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Creating importers? #979

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@asmaloney

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@asmaloney

Is anyone aware of an example of a GDExtension which adds an importer for a new file format? (I mean one that works like OBJ or glTF.)

I can't find an explicit description what each of the ModuleInitializationLevels mean or what needs to be an EditorSceneFormatImporter vs. EditorImportPlugin vs. simply a Resource (or if those are even what I should be implementing?).

It's hard to use the built-in importers as examples because they are using the internal interface.

Any progress on some proper GDExtension docs somewhere? 😄

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