- In this unity project all the bullets visuals are rendered using a single VFX graph.
- It is built in Unity 6000.0.46f1 but can work in later or earlier versions also, as only important requirement is to set a graphics buffer every frame used in vfx graph.
- It uses ECS but thats not a requirement.
- It draws them in single draw call, so vfx graph instancing is not required.
- Entities
- Entities Graphics
