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Hello @SenexTech Yes, Codemagic has a way for you to SSH into the build machine. You can find the guide here -> https://docs.codemagic.io/troubleshooting/accessing-builder-machine-via-ssh/ Let me know if it helps |
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If you are looking for help, please confirm the following...
Which mobile framework are you using?
Flutter (Dart)
Steps to reproduce
Xcode Setup (Requires macOS):
Open your Flutter project in Xcode: Navigate to ios/Runner.xcworkspace and open it with Xcode on a macOS machine.
Enable Push Notifications capability: Select your project, then your main app target. Go to the "Signing & Capabilities" tab and add the "Push Notifications" capability.
Enable Background Modes (Remote Notifications): If your app needs to handle notifications in the background, also add the "Background Modes" capability and select "Remote notifications."
Configure Notification Service Extension (Optional): If you need to modify the payload of incoming notifications before they are displayed to the user, add a "Notification Service Extension" target.
Expected results
Configure flutter app to use iOS notifications
Actual results
The issue is that we develope using a Windows env. We cannot access Xcode from WIndows. Is there a way to make these configurations on the build machine on code magic? Maybe using SSH or VNC/RDP in codemagic? It seems we can access the build machine but only after it starts building which would be to-late.
Build id (optional)
No response
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