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For most of Screen::update, Screen.actual.cursor was measured from
the start of the rendered commandline. However, at the end of the function,
because of cursor inability to move the viewport up, `self.r#move(0, 0);`
implicitly changed Screen.actual.cursor to be measured from the minimum
of the viewport and the start of the commandline.
Change this to always measure cursor position from the start of the
commandline.
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