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Description
I believe this may be the same issue as others have reported, but I have no idea as they didn't provide much information. But I have found some consistent repro steps! The issue seems to be related to dynamic render distance. Possibly tick distance as well, but I have not tested that yet.
- Join the server
- Wait for view distance to get to max,
- Then leave the server.
- And rejoin while the server is still at max render distance.
- You will be sent chunks near you when you log in, but you will not be sent any new chunks if you move away from where you logged in.
I have isolated this to only be using ticktools 1.1.0 and fabric api 0.40.1. Tested on MC 1.17.1. Issue persists on vanilla client. Another thing to note is that /ticktools status
reports the render distance being 1 or 2 chunks higher than what the server log is reporting. But I didn't look into that yet. Might be related, might be cosmetic. Mentioning it just in case.
My config
# Required options
splitTickDistance = false
# Required if relevant config option above is enabled
tickDistance = 8
[dynamic]
dynamicTickDistance = false
minTickDistance = 4
dynamicRenderDistance = true
minRenderDistance = 4
maxRenderDistance = 12
# This value controls the MSPT used to target
targetMSPT = 50.0
The server log does not have anything useful. but the client log is being spammed with
[Render thread/WARN]: Ignoring chunk since it's not in the view range: X, Z
So here is my client's latest.log (vanilla 1.17.1) I can send my server's log too but I don't think it will tell you anything. I can also provide videos and screenshots if needed. Just tell me what information you still need. I tried to provide everything I can think of.