diff --git a/src/javax/media/j3d/GraphicsContext3D.java b/src/javax/media/j3d/GraphicsContext3D.java index 75b2d1db..b6eb1c59 100644 --- a/src/javax/media/j3d/GraphicsContext3D.java +++ b/src/javax/media/j3d/GraphicsContext3D.java @@ -1731,6 +1731,9 @@ void doClear() { return; } + // createNewContext finishes with a release, re-make current so the init calls below work + canvas3d.makeCtxCurrent(); + canvas3d.ctxTimeStamp = VirtualUniverse.mc.getContextTimeStamp(); canvas3d.screen.renderer.listOfCtxs.add(canvas3d.ctx); diff --git a/src/javax/media/j3d/JoglPipeline.java b/src/javax/media/j3d/JoglPipeline.java index c45fd619..430fd3e6 100644 --- a/src/javax/media/j3d/JoglPipeline.java +++ b/src/javax/media/j3d/JoglPipeline.java @@ -6540,14 +6540,6 @@ void createQueryContext(Canvas3D cv, Drawable drawable, glDrawable.setRealized(false); } else { - - // TODO can't find an implementation which avoids the use of QueryCanvas - // JOGL requires a visible Frame for an onscreen context - - Frame f = new Frame(); - f.setUndecorated(true); - f.setLayout(new BorderLayout()); - ContextQuerier querier = new ContextQuerier(cv); AWTGraphicsConfiguration awtConfig = @@ -6555,6 +6547,13 @@ void createQueryContext(Canvas3D cv, Drawable drawable, QueryCanvas canvas = new QueryCanvas(awtConfig, querier); + // TODO can't find an implementation which avoids the use of QueryCanvas + // JOGL requires a visible Frame for an onscreen context + + Frame f = new Frame(canvas.getGraphicsConfiguration()); + f.setUndecorated(true); + f.setLayout(new BorderLayout()); + f.add(canvas, BorderLayout.CENTER); f.setSize(MIN_FRAME_SIZE, MIN_FRAME_SIZE); f.setVisible(true); diff --git a/src/javax/media/j3d/Renderer.java b/src/javax/media/j3d/Renderer.java index 63626722..71168420 100644 --- a/src/javax/media/j3d/Renderer.java +++ b/src/javax/media/j3d/Renderer.java @@ -620,6 +620,63 @@ else if (renderType == J3dMessage.DESTROY_CTX_AND_OFFSCREENBUFFER) { if (canvas.isFatalError()) { continue; } + + if (canvas.ctx == null) { + synchronized (VirtualUniverse.mc.contextCreationLock) { + canvas.ctx = canvas.createNewContext(null, false); + + if (canvas.ctx == null) { + canvas.drawingSurfaceObject.unLock(); + // Issue 260 : indicate fatal error and notify error listeners + canvas.setFatalError(); + RenderingError err = + new RenderingError(RenderingError.CONTEXT_CREATION_ERROR, + J3dI18N.getString("Renderer7")); + err.setCanvas3D(canvas); + err.setGraphicsDevice(canvas.graphicsConfiguration.getDevice()); + notifyErrorListeners(err); + + break doneRender; + } + // createNewContext finishes with a release, re-make current so the init calls below work + canvas.makeCtxCurrent(); + + if (canvas.graphics2D != null) { + canvas.graphics2D.init(); + } + + canvas.ctxTimeStamp = VirtualUniverse.mc.getContextTimeStamp(); + canvas.screen.renderer.listOfCtxs.add(canvas.ctx); + canvas.screen.renderer.listOfCanvases.add(canvas); + + // enable separate specular color + canvas.enableSeparateSpecularColor(); + } + + // create the cache texture state in canvas + // for state download checking purpose + if (canvas.texUnitState == null) { + canvas.createTexUnitState(); + } + + canvas.drawingSurfaceObject.contextValidated(); + canvas.screen.renderer.currentCtx = canvas.ctx; + canvas.screen.renderer.currentDrawable = canvas.drawable; + canvas.graphicsContext3D.initializeState(); + canvas.ctxChanged = true; + canvas.canvasDirty = 0xffff; + // Update Appearance + canvas.graphicsContext3D.updateState(canvas.view.renderBin, RenderMolecule.SURFACE); + + + canvas.currentLights = new LightRetained[canvas.getNumCtxLights(canvas.ctx)]; + + for (j=0; j