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[_template]: ../templates/roundup.html
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[date]: / "2022-01-05 10:35:00"
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[modified]: / "2022-01-05 11:00:00"
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[published]: / "2022-01-05 12:00:00"
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[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
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# Haxe Roundup 659
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.
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## Community Updates
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### News and Articles
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- New set of libraries & initiative: "Core Haxe" [announcement](https://community.haxe.org/t/new-set-of-libraries-core-haxe/3816?u=skial). :star2:
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- Debugging Hxcpp Programs with Sourcemaps [article](https://blog.aidanlee.uk/hxcppdbg-intro/) by Aidan Lee. :star:
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- [LDtk `1.2.0` is out](https://deepnight.itch.io/ldtk/devlog/471310/ldtk-120-is-out-happy-new-year)! Happy new year!
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- ⛏️Cave Generator `2.0.0`: glade view [article](https://www.patreon.com/posts/76496723) by Oleg Dolya.
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- ❄️Winter Wreaths [article](https://www.patreon.com/posts/winter-wreaths-76311436) by Oleg Dolya.
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- Fraymakers Early Access [Arrives on January 18th](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3698608)!
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- Wartales: [Major Update `#3`](https://store.steampowered.com/news/app/1527950/view/3556180117863015569).
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- `[devlog]` Energy Island Corp: [Major Update `1.1`](https://store.steampowered.com/news/app/1241710/view/3647384349427391359).
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- `[devlog]` Dune: Spice Wars - [December Dev Update](https://store.steampowered.com/news/app/1605220/view/5851895827516276925).
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- Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. :star:
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- [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. :star:
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##### _In case you missed it_
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- Year end retrospective-- DQ2 Progress Report for November 2022 [article](https://www.fortressofdoors.com/year-end-retrospective-dq2-progress-report-for-november-2022/) by Lars Doucet.
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- Chibi Ninja [Devlog `#3`](https://www.ohsat.com/post/chibi-ninja-shino-kun-devlog/chibi-ninja-devlog-3/) by Andrej Preradovic.
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- Northgard: Cross of Vidar [release article](https://store.steampowered.com/news/app/466560/view/3620361554186868976).
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- Castlevania is back! Dead Cells: Return to Castlevania DLC [coming Q1 2023](https://store.steampowered.com/news/app/588650/view/3515651436944643473)!
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- Minicology `0.8.8.5`: Darkness re-loaded, sounds and game feel [devlog](https://store.steampowered.com/news/app/1471700/view/3624865153728907982).
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- Macro to generate nested Lua tables from typedef [thread](https://community.haxe.org/t/macro-to-generate-nested-lua-tables-from-typedef/3795?u=skial).
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- Ludovic Bas asked [ChatGPT to write some Haxe code](https://twitter.com/loudoweb/status/1601134097619091457). :thinking:
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- Two short twitter threads about the recent improvements in HaxeFlixel 5:
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* Improved [collision in action](https://twitter.com/HaxeFlixel/status/1600841816106229761).
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* Improved [path finding](https://twitter.com/HaxeFlixel/status/1601306929934270465).
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- Question regarding a job/bounty targeting longstanding HXCPP issue [discussion](https://github.com/skial/haxe.io/issues/1043).
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### Videos & Music
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- Rogue of Vallas [Mineshaft Level](https://www.youtube.com/watch?v=WiTy1hxaC-0&widget_referrer=haxe.io).
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- Interview with a Developer [video](https://www.youtube.com/watch?v=RSTmAnviUmY&widget_referrer=haxe.io).
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- Big things for Armory 3D in 2023 [video](https://www.youtube.com/watch?v=3rs1JTWYRn0&widget_referrer=haxe.io).
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- Custom Graphics [in RPG Playground](https://www.youtube.com/watch?v=u3cyZCOGY94&widget_referrer=haxe.io).
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- Gunman Clive [Joins Fraymakers](https://www.youtube.com/watch?v=hcrdQtIEpgs&widget_referrer=haxe.io)!
