@@ -67,8 +67,8 @@ class Controls extends FlxActionSet
67
67
var _freeplay_left = new FunkinAction (Action .FREEPLAY_LEFT );
68
68
var _freeplay_right = new FunkinAction (Action .FREEPLAY_RIGHT );
69
69
var _freeplay_char_select = new FunkinAction (Action .FREEPLAY_CHAR_SELECT );
70
- var _freeplay_top_scroll = new FunkinAction (Action .FREEPLAY_TOP_SCROLL );
71
- var _freeplay_bottom_scroll = new FunkinAction (Action .FREEPLAY_BOTTOM_SCROLL );
70
+ var _freeplay_jump_to_top = new FunkinAction (Action .FREEPLAY_JUMP_TO_TOP );
71
+ var _freeplay_jump_to_bottom = new FunkinAction (Action .FREEPLAY_JUMP_TO_BOTTOM );
72
72
var _cutscene_advance = new FunkinAction (Action .CUTSCENE_ADVANCE );
73
73
var _debug_menu = new FunkinAction (Action .DEBUG_MENU );
74
74
#if FEATURE_CHART_EDITOR
@@ -278,15 +278,15 @@ class Controls extends FlxActionSet
278
278
inline function get_FREEPLAY_CHAR_SELECT ()
279
279
return _freeplay_char_select .check ();
280
280
281
- public var FREEPLAY_BOTTOM_SCROLL (get , never ): Bool ;
281
+ public var FREEPLAY_JUMP_TO_TOP (get , never ): Bool ;
282
282
283
- inline function get_FREEPLAY_BOTTOM_SCROLL ()
284
- return _freeplay_bottom_scroll .check ();
283
+ inline function get_FREEPLAY_JUMP_TO_TOP ()
284
+ return _freeplay_jump_to_top .check ();
285
285
286
- public var FREEPLAY_TOP_SCROLL (get , never ): Bool ;
286
+ public var FREEPLAY_JUMP_TO_BOTTOM (get , never ): Bool ;
287
287
288
- inline function get_FREEPLAY_TOP_SCROLL ()
289
- return _freeplay_top_scroll .check ();
288
+ inline function get_FREEPLAY_JUMP_TO_BOTTOM ()
289
+ return _freeplay_jump_to_bottom .check ();
290
290
291
291
public var CUTSCENE_ADVANCE (get , never ): Bool ;
292
292
@@ -349,8 +349,8 @@ class Controls extends FlxActionSet
349
349
add (_freeplay_left );
350
350
add (_freeplay_right );
351
351
add (_freeplay_char_select );
352
- add (_freeplay_bottom_scroll );
353
- add (_freeplay_top_scroll );
352
+ add (_freeplay_jump_to_top );
353
+ add (_freeplay_jump_to_bottom );
354
354
add (_cutscene_advance );
355
355
add (_debug_menu );
356
356
#if FEATURE_CHART_EDITOR add (_debug_chart ); #end
@@ -476,8 +476,8 @@ class Controls extends FlxActionSet
476
476
case FREEPLAY_LEFT : _freeplay_left ;
477
477
case FREEPLAY_RIGHT : _freeplay_right ;
478
478
case FREEPLAY_CHAR_SELECT : _freeplay_char_select ;
479
- case FREEPLAY_BOTTOM_SCROLL : _freeplay_bottom_scroll ;
480
- case FREEPLAY_TOP_SCROLL : _freeplay_top_scroll ;
479
+ case FREEPLAY_JUMP_TO_TOP : _freeplay_jump_to_top ;
480
+ case FREEPLAY_JUMP_TO_BOTTOM : _freeplay_jump_to_bottom ;
481
481
case CUTSCENE_ADVANCE : _cutscene_advance ;
482
482
case DEBUG_MENU : _debug_menu ;
483
483
#if FEATURE_CHART_EDITOR case DEBUG_CHART : _debug_chart ; #end
@@ -558,10 +558,10 @@ class Controls extends FlxActionSet
558
558
func (_freeplay_right , JUST_PRESSED );
559
559
case FREEPLAY_CHAR_SELECT :
560
560
func (_freeplay_char_select , JUST_PRESSED );
561
