From 63b3746c3d3710eef3d0b9d16a995fd64bfe9cef Mon Sep 17 00:00:00 2001 From: Matthew Fisher <11fishem@gmail.com> Date: Tue, 20 Jul 2021 13:21:51 -0600 Subject: [PATCH] Add documentation mirroring Devpost --- README.md | 61 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 60 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d6ef9a5..9b30289 100644 --- a/README.md +++ b/README.md @@ -1 +1,60 @@ -# IronMan \ No newline at end of file +# PresentXR + +WINNER Best in Productivity - Reality Virtually Hackathon at the MIT Media Lab 2019 +[Devpost Link](https://devpost.com/software/iron-man) + +[![IMAGE ALT TEXT HERE](https://img.youtube.com/vi/RIuSX3dxuDM/0.jpg)](https://www.youtube.com/watch?v=RIuSX3dxuDM&t=49s) + +PresentXR is an immersive solution where regular business users create & deliver captivating presentations. Unlike traditional presenting software, PresentXR boosts audience attention to your message instead of being distracted by their smartphones (which are now occluded from view). + +## Inspiration +* Storytelling power of immersive media. +* Need for immersive content creation tools useable by business stakeholders. +* Pain at industry conference booth audiences paying more attention to their cellphone (which, in a headset, becomes impossible) +* Movies like Iron Man, Minority Report, Avatar, where spatial media has been used for user interaction surpassing what's possible on flat pieces of plastic + +## What it does + +1) Composition +* Scenes-as-slides +* Add & manipulate text, image, video, 3D models, sound, map, dataviz .. using Iron Man-style interface about your hand + +2) Presentation +* Paging through immersive scenes-as-slides +* Sample presentation that tells the story of global warming, which the user is asked to use our tool to complete + +## How we built it +* Discussing pain points +* Exploring interaction models & available resources +* Storyboarding workflows +* Decomposing work breakdown structure & assignments +* Hourly "stand up"'s + +## Challenges we ran into +* Incompatible packages +* Learning new SDKs & hardware in finite time +* Collisions between static rigid bodies & kinematics (poorly documented SDK use case) + +## Accomplishments that we're proud of +* Interact in VR using hands +* Easy to use physical interaction with spatial content +* Document model for immersive "PowerPoint" + +## What we learned +* Leap Motion SDK + +## What's next for PresentXR? +* Import existing content e.g. PowerPoint slides, as a starting point for immersive slides one builds around (i.e. meet users where they already have content & ease the transition) +* UI toolkit for uniquely spatial computing (as a basis for this & other projects) +* Speaker training using AR (Method of Loci for memorizing your talk) + +## Team Bios +* Aaron Moffatt has worked at the intersection of film, music, and technology for a decade and a half – as a bioinformatics software engineer, a VR/emerging technology startup founder, and a symphony and solo violinist. + +* Lewis Gardner is a full-stack XR software engineer fluent in 15+ languages. + +* Elena is a graduate research assistant at the MIT Media Lab. Her current research involves exploring the use of multi-sensory media to create new interactions that blend the digital realm with the physical. + +* Aaron Briones is an Experience Designer with a formal education in Human Computer Interaction. He is passionate about creating experiences that people love using. + +* Bob Levy is CEO of Immersion Analytics. He speaks regularly on XR with talks including MIT Technology Review's EmTech Caribbean, O’Reilly Media’s Strata Data Conference, DataWorld, StartupFest, QuantCon & AR in Action / MIT Media Lab. \ No newline at end of file