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- Northgard | Cross of Vidar [Launch Trailer](https://www.youtube.com/watch?v=gEm8BftNS3s&widget_referrer=haxe.io).
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- [Raycasting Explained](https://www.youtube.com/watch?v=8ymSPfgnY4Y&widget_referrer=haxe.io) in Armory 3D.
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- Using Tweens in Armory 3D [for smooth animations](https://www.youtube.com/watch?v=XHCyGScD4cM&widget_referrer=haxe.io).
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- Armory 3D's single biggest update - [January 2023](https://www.youtube.com/watch?v=MSBXfFhWgvk&widget_referrer=haxe.io)
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- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.
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##### _In case you missed it_
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- Rogue of Vallas Level 6-4 - Excavation [Playthrough](https://www.youtube.com/watch?v=1vTyFdxilf4&widget_referrer=haxe.io).
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- Let's Play Bring It On! [Episode 03](https://www.youtube.com/watch?v=WmgF0j2CCag&widget_referrer=haxe.io) - Featuring Black Magix.
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- Citadelic - Roguelite Strategy Game [Trailer](https://www.youtube.com/watch?v=LQBJdRrfr7k&widget_referrer=haxe.io) by Kirill Poletaev.
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- How to make [a custom cursor](https://www.youtube.com/watch?v=_Niwk5zHUzU&widget_referrer=haxe.io) in Armory 3D.
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- Building an online multiplayer browser game with [Haxe and Colyseus](https://www.youtube.com/watch?v=5XaGzRH5Y7I&widget_referrer=haxe.io) by Richard Oliver Bray.
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- Wartales: co-op gameplay [with the devs](https://www.twitch.tv/videos/1678864365) VOD.
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### Jobs, Bounties
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.
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#### Looking for work
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- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. :new:
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#### Job listings
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- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. :new:
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- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers.
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- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games.
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#### Bounties
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- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
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- Five new Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) have been listed.
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- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
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- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.
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### Product Releases & Announcements
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- Lighthouses [generator](https://watabou.itch.io/lighthouses) for `#procjam` by [Oleg Dolya](https://twitter.com/watawatabou/status/1604493100671696897).
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##### _In case you missed it_
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- Via the [Haxe Discord] server, [ZwodahS](https://discord.com/channels/162395145352904705/1041380289169068072/1050295035960229948) has released prototype of [Card City Mayor](https://zwodahs.itch.io/card-city-mayor?secret=6lgGfvHFZN8C67QL7vT54koCltA).
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### Previews & Demos
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#### Open Source
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##### Community Previews
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- OpenFL and Haxe: Foundation ActionScript `3.0` Animation [repo](https://github.com/joshtynjala/foundation-animation-making-things-move-haxe-openfl) translated from Making Things Move by Keith Peters.
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##### _Git Repos_
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- LDtk `1.2.1` has been [released](https://github.com/deepnight/ldtk/releases/tag/v1.2.1).
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- Reflaxe version `2.0.0` has been [released](https://github.com/RobertBorghese/reflaxe/releases/tag/v2.0.0). :star:
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- Haxe-to-GDScript version `0.1.0` has been [released](https://github.com/RobertBorghese/Haxe-to-GDScript/releases/tag/v0.1.0). :star:
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- Haxe-checkstyle `2.8.4` has been [released](https://github.com/HaxeCheckstyle/haxe-checkstyle/releases/tag/v2.8.4).
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- `[vector-math]` Workaround for nasty ternary closure codegen for min/max on Lua target [pull request](https://github.com/haxiomic/vector-math/pull/18).
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- `[openfl]` Use HashLink to run Lime tools [draft pull request](https://github.com/openfl/lime/pull/1614).
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- [json-rpc `git`](https://github.com/core-haxe/json-rpc) - JSON RPC client supporting fully typed rest operations.
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- [http `git`](https://github.com/core-haxe/http) - Flexible HTTP client supporting different HTTP providers.
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- [rest `git`](https://github.com/core-haxe/rest) - Rest client supporting fully typed rest operations.
