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Needs the Merge of PR #2482 first
To nullify the material
and/or materialDef
variables after loading within the load(AssetInfo)
method in J3MLoader.java
, you should set them to null
in a finally
block. This ensures that the variables are cleared regardless of whether the loading process completes successfully or an exception occurs.
Here's why and how:
Why Nullify?
- Memory Management (Garbage Collection): Although Java's garbage collector will eventually reclaim memory for objects that are no longer referenced, explicitly nullifying instance variables after they are no longer needed can make the objects they refer to eligible for garbage collection sooner. This is particularly relevant if the
J3MLoader
instance itself is reused to load multiple assets over its lifetime. - Preventing State Leakage: If the
J3MLoader
instance is reused for subsequent asset loads, nullifying these variables prevents accidental use of data from a previous load operation, helping to maintain a clean state for each new load. - Clarity and Defensive Programming: It clearly signifies that the loader has finished processing these specific material-related objects for the current load operation.
How to Implement
Add the nullification logic in a finally
block within the load
method. This block guarantees execution, ensuring proper cleanup.
J3MLoader.java
file:
@Override
public Object load(AssetInfo info) throws IOException {
InputStream in = info.openStream();
try {
key = info.getKey(); // Initialize 'key' specific to this load operation
this.assetManager = info.getManager();
... ...
loadFromRoot(BlockLanguageParser.parse(in)); // This call populates 'material' or 'materialDef'
// Determine which asset was loaded and assign it to loadedAsset
Object loadedAsset = null;
if (material != null) {
loadedAsset = material;
} else if (materialDef != null) {
loadedAsset = materialDef;
}
return loadedAsset;
} finally {
// --- Nullify and clear transient instance variables here ---
material = null;
materialDef = null;
key = null;
assetManager = null;
nodesLoaderDelegate = null;
isUseNodes = false;
// Close the input stream to release resources
try {
in.close();
} catch (IOException ex) {
logger.log(Level.SEVERE, "Error closing input stream for asset {0}: {1}", new Object[]{info.getKey(), ex.getMessage()});
}
}
}
By adding this finally
block, you ensure a robust cleanup process for your J3MLoader
instance, making it more memory-efficient and preventing potential state-related bugs when the loader is reused.
yaRnMcDonuts
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