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Bounty Hunter cardboard [bounty: 66 XTR] #2696

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DreadKnight opened this issue Apr 23, 2025 · 6 comments · Fixed by #2725
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Bounty Hunter cardboard [bounty: 66 XTR] #2696

DreadKnight opened this issue Apr 23, 2025 · 6 comments · Fixed by #2725
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artwork This issue involves creating visual assets bounty Some amount of our token, XatteR, is offered
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@DreadKnight
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DreadKnight commented Apr 23, 2025

Bounty Hunter #2147 needs a proper cardboard file based on his artwork.
Could either be done by an artist or even by using AI stuff for what I care...

Here are examples of current ones:

https://github.com/FreezingMoon/AncientBeast/tree/master/assets/autoload/phaser/units/cardboards

I'll add the shadow myself it's specific.

Artwork file provided (lacks feet sigh):

Image

@DreadKnight DreadKnight added artwork This issue involves creating visual assets bounty Some amount of our token, XatteR, is offered labels Apr 23, 2025
@DreadKnight DreadKnight added this to the 0.5 - Chimera milestone Apr 23, 2025
@DreadKnight DreadKnight pinned this issue Apr 23, 2025
@LSUDOKO
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LSUDOKO commented May 7, 2025

Can you Assign me this issue?

@DreadKnight
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Can you Assign me this issue?

@LSUDOKO Done! Go for it 🐻

@LSUDOKO
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LSUDOKO commented May 11, 2025

Image

suggest me changes or what you want exactly on card??

@DreadKnight
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@LSUDOKO Um 😅 cardboard != card

We're talking totally different things!

Here are examples of current ones:

https://github.com/FreezingMoon/AncientBeast/tree/master/assets/autoload/phaser/units/cardboards

I'll add the shadow myself it's specific.

@LSUDOKO
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LSUDOKO commented May 11, 2025

@DreadKnight ok you just want me to remove the background of cardboard ,better character UI and generate image in png??

@DreadKnight
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DreadKnight commented May 11, 2025

@LSUDOKO Cardboards use transparent backgrounds (png format). Character needs to be full, displayed a bit to the side so that you don't see a boring profile like in those police mugshots. You have examples linked; don't mind image size & shadow.

DreadKnight added a commit that referenced this issue May 27, 2025
@DreadKnight DreadKnight unpinned this issue May 27, 2025
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