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unity-setup 7.2 (#20)
- added missing webgl platform target for macos
1 parent dd729c7 commit ad8cf87

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.github/workflows/validate.yml

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# Allows you to run this workflow manually from the Actions tab
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workflow_dispatch:
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env:
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UNITY_EDITOR_PATH: ''
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UNITY_PROJECT_PATH: ''
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concurrency:
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group: ${{ github.ref }}
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- run: |
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echo "${{ env.UNITY_EDITOR_PATH }}"
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echo "${{ env.UNITY_PROJECT_PATH }}"
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echo "${{ env.UNITY_PROJECT_PATH }}"

README.md

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- uses: actions/checkout@v3
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- id: unity-setup
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uses: xrtk/unity-setup@v7
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uses: xrtk/unity-setup@v7.2
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with:
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build-targets: ${{ matrix.build-targets }} #Optional, overrides the default platform specific module installs.
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#version-file-path: 'ProjectSettings/ProjectVersion.txt' # Optional

dist/index.js

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"Android": "android",
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"tvOS": "appletv",
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"StandaloneLinux64": "linux-il2cpp",
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"WebGL": "webgl",
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};
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} else if (osType == 'Windows_NT') {
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moduleMap = {

package-lock.json

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package.json

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{
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"name": "unity-setup",
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"version": "7.1.0",
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"version": "7.2.0",
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"description": "An atomic GitHub action to download and install the Unity Editor for runners.",
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"main": "src/index.js",
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"scripts": {

src/index.js

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"Android": "android",
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"tvOS": "appletv",
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"StandaloneLinux64": "linux-il2cpp",
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"WebGL": "webgl",
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};
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} else if (osType == 'Windows_NT') {
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moduleMap = {

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