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Description
Describe the bug
The game hangs, crashes and takes whole emulator with it whenever the Cards menu is being called (Triangle -> Cards).
The other menu entries seems to work just fine.
Expected behavior
After checking with two different emulators to be sure, there should appear a grid of sort, 10x10 with icons of collected cards so far, their amount and some information on each of them.
Steps to reproduce the bug
- Arrive in the city early in the game.
- Press Triangle Button to open main menu.
- Go down to Cards entry and press X to open it.
Operating System
Fedora 42 (RPI5) | Fedora 41 (PC)
PCSX-Redux version
Compiled on 22nd May 2025 from source up to date for 18th May 2025, both for RPI5 and PC, thus double information filled.
CPU model
Broadcom BCM2712 (RPI5) | AMD Ryzen 9 5950X (PC)
GPU model & Drivers
Broadcom V3D 7.1.10.2 Mesa 25.0.4 (RPI5) | AMD Radeon RX 6700 XT Mesa 25.0.4 (PC)
BIOS version
SCPH5502
Options
- Dynarec CPU
- 8MB
- OpenGL GPU
- Fastboot
- Debugger
Iso checks
Disc 1 bin file CRC32 is 49521342 which fits with the data on the website.
Logs
No response
Additional information
Initially the crash happened on RPI5 so I have compiled the same version / state of the code on PC to make sure it's not something on my side. After it crashed as well on PC I have checked two other emulators to make sure the disc image is not somehow damaged and these emulators managed to get into the Cards menu just fine.
I have also tried to do some debugging on Linux side but I'm not well versed in this so it's a bit of "guessing" here but maybe the emulator crashes somewhere in "GPU" and/or "DMA" area.
The crash itself is the ugly generic error which I think translated as:
Memory access violation (memory dumped)
or something among those lines.