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lines changed Original file line number Diff line number Diff line change 33All notable changes to this project will be documented in this file.
44This project adheres to [ Semantic Versioning] ( http://semver.org/ ) .
55
6- ### [ 0.1.0] - 2023.06.14
6+ ## [ 0.2.0] - 2023.08.14
7+
8+ ### Added
9+ - RPM Unity SDK 3.0 support
10+
11+ ## [ 0.1.1] - 2023.06.30
12+
13+ ### Fixed
14+ - Fix error on build by making editor asmdef platform to editor only
15+
16+ ## [ 0.1.0] - 2023.06.14
717
818- Initial release
Original file line number Diff line number Diff line change @@ -5,7 +5,7 @@ namespace ReadyPlayerMe.NetcodeSupport.Editor
55{
66 public static class TransferPrefab
77 {
8- [ MenuItem ( "Ready Player Me/Transfer Photon Prefab" ) ]
8+ [ MenuItem ( "Ready Player Me/Transfer Netcode Prefab" ) ]
99 public static void Transfer ( )
1010 {
1111 string [ ] guids = AssetDatabase . FindAssets ( "t:prefab RPM_Netcode_Character" ) ;
Original file line number Diff line number Diff line change 11{
22 "name" : " com.readyplayerme.netcodesupport" ,
3- "version" : " 0.1 .0" ,
3+ "version" : " 0.2 .0" ,
44 "displayName" : " Ready Player Me Netcode Support" ,
55 "description" : " NetworkPlayer component that allows to use Ready Player Me avatars in using Unity Netcode for GameObjects." ,
66 "unity" : " 2021.3" ,
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