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- [db-core `git`](https://github.com/core-haxe/db-core) - Pluggable database abstraction.
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- [db-sqlite `git`](https://github.com/core-haxe/db-sqlite) - sqlite database plugin for db-core.
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- [db-mysql `git`](https://github.com/core-haxe/db-mysql) - mysql database plugin for db-core.
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- [sqlite3 `git`](https://github.com/core-haxe/sqlite3) - sqlite3 for all relevant Haxe targets.
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- [mysql `git`](https://github.com/core-haxe/mysql) - mysql for all relevant Haxe targets.
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- [queues-core `git`](https://github.com/core-haxe/queues-core) - Pluggable queue abstraction.
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- [logging `git`](https://github.com/core-haxe/logging) - Flexible logging framework supporting various adaptors.
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- [promises `git`](https://github.com/core-haxe/promises) - Promise lib _(typedef for thenshim currently)_.
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- [haxe-nvim `git`](https://github.com/danielo515/haxe-nvim) - Configure NeoVim in Haxe!!! Lua externs for the neovim lua API.
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- [hlwwise `git`](https://github.com/trethaller/hlwwise) - Basic Wwise bindings for Hasklink.
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- [discordjs `git`](https://github.com/Jarrio/discordjs) - Haxe Externs for discord.js
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- [TA-LIB-Haxe `git`](https://github.com/Frederisk/TA-LIB-Haxe) - Rewrite TA-LIB in Haxe.
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- [love-hx `git`](https://github.com/SylviBlossom/love-hx) - A small template for creating Love2D games with Haxe.
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- [sharperus `git`](https://github.com/nadako/sharperus) - Small experiment on converting Cerberus-X code to `C#`.
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- [Haxetta-stone `git`](https://github.com/jobf/haxetta-stone) - One game, multiple frameworks.
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- [Parallax `git`](https://github.com/rise-ig/Parallax) - Heaps Parallax Library.
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- [Pacaea `git`](https://github.com/ActualMandM/Pacaea) - A file packer for a Switch rhythm game.
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- [dinomight-editor `git`](https://github.com/snwhd/dinomight-editor).
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- [hxcpp_asys `git`](https://github.com/Aidan63/hxcpp_asys).
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- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.
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#### Closed Source
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- [Mine Blocks](https://twitter.com/Mine_Blocks/status/1609259732300353538) now has 10K skins and has [had 2.5 million plays](https://twitter.com/Mine_Blocks/status/1608480333254561802) this year!
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### _Some_ Library Releases
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- [checkstyle `2.8.4`](https://lib.haxe.org/p/checkstyle)
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- [torznab `0.1.0`](https://lib.haxe.org/p/torznab)
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- [haxework `2.0.0`](https://lib.haxe.org/p/haxework)
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- [HxShaders `5.3.0`](https://lib.haxe.org/p/HxShaders)
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- [box2d-xml-parser `0.1.1`](https://lib.haxe.org/p/box2d-xml-parser)
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- [fabula `0.8.0`](https://lib.haxe.org/p/fabula)
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- [kadabra-utils `0.3.0`](https://lib.haxe.org/p/kadabra-utils)
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- [hash `1.0.1`](https://lib.haxe.org/p/hash)
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- [pirhana `1.1.23`](https://lib.haxe.org/p/pirhana)
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- [ldtk-haxe-api `1.2.1-rc.1`](https://lib.haxe.org/p/ldtk-haxe-api)
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- [hxdefold `1.4.1`](https://lib.haxe.org/p/hxdefold)
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- [hxdiscord `0.0.2`](https://lib.haxe.org/p/hxdiscord)
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- [dropecho.testing `1.0.1`](https://lib.haxe.org/p/dropecho.testing)
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- [wasteofhaxe `0.1.0`](https://lib.haxe.org/p/wasteofhaxe)
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- [electron `22.0.0`](https://lib.haxe.org/p/electron)
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- [flxanimate `3.0.2`](https://lib.haxe.org/p/flxanimate)
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- [flixel `5.1.0`](https://lib.haxe.org/p/flixel)
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- [gdscript `0.1.1`](https://lib.haxe.org/p/gdscript)
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- [reflaxe `2.0.0`](https://lib.haxe.org/p/reflaxe)
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- [omdb `1.2.2`](https://lib.haxe.org/p/omdb)
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- [haxe-injection `3.0.1`](https://lib.haxe.org/p/haxe-injection)
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- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.
