe.org/ |
| 195 | +[nightly build]: http://build.haxe.org |
| 196 | +[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution |
| 197 | +[last week]: https://github.com/search?q=closed:2022-12-01..2022-12-08+org:haxefoundation+is:closed |
| 198 | +[last week newurl]: https://github.com/search?q=updated:%3E2022-12-01+org:haxefoundation |
| 199 | +[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2022-12-01%22+language:Haxe&s=updated&type=Repositories |
| 200 | +[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo |
| 201 | +[Armory Discord]: https://discord.com/invite/7jDud8R3dE |
| 202 | +[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE |
| 203 | +[FeathersUI Discord]: https://discord.com/invite/SnJBC53 |
| 204 | +[Deepnight Discord]: https://discord.gg/xRMdA4er |
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