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Update README with info about hello world example
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examples/README.md

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This directory contains examples for replacing textures, patching assembly source, and updating binaries.
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## Hello World
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Print Hello World to the screen by hooking into a behavior and overriding an used function
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1. patch -p0 < sm64.hello\_world.patch
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Thanks to Jedi for implementing this example and Kaze for his ASM Tutorial:
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http://www.smwcentral.net/?p=viewthread&t=68900
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## Texture swap
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castle grounds texture swap (RGBA)
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