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// InputDeviceDescription.ToJson writes empty string fields and not null values, whereas reporting a device via an incomplete description string will fully omit the fields.
Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -8,6 +8,26 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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Due to package verification, the latest version below is the unpublished version and the date is meaningless.
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however, it has to be formatted properly to pass verification tests.
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## [1.11.2] - 2024-10-16
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### Fixed
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- Fixed touch pointers being released twice causing an index out of bounds error. [ISXB-687](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-687)
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- Fixed `NullReferenceException` from disconnecting and reconnecting a GXDKGamepad.
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- Fixed wrong mapping of Xbox Series S|X and Xbox One wireless controllers "View" button on macOS.[ISXB-385](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-385)
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- Fixed "AnalyticsResult" errors on consoles [ISXB-1107]
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- Fixed wrong `Display Index` value for touchscreen events.[ISXB-1101](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1101)
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- Fixed event handling when using Fixed Update processing where WasPressedThisFrame could appear to true for consecutive frames [ISXB-1006](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1006)
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### Added
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- Added the display of the device flag `CanRunInBackground` in device debug view.
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- Added analytics for programmatic `InputAction` setup via `InputActionSetupExtensions` when exiting play-mode.
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### Fixed
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- Removed a redundant warning when using fallback code to parse a HID descriptor. (UUM-71260)
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### Changed
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- Removed the InputManager to InputSystem project-wide asset migration code for performance improvement (ISX-2086)
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## [1.11.1] - 2024-09-26
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### Fixed
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- Fixed "MissingReferenceException" errors when closing an in-game dropdown field [ISXB-1081](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1081).
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- Fixed potential crash on Mac when using stale references to deleted InputDevice objects [ISXB-606](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-606).
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- Fixed conditional compilation for non-editor analytics on platforms not enabling analytics.
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- Fixed simulated touch input not working with PlayerInput component [ISXB-483](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-483).
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### Changed
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- Renamed editor Resources directories to PackageResources to fix package validation warnings.
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