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### People & Projects to support
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
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- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
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- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
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- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
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- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
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- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
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- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
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- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
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- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
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- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
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- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
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- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
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- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
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- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
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- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
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- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
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- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
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- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.
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## Updates from the Haxe core
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### Current Proposals & Discussions
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- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
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- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
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- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
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- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
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- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
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- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
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- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
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- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
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- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
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- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
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- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
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- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._
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### Core Changes
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74~ updates have been made to Haxe in the [last three weeks][last week newurl].
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- Floats being treated as Ints in interp mode [issue](https://github.com/HaxeFoundation/haxe/issues/10918).
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- `analyzer-user-var-fusion` directive seems to be ignored in nightly [issue](https://github.com/HaxeFoundation/haxe/issues/10908).
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- `-D no-inline` breaks map literals in HashLink [issue](https://github.com/HaxeFoundation/haxe/issues/10912).
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- Clean up field-level errors [merged](https://github.com/HaxeFoundation/haxe/pull/10896).
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- `[ci]` Improved CI build times [merged](https://github.com/HaxeFoundation/haxe/pull/10892).
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- `[typer]` Better error messages when importing nonexistent subtypes / fields [merged](https://github.com/HaxeFoundation/haxe/pull/10899).
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- `[hxcpp]` Libuv Asys Implementation [draft pull request](https://github.com/HaxeFoundation/hxcpp/pull/1022).
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- `[hashlink]` Easier build on M1 [pull request](https://github.com/HaxeFoundation/hashlink/pull/577).
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- `[lua]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10909).
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- `[lua]` Respect lua-vanilla for Json.parse [merged](https://github.com/HaxeFoundation/haxe/pull/10915).
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- `[lua]` Remove haxe-deps and directly reference dependencies; re-enable CI [merged](https://github.com/HaxeFoundation/haxe/pull/10916).
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- `[jvm]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10906).
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- `[js]` UInt inconsistent result across targets [issue](https://github.com/HaxeFoundation/haxe/issues/10913).
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- `[js]` Fix type names in debugger [pull request](https://github.com/HaxeFoundation/haxe/pull/10894). :star:
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- `[js]` `overload` and `@:require` cannot be put together [fixed](https://github.com/HaxeFoundation/haxe/issues/10890).
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##### _In case you missed it_
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- Dynamic on abstract [issue](https://github.com/HaxeFoundation/haxe/issues/10881).
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- Reification outside of `macro` expr [fixed](https://github.com/HaxeFoundation/haxe/issues/10883).
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- User defines/metas: do not display Haxe help message [merged](https://github.com/HaxeFoundation/haxe/pull/10885).
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- Information on Generated Variables and Optimisations for Improving Debugging [discussion](https://github.com/HaxeFoundation/haxe/issues/10888).
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- `[hxcpp]` Make `_hx_std_process_kill` work everywhere [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1021).
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site.
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Take it easy everyone, stay safe and see you for the next roundup in January. :ua:
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[benchmarks]: https://benchs.haxe.org/
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[nightly build]: http://build.haxe.org
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[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
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[last week]: https://github.com/search?q=closed:2022-12-15..2023-01-05+org:haxefoundation+is:closed
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[last week newurl]: https://github.com/search?q=updated:%3E2022-12-15+org:haxefoundation
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[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2022-12-15%22+language:Haxe&s=updated&type=Repositories
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[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
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[Armory Discord]: https://discord.com/invite/7jDud8R3dE
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[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
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[FeathersUI Discord]: https://discord.com/invite/SnJBC53
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[Deepnight Discord]: https://discord.gg/xRMdA4er

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