Replies: 1 comment
-
Hi,
the dimension is always fixed to D=4-2*ep because it is hard-coded in
Package-X this way.
Am 05.12.24 um 11:29 schrieb gp4895:
… Hi,
I am wondering what convention is used for D when evaluating integrals
using PaXEvaluate and how this can be changed. Specifically I would like
to use D=4+2EpsilonIR and D=4+2EpsilonUV when using PaXEvaluateUVIRSplit.
—
Reply to this email directly, view it on GitHub
<#289>, or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ABXSD5CYDKFA2VNRPZWBDXL2EATJPAVCNFSM6AAAAABTCEFMU2VHI2DSMVQWIX3LMV43ERDJONRXK43TNFXW4OZXGYYTKOBVGQ>.
You are receiving this because you are subscribed to this thread.Message
ID: ***@***.***>
|
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi,
I am wondering what convention is used for D when evaluating integrals using PaXEvaluate and how this can be changed. Specifically I would like to use D=4+2EpsilonIR and D=4+2EpsilonUV when using PaXEvaluateUVIRSplit.
Beta Was this translation helpful? Give feedback.
All reactions