Replies: 4 comments 1 reply
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"The Nature of Code" by Daniel Shiffman is good book on the basics of simulating the physical world. You can translate a lot of the concepts directly into Manim. |
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Alternatively, I thought about doing this with Excel. I'm reasonably familiar with using Excel to draw parametric graphs, but my experience has been largely limited to static graphs (though parametric) |
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Everything you possibly could draw in Excel you can do so much better and easier in Manim. |
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I don't consider Manim-Physics a good addition to Manim because the development team behind it is too small for their original ambitious goals, but it shows what can easily be done: |
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Beginner here. I'm considering making an animation or simulation of a mechanism similar to an internal combustion engine. What do you think is the best way to do it? Or if there are existing projects that are similar that I can learn or steal ideas from, that would also be very helpful.
Taking the typical design of an ICE as an example, I would like the animation to include the reciprocal movement of the piston, the rod, and the crankshaft, etc. The 'simulation', as I imagine, will need to be done 'manually' in my Manim code, as I don't think simulation is part of its features.
Thanks.
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