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| 1 | +# Changelog |
| 2 | + |
| 3 | +All notable changes to this project will be documented in this file. |
| 4 | + |
| 5 | +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/). |
| 6 | + |
| 7 | +## `0.11.3` - [UNRELEASED] |
| 8 | + |
| 9 | +### Added |
| 10 | + |
| 11 | +- Added several new player attributes (ported from [Hexxy Attributes](https://modrinth.com/mod/hexxyattributes)), by beholderface in [#823](https://github.com/FallingColors/HexMod/pull/823). |
| 12 | +- Added ancient cyphers, by Robotgiggle in [#838](https://github.com/FallingColors/HexMod/pull/838). |
| 13 | +- Added the ability for wandering traders to sell ancient scrolls, by Robotgiggle in [#837](https://github.com/FallingColors/HexMod/pull/837). |
| 14 | +- Added a creative tab for ancient scrolls, by Robotgiggle in [#837](https://github.com/FallingColors/HexMod/pull/837). |
| 15 | +- Added a config option to disable Greater Teleport item splatting, by TheDrawingCoding-Gamer in [#841](https://github.com/FallingColors/HexMod/pull/841). |
| 16 | +- Added loot tables to generate exactly one random scroll/cypher, by Robotgiggle in [#844](https://github.com/FallingColors/HexMod/pull/844). |
| 17 | +- Added recipes for slate, amethyst, and quenched allay blocks, by KyanBirb in [#903](https://github.com/FallingColors/HexMod/pull/903). |
| 18 | +- hexdoc: Added the ability to load patterns from a JSON file (instead of scraping them from source code with regex), by object-Object in [#911](https://github.com/FallingColors/HexMod/pull/911). |
| 19 | +- Added a new Ancient Pigment and changed the appearance of the default pigment, by Robotgiggle in [#912](https://github.com/FallingColors/HexMod/pull/912). |
| 20 | + |
| 21 | +### Changed |
| 22 | + |
| 23 | +- Updated the spell circle documentation to clarify their new behavior in 0.11.x, by Robotgiggle in [#814](https://github.com/FallingColors/HexMod/pull/814). |
| 24 | +- Added the recipes for bamboo and cherry staves to the notebook entry, by Robotgiggle in [#814](https://github.com/FallingColors/HexMod/pull/814). |
| 25 | +- Renamed the eval limit mishap from "Delve Too Deep" to "Lost in Thought", and updated the description and error message to match, by Robotgiggle in [#814](https://github.com/FallingColors/HexMod/pull/814). |
| 26 | +- Updated zh_cn translations, by ChuijkYahus in [#799](https://github.com/FallingColors/HexMod/pull/799), [#828](https://github.com/FallingColors/HexMod/pull/828), [#847](https://github.com/FallingColors/HexMod/pull/847), [#913](https://github.com/FallingColors/HexMod/pull/913), [#953](https://github.com/FallingColors/HexMod/pull/953), and [#954](https://github.com/FallingColors/HexMod/pull/954). |
| 27 | +- Added apostrophes to Compass' Purification in the notebook, by kineticneticat in [#867](https://github.com/FallingColors/HexMod/pull/867). |
| 28 | +- Updated the description of Ignite to clarify that it works on all entities, by Robotgiggle in [#844](https://github.com/FallingColors/HexMod/pull/844). |
| 29 | +- Improved documentation of iota embedding, by Robotgiggle in [#862](https://github.com/FallingColors/HexMod/pull/862). |
| 30 | +- Documented the behaviour of the Shepherd Directrix when no boolean is present on the stack, by Robotgiggle in [#862](https://github.com/FallingColors/HexMod/pull/862). |
| 31 | +- Changed vectors in the notebook to use parentheses rather than square brackets, by Robotgiggle in [#862](https://github.com/FallingColors/HexMod/pull/862). |
| 32 | +- Changed the rarity of several post-enlightenment items, by Robotgiggle in [#860](https://github.com/FallingColors/HexMod/pull/860). |
| 33 | +- API: Changed the base class of `Mishap` from `Throwable` to `RuntimeException` to reduce the likelihood of server crashes, by navarchus in [#933](https://github.com/FallingColors/HexMod/pull/933). |
| 34 | +- API: Added `@Throws` annotation to several `Action` methods to allow Java pattern implementations to throw mishaps, by navarchus in [#935](https://github.com/FallingColors/HexMod/pull/935). |
| 35 | +- Improved the documentation for the media cube, by object-Object in [#843](https://github.com/FallingColors/HexMod/pull/843). |
| 36 | +- Changed Greater Teleport to mishap when a passenger is immune to teleportation, by Robotgiggle in [#916](https://github.com/FallingColors/HexMod/pull/916). |
| 37 | +- Re-added the slate limit for spell circles, by Stickia in [#909](https://github.com/FallingColors/HexMod/pull/909). |
