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Add detection for Mirror (#889)
* Add detection for Mirror and Mirage * Fix order of tests * Fix order again * Remove Mirage * Update description of Mirror networking library --------- Co-authored-by: tuf <[email protected]>
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descriptions/SDK.Mirror.md

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[**Mirror**](https://github.com/MirrorNetworking/Mirror) - Free open source game networking library for Unity.

rules.ini

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@@ -307,6 +307,7 @@ Lua[] = (?:^|/)(?:lib)?lua5\.?[01234]\.(?:dll|so)$
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Lua[] = \.lua$
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LWJGL = (?:^|/)lwjgl(?:64)?\.(?:dll|jar)$
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Miles_Sound_System = (?:^|/)mss(?:16|32|64)\.dll$
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Mirror = (?:^|/)Mirror\.dll$
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Modio = (?:^|/)mod\.?io
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NodeJS = (?:^|/)(?:lib)?node\.(?:dll|dylib)$
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NvCloth = (?:^|/)NvCloth(?:profile)?_x(?:64|86)\.dll$

tests/types/SDK.Mirror.txt

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/Mirror.dll
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/folder/Mirror.dll
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Mirror.dll

tests/types/_NonMatchingTests.txt

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@@ -266,6 +266,8 @@ falcoengine.dlll
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athEngine.dll
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PathEngine.dl
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PathEngine_dll
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Mirror_dll
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Mirror.dl
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somethingFishnet.Runtime.dll
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Fishnet.Runtime_dll
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Fishnet.Runtime.dllWhoopsie

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