Commit 06d14bc
Prevent unnecessary ground mesh recreation when switching tabs
Add logic to ignore BLOCK_MOVE events for scene blocks if no input has changed, preventing the default ground mesh from being recreated when switching between editor tabs.
Replit-Commit-Author: Agent
Replit-Commit-Session-Id: e0dc7adb-ccb6-4ae2-a1ba-b39688edbccb
Replit-Commit-Checkpoint-Type: full_checkpoint
Replit-Commit-Event-Id: ff9228da-c115-4989-b4ac-6e7d25a2c4701 parent bb4509b commit 06d14bc
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