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Description
Reporting client info: Client Information:
BYOND:516.1667
Key:lionard0
Round ID:
13353
Testmerges:
- [s] temporary fix for lag related to mobs
- Oshan Blast
- TONIGHT, A STAR OF THE CITY SHALL FALL (adds A* pathfinding)
- Converts antag cap to a point based system
- ["FIX"] [IT'S ACTUALLY BALANCE] [READ DESC] Changes interaction between tackles/body throws and blocking.
- Pathowave
- [PORT] Smooth Movement 5.2: God's Dumbest Code Edition (PLATNIUM) (BESTSELLING)
- Medkit/medibot
- Nightvision goggles for cyborgs + making mining cyborg a little less painful + Teaching blood drunk miner computer literacy
- Prevent SSevents from firing events outside of the storyteller
- Anime Halos
- Oozelings can be beheaded easily. (Don't worry this doesn't kill them.)
- [PORT] autopsy surgery (no i didnt port coroner)
- Arachnid Sericulture: Silk Material and Structures
- sec helmet sprite changes + random modskin fix
- A rabbit hole of click/interact fixes, interaction mode fixes & changes, intent fixes & QoL, checking for istate instead of raw mouse input, and more
- fix windows built on window sills being "finished" despite being unanchored
- Renables unique ai
Reproduction:
Hey there again, gang.
Im here, strangling a monkey for the last 5 minutes to test the local nanites... and its just not dying. Scanning it with a health scanner shows 0 oxygen damage.
I DID get the message of:
"You start to tighten your grip on Ook!
You're strangling Ook!"
So me and the admin i asked a second ago are pretty sure its just normal strangling as it should work, just without it doing anything.
I havent tested this on normal other crewmembers, because, duh, but i would assume if this doesnt work on monkeys then it just does not work at all.
And yes, the nanites do not fix oxygen damage, i checked. Otherwise i would see lung damage on the health scanner anyways.
Good luck with fixing this one!
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