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experimentala feature or idea that will require lots of experimentationa feature or idea that will require lots of experimentationgameplaygraphics
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The following idea:
Snale gets two vanity equipment slots for chest and legs. These can be equipped with cloth to change the player appearance.
When newly joining the world a player should get two randomly colored pieces of cloth in these slots.
Open questions:
- How to map the cloth onto the snale model? Possible a second texture layer that determines the locations of chest and legs would help
- How to texture the cloth on the body? Should it just take the block texture or a dedicated texture? Another option would to take the texture from the model texture and the palette from the cloth texture.
- How does the client know what other players are wearing?
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experimentala feature or idea that will require lots of experimentationa feature or idea that will require lots of experimentationgameplaygraphics