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Data files are copied but remain unused
Cabal will invariably copy data files when the game is installed, but the game still expects to find them in $PWD/data/. (The solution is trivial, but I don't like how it is approached in other platforms, so I'm not messing with this now. It's pure noise, from an educational standpoint.)
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README.md

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@@ -54,7 +54,8 @@ explanation.
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## Limitations
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The game expects to find sources in ```data/```, inside the current
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working directory. Data files are not copied over when the game is installed.
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working directory. (That's true even though data files are copied
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over when the game is installed.)
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(If it bugs you too much, change the code to use the appropriate
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```haskanoid_Paths``` functions when resources are loaded.)

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