-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathbsptree.go
199 lines (173 loc) · 5.49 KB
/
bsptree.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
package main
import (
"github.com/samuelyuan/go-quake2/q2file"
"sort"
)
const (
clusterInvalidId = ClusterId(65535)
)
type ClusterId uint16
type TreeLeaf struct {
LeafIndex int // index in bsp leaf array
Faces []int // contains face index in face array
}
type BSPTree struct {
TreeLeaves []TreeLeaf
}
func NewBSPTree(mapData *q2file.MapData) *BSPTree {
allFaceIds := make([]int, len(mapData.Faces))
for faceIdx := 0; faceIdx < len(mapData.Faces); faceIdx++ {
allFaceIds[faceIdx] = faceIdx
}
allLeaves, leavesInCluster := getLeavesInCluster(mapData)
facesInCluster := getFacesInCluster(leavesInCluster)
facesFromCluster := getFacesFromCluster(mapData, facesInCluster)
// Use the PVS to get the full visibility data
treeLeaves := getTreeLeaves(mapData, allLeaves, facesFromCluster, allFaceIds)
return &BSPTree{
TreeLeaves: treeLeaves,
}
}
func getLeavesInCluster(mapData *q2file.MapData) ([]TreeLeaf, map[ClusterId][]TreeLeaf) {
bspLeaves := mapData.BSPLeaves
leafFacesTable := mapData.LeafFaces
leavesInCluster := make(map[ClusterId][]TreeLeaf)
allLeaves := make([]TreeLeaf, len(bspLeaves))
for index, leaf := range bspLeaves {
first := int(leaf.FirstLeafFace)
faces := make([]int, int(leaf.NumLeafFaces))
for offset := 0; offset < int(leaf.NumLeafFaces); offset++ {
faces[offset] = int(leafFacesTable[first+offset])
}
c := ClusterId(leaf.Cluster)
_, exists := leavesInCluster[c]
if !exists {
leavesInCluster[c] = make([]TreeLeaf, 0)
}
treeLeaf := TreeLeaf{
LeafIndex: index,
Faces: faces,
}
allLeaves[index] = treeLeaf
leavesInCluster[c] = append(leavesInCluster[c], treeLeaf)
}
return allLeaves, leavesInCluster
}
// Flatten the leaf faces into a single list
func getFacesInCluster(leavesInCluster map[ClusterId][]TreeLeaf) map[ClusterId][]int {
facesInCluster := make(map[ClusterId][]int)
for cluster, leaves := range leavesInCluster {
visibleFaces := make([]int, 0)
for _, leaf := range leaves {
leafFaceIds := getFaceIdsFromFaces(leaf.Faces)
visibleFaces = append(visibleFaces, leafFaceIds...)
}
uniqueFaces := getUniqueFacesFromVisibleFaces(visibleFaces)
facesInCluster[cluster] = getFaceIdsFromUniqueFaces(uniqueFaces)
}
return facesInCluster
}
// Use PVS to calculate faces in other clusters that are visible from this cluster
func getFacesFromCluster(mapData *q2file.MapData, facesInCluster map[ClusterId][]int) map[ClusterId][]int {
facesFromCluster := make(map[ClusterId][]int)
for cluster, faces := range facesInCluster {
if cluster == clusterInvalidId {
continue
}
// copy existing faces
visibleFaces := getFaceIdsFromFaces(faces)
// PVS buffer index
v := mapData.VisibilityOffsets[cluster].Pvs
otherClusterIndex := 0
numClusters := len(mapData.VisibilityOffsets)
// Decompress the PVS
for otherClusterIndex < numClusters {
if mapData.VisibilityData[v] == 0 {
// Zeros are run-length encoded. It encodes the number of zeros that should be there
// to help compress the PVS, since most of it is empty
v += 1
otherClusterIndex += 8 * int(mapData.VisibilityData[v])
} else {
// Each entry in visibility data is a byte (8 bits)
for bit := 0; bit < 8; bit++ {
_, clusterExists := facesInCluster[ClusterId(otherClusterIndex)]
if mapData.VisibilityData[v]&(1<<uint32(bit)) != 0 && clusterExists {
clusterFaceIds := getFaceIdsFromFaces(facesInCluster[ClusterId(otherClusterIndex)])
visibleFaces = append(visibleFaces, clusterFaceIds...)
}
otherClusterIndex += 1
}
}
v += 1
}
uniqueFaces := getUniqueFacesFromVisibleFaces(visibleFaces)
facesFromCluster[cluster] = getFaceIdsFromUniqueFaces(uniqueFaces)
sort.Ints(facesFromCluster[cluster])
}
return facesFromCluster
}
func getUniqueFacesFromVisibleFaces(visibleFaces []int) map[int]bool {
uniqueFaces := make(map[int]bool)
for _, faceId := range visibleFaces {
_, exists := uniqueFaces[faceId]
if !exists {
uniqueFaces[faceId] = true
}
}
return uniqueFaces
}
func getFaceIdsFromUniqueFaces(uniqueFaces map[int]bool) []int {
clusterFaces := make([]int, 0)
for faceId := range uniqueFaces {
clusterFaces = append(clusterFaces, faceId)
}
return clusterFaces
}
func getFaceIdsFromFaces(faces []int) []int {
faceIds := make([]int, 0)
for _, id := range faces {
faceIds = append(faceIds, id)
}
return faceIds
}
func getTreeLeaves(mapData *q2file.MapData, allLeaves []TreeLeaf, facesFromCluster map[ClusterId][]int, allFaceIds []int) []TreeLeaf {
newLeafFaces := make([]TreeLeaf, len(allLeaves))
bspLeaves := mapData.BSPLeaves
for i := range allLeaves {
c := ClusterId(bspLeaves[i].Cluster)
if c != clusterInvalidId {
newLeafFaces[i] = TreeLeaf{
LeafIndex: i,
Faces: facesFromCluster[c],
}
} else {
newLeafFaces[i] = TreeLeaf{
LeafIndex: i,
Faces: []int{},
}
}
}
return newLeafFaces
}
func (tree *BSPTree) findLeafNode(startNode int, mapData *q2file.MapData, position [3]float32) TreeLeaf {
var d float32
nodeId := startNode
// Leaves have a negative node id
for nodeId >= 0 {
node := mapData.Nodes[int(nodeId)]
plane := mapData.Planes[node.Plane]
if plane.Type < uint32(3) {
d = position[plane.Type] - plane.Distance
} else {
dotProduct := position[0]*plane.Normal[0] + position[1]*plane.Normal[1] + position[2]*plane.Normal[2]
d = dotProduct - plane.Distance
}
// Determine which side of the plane the node is on
if d < 0 {
nodeId = int(node.BackChild)
} else {
nodeId = int(node.FrontChild)
}
}
return tree.TreeLeaves[-(nodeId + 1)]
}