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docs/ShowfileDesign.md

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@@ -9,7 +9,7 @@ We use "folders" in the system to organize the layout of the data, and the tool
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We use this as the basic grouping of elements on the stage. Typically this is fixutres of same location or type or combinations; which are used together during scenes to light the show. In QLC+ are base set of groups created automatically when generating RGBMatrix features, however any seriues of fixtures anywhere on the stage can be grouped as desired.
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<img src="./FixtureDefinitions.png" alt="Fixture Definitions" width="200">
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<img src="./FixtureDefinition.png" alt="Fixture Definitions" width="200">
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<img src="./FixtureDefinition.png" alt="Fixture Definition" width="200">
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If you're gonna be using these fixture sets in a chase or RGB Matrix, remember to lay them out correctly relative to their position on the stage.
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Sets of capablities for each fixture group are organized in to scenes that can then be used in collections to assemble the view
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<img src="./Colors.png" alt="Collection" width="200">
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<img src="./Colors.png" alt="Colors" width="200">
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The path is preserved in the name to avoid collisions and allow easy reference in when viewing an entire collection.
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We organize collections by their use-case and timing in the show. I use a cue naming format that allows easy expansion/extenssion {song}-{part}-{cue}; and song 0 is before-curtain.
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<img src="./Collections.png" alt="Collection" width="200">
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<img src="./Collections.png" alt="Collections" width="200">
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## Chase
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The Show is then setup to be run via cue'ing using a "Chase". Each cue is added with timings so that it can then be used as needed. To do this a hold time of &infin; is generally used so that the show can be cue'd via the virtual Console Cue List. Fade in/out timings can be set here as well .. and/or using a defined holdtime and duration can "auto-cue" where it makes sense.
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<img src="./Chase.png" alt="Collection" width="200">
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<img src="./Chase.png" alt="Chase" width="200">
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## Cuelist
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Once you've assembled the parts, A Cuelist is used in the Virtual Console to allow the show to be cued. Once added to the Virutal console, in the configuration we define a "Next Cue" button ( we use M ), and a "Previous Cue" button to allow the operator to move the show through time.
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<img src="./Cuelist.png" alt="Collection" width="200">
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<img src="./CueList.png" alt="Cuelist" width="200">
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