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FIX: Make visionOS a supported build target from 2022.3 (ISXB-1539) (#2173)
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Packages/com.unity.inputsystem/CHANGELOG.md

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- Fixed an issue where an action with a name containing a slash "/" could not be found via `InputActionAsset.FindAction(string,bool)`. [ISXB-1306](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1306).
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- Fixed Gamepad stick up/down inputs that were not recognized in WebGL. [ISXB-1090](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1090)
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- Fixed PlayerInput component automatically switching away from the default ActionMap set to 'None'.
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- Fixed a console error being shown when targeting visionOS builds in 2022.3.
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## [1.14.0] - 2025-03-20
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Packages/com.unity.inputsystem/InputSystem/Editor/InputSystemPluginControl.cs

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#if UNITY_2022_1_OR_NEWER
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BuildTarget.QNX,
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#endif
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#if UNITY_2023_3_OR_NEWER
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#if UNITY_2022_3_OR_NEWER
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BuildTarget.VisionOS,
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#endif
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(BuildTarget)49,

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