| 38 | +- Renamed Inverse Tangent Purification II to Inverse Tangent Distillation, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 39 | +- Massively improved ru_ru translations, by JustS-js and LedinecMing in [#832](https://github.com/FallingColors/HexMod/pull/832). |
| 40 | + |
| 41 | +### Fixed |
| 42 | + |
| 43 | +- Fixed missing dependency metadata on CurseForge/Modrinth. |
| 44 | +- Fixed a freeze when rendering patterns in certain cases, by vgskye in [#800](https://github.com/FallingColors/HexMod/pull/800). |
| 45 | +- Added a missing translation for `hexcasting.subtitles.casting.cast.fail`, by Robotgiggle in [#814](https://github.com/FallingColors/HexMod/pull/814). |
| 46 | +- Fixed incorrect Amethyst Sconce block rotation, by Robotgiggle in [#814](https://github.com/FallingColors/HexMod/pull/814). |
| 47 | +- Fixed Place Block not pulling items from the inventory when available, by garyantonyo in [#812](https://github.com/FallingColors/HexMod/pull/812). |
| 48 | +- Fixed a broken link in A Primer On Vectors, by bearofbusiness in [#877](https://github.com/FallingColors/HexMod/pull/877). |
| 49 | +- Fixed Impulse not increasing its cost for subsequent uses in one cast, by vgskye in [#853](https://github.com/FallingColors/HexMod/pull/853). |
| 50 | +- Added a config option to enable commas between patterns in lists, by Robotgiggle in [#844](https://github.com/FallingColors/HexMod/pull/844). |
| 51 | +- Fixed incorrect cost for Wayfarer's Flight, by Robotgiggle in [#844](https://github.com/FallingColors/HexMod/pull/844). |
| 52 | +- Fixed a bug where some patterns would check for media requirements earlier than expected, by vgskye in [#855](https://github.com/FallingColors/HexMod/pull/855). |
| 53 | +- Fixed some modded fake players being able to overcast infinitely for free, by vgskye in [#854](https://github.com/FallingColors/HexMod/pull/854). |
| 54 | +- Fixed Negation Purification not working on numbers, by Robotgiggle in [#869](https://github.com/FallingColors/HexMod/pull/869). |
| 55 | +- Added a missing translation for the `no_spell_circle` mishap, by Robotgiggle in [#862](https://github.com/FallingColors/HexMod/pull/862). |
| 56 | +- Fixed allays sometimes becoming invulnerable when mindflayed, by navarchus in [#928](https://github.com/FallingColors/HexMod/pull/928). |
| 57 | +- hexdoc: Improved the error message for missing patterns, by navarchus in [#931](https://github.com/FallingColors/HexMod/pull/931). |
| 58 | +- Fixed incorrect rendering for rod variants of cyphers/trinkets/artifacts, by navarchus in [#936](https://github.com/FallingColors/HexMod/pull/936). |
| 59 | +- Fixed several issues related to invalid/overlapping patterns, by object-Object in [#938](https://github.com/FallingColors/HexMod/pull/938). |
| 60 | +- Fixed sticky teleportation (ie. teleporting passengers) not working (again), by Robotgiggle in [#916](https://github.com/FallingColors/HexMod/pull/916). |
| 61 | +- Fixed Greater Teleport sometimes failing with a "moved wrongly" message, by Robotgiggle in [#916](https://github.com/FallingColors/HexMod/pull/916). |
| 62 | +- Fixed incorrect face textures for the Empty and Shepherd Directrix, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 63 | +- Removed unnecessary error logs when activating a bound Cleric Impetus with its owner offline, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 64 | +- Fixed the Cleric Impetus becoming unbound when activated with its owner offline, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 65 | +- Fixed some directrices inadvertently accepting input from their output faces, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 66 | +- Added a missing translation for providing something other than an entity as the first input to Flay Mind, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 67 | +- Added several missing translations for config options, by Robotgiggle in [#921](https://github.com/FallingColors/HexMod/pull/921). |
| 68 | +- Clarified the description of Division Distillation, by JustS-js in [#832](https://github.com/FallingColors/HexMod/pull/832). |
| 69 | +- Fixed a bug where some patterns inconsistently checked the lower-north-west corner of blocks for ambit instead of the center, by YukkuriC in [#959](https://github.com/FallingColors/HexMod/pull/959). |
| 70 | + |
| 71 | +## Previous versions |
| 72 | + |
| 73 | +See https://www.curseforge.com/minecraft/mc-mods/hexcasting/files or https://modrinth.com/mod/hex-casting/changelog for changelogs from previous versions. |
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