VRage Remote API #14
DerEnderKeks
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I was wondering why it doesn't work, so I took a look at how the game handles the API: It uses .NETs HttpListener, which itself seems to use the httpapi.dll, which isn't properly implemented in Wine.
Looks like nothing easy to fix, until wine implements the dll or Keen make a special build that uses winemono.
See:
https://forum.winehq.org/viewtopic.php?t=34647
https://forum.winehq.org/viewtopic.php?t=31299
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