- case FREEPLAY_BOTTOM_SCROLL :
562
- func (_freeplay_bottom_scroll , JUST_PRESSED );
563
- case FREEPLAY_TOP_SCROLL :
564
- func (_freeplay_top_scroll , JUST_PRESSED );
561
+ case FREEPLAY_JUMP_TO_TOP :
562
+ func (_freeplay_jump_to_top , JUST_PRESSED );
563
+ case FREEPLAY_JUMP_TO_BOTTOM :
564
+ func (_freeplay_jump_to_bottom , JUST_PRESSED );
565
565
case CUTSCENE_ADVANCE :
566
566
func (_cutscene_advance , JUST_PRESSED );
567
567
case DEBUG_MENU :
@@ -790,8 +790,8 @@ class Controls extends FlxActionSet
790
790
bindKeys (Control .FREEPLAY_LEFT , getDefaultKeybinds (scheme , Control .FREEPLAY_LEFT ));
791
791
bindKeys (Control .FREEPLAY_RIGHT , getDefaultKeybinds (scheme , Control .FREEPLAY_RIGHT ));
792
792
bindKeys (Control .FREEPLAY_CHAR_SELECT , getDefaultKeybinds (scheme , Control .FREEPLAY_CHAR_SELECT ));
793
- bindKeys (Control .FREEPLAY_BOTTOM_SCROLL , getDefaultKeybinds (scheme , Control .FREEPLAY_BOTTOM_SCROLL ));
794
- bindKeys (Control .FREEPLAY_TOP_SCROLL , getDefaultKeybinds (scheme , Control .FREEPLAY_TOP_SCROLL ));
793
+ bindKeys (Control .FREEPLAY_JUMP_TO_TOP , getDefaultKeybinds (scheme , Control .FREEPLAY_JUMP_TO_TOP ));
794
+ bindKeys (Control .FREEPLAY_JUMP_TO_BOTTOM , getDefaultKeybinds (scheme , Control .FREEPLAY_JUMP_TO_BOTTOM ));
795
795
bindKeys (Control .CUTSCENE_ADVANCE , getDefaultKeybinds (scheme , Control .CUTSCENE_ADVANCE ));
796
796
bindKeys (Control .DEBUG_MENU , getDefaultKeybinds (scheme , Control .DEBUG_MENU ));
797
797
#if FEATURE_CHART_EDITOR
@@ -832,8 +832,8 @@ class Controls extends FlxActionSet
832
832
case Control .FREEPLAY_LEFT : return [Q ]; // Switch tabs on the menu
833
833
case Control .FREEPLAY_RIGHT : return [E ]; // Switch tabs on the menu
834
834
case Control .FREEPLAY_CHAR_SELECT : return [TAB ];
835
- case Control .FREEPLAY_BOTTOM_SCROLL : return [END ];
836
- case Control .FREEPLAY_TOP_SCROLL : return [HOME ];
835
+ case Control .FREEPLAY_JUMP_TO_TOP : return [HOME ];
836
+ case Control .FREEPLAY_JUMP_TO_BOTTOM : return [END ];
837
837
case Control .CUTSCENE_ADVANCE : return [Z , ENTER ];
838
838
case Control .DEBUG_MENU : return [GRAVEACCENT ];
839
839
#if FEATURE_CHART_EDITOR case Control .DEBUG_CHART : return []; #end
@@ -863,8 +863,8 @@ class Controls extends FlxActionSet
863
863
case Control .FREEPLAY_LEFT : return [Q ]; // Switch tabs on the menu
864
864
case Control .FREEPLAY_RIGHT : return [E ]; // Switch tabs on the menu
865
865
case Control .FREEPLAY_CHAR_SELECT : return [TAB ];
866
- case Control .FREEPLAY_BOTTOM_SCROLL : return [END ];
867
- case Control .FREEPLAY_TOP_SCROLL : return [HOME ];
866
+ case Control .FREEPLAY_JUMP_TO_TOP : return [HOME ];
867
+ case Control .FREEPLAY_JUMP_TO_BOTTOM : return [END ];
868
868
case Control .CUTSCENE_ADVANCE : return [G , Z ];
869
869
case Control .DEBUG_MENU : return [GRAVEACCENT ];
870
870
#if FEATURE_CHART_EDITOR case Control .DEBUG_CHART : return []; #end
@@ -894,8 +894,8 @@ class Controls extends FlxActionSet
