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Bullet rendering through single VFX graph in Unity (ECS)

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Description

  • In this unity project all the bullets visuals are rendered using a single VFX graph.
  • It is built in Unity 6000.0.46f1 but can work in later or earlier versions also, as only important requirement is to set a graphics buffer every frame used in vfx graph.
  • It uses ECS but thats not a requirement.
  • It draws them in single draw call, so vfx graph instancing is not required.

Project Dependencies

  • Entities
  • Entities Graphics

About

A unity project showcasing using of a single VFX graph to render all bullets

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