894
894
case Control .FREEPLAY_LEFT : return [];
895
895
case Control .FREEPLAY_RIGHT : return [];
896
896
case Control .FREEPLAY_CHAR_SELECT : return [];
897
- case Control .FREEPLAY_BOTTOM_SCROLL : return [];
898
- case Control .FREEPLAY_TOP_SCROLL : return [];
897
+ case Control .FREEPLAY_JUMP_TO_TOP : return [];
898
+ case Control .FREEPLAY_JUMP_TO_BOTTOM : return [];
899
899
case Control .CUTSCENE_ADVANCE : return [ENTER ];
900
900
case Control .DEBUG_MENU : return [];
901
901
#if FEATURE_CHART_EDITOR case Control .DEBUG_CHART : return []; #end
@@ -1012,8 +1012,8 @@ class Controls extends FlxActionSet
1012
1012
Control .FREEPLAY_LEFT => getDefaultGamepadBinds (Control .FREEPLAY_LEFT ),
1013
1013
Control .FREEPLAY_RIGHT => getDefaultGamepadBinds (Control .FREEPLAY_RIGHT ),
1014
1014
Control .FREEPLAY_CHAR_SELECT => getDefaultGamepadBinds (Control .FREEPLAY_CHAR_SELECT ),
1015
- Control .FREEPLAY_BOTTOM_SCROLL => getDefaultGamepadBinds (Control .FREEPLAY_BOTTOM_SCROLL ),
1016
- Control .FREEPLAY_TOP_SCROLL => getDefaultGamepadBinds (Control .FREEPLAY_TOP_SCROLL ),
1015
+ Control .FREEPLAY_JUMP_TO_TOP => getDefaultGamepadBinds (Control .FREEPLAY_JUMP_TO_TOP ),
1016
+ Control .FREEPLAY_JUMP_TO_BOTTOM => getDefaultGamepadBinds (Control .FREEPLAY_JUMP_TO_BOTTOM ),
1017
1017
Control .VOLUME_UP => getDefaultGamepadBinds (Control .VOLUME_UP ),
1018
1018
Control .VOLUME_DOWN => getDefaultGamepadBinds (Control .VOLUME_DOWN ),
1019
1019
Control .VOLUME_MUTE => getDefaultGamepadBinds (Control .VOLUME_MUTE ),
@@ -1071,9 +1071,9 @@ class Controls extends FlxActionSet
1071
1071
return [RIGHT_SHOULDER ];
1072
1072
case Control .FREEPLAY_CHAR_SELECT :
1073
1073
return [X ];
1074
- case Control .FREEPLAY_BOTTOM_SCROLL :
1074
+ case Control .FREEPLAY_JUMP_TO_TOP :
1075
1075
return [];
1076
- case Control .FREEPLAY_TOP_SCROLL :
1076
+ case Control .FREEPLAY_JUMP_TO_BOTTOM :
1077
1077
return [];
1078
1078
case Control .VOLUME_UP :
1079
1079
[];
@@ -1654,8 +1654,8 @@ enum Control
1654
1654
FREEPLAY_LEFT ;
1655
1655
FREEPLAY_RIGHT ;
1656
1656
FREEPLAY_CHAR_SELECT ;
1657
- FREEPLAY_BOTTOM_SCROLL ;
1658
- FREEPLAY_TOP_SCROLL ;
1657
+ FREEPLAY_JUMP_TO_TOP ;
1658
+ FREEPLAY_JUMP_TO_BOTTOM ;
1659
1659
// WINDOW
1660
1660
#if FEATURE_SCREENSHOTS WINDOW_SCREENSHOT ; #end
1661
1661
WINDOW_FULLSCREEN ;
@@ -1713,8 +1713,8 @@ enum abstract Action(String) to String from String
1713
1713
var FREEPLAY_LEFT = " freeplay_left" ;
1714
1714
var FREEPLAY_RIGHT = " freeplay_right" ;
1715
1715
var FREEPLAY_CHAR_SELECT = " freeplay_char_select" ;
1716
- var FREEPLAY_BOTTOM_SCROLL = " freeplay_bottom_scroll " ;
1717
- var FREEPLAY_TOP_SCROLL = " freeplay_top_scroll " ;
1716
+ var FREEPLAY_JUMP_TO_TOP = " freeplay_jump_to_top " ;
1717
+ var FREEPLAY_JUMP_TO_BOTTOM = " freeplay_jump_to_bottom " ;
1718
1718
// VOLUME
1719
1719
var VOLUME_UP = " volume_up" ;
1720
1720
var VOLUME_DOWN = " volume_down" ;
0 commit comments