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Noks

Noks is an open-source, cross-platform game engine written in modern C++17 with the Vulkan API.
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Table of Contents
  1. About The Project
  2. Getting Started
  3. >
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgments

About The Project

Product Name Screen Shot

Here's goes the project description

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Built With

  • GLFW
  • GLM

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Getting Started

This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.

Prerequisites

This is an example of how to list things you need to use the software and how to install them.

  • npm
    npm install npm@latest -g

Installation

  1. Get a free API Key at https://example.com
  2. Clone the repo
    git clone https://github.com/Daviruss1969/noks.git
  3. Install NPM packages
    npm install
  4. Enter your API in config.js
    const API_KEY = 'ENTER YOUR API';

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Roadmap

  • Project description
  • Getting started
  • Add skyboxes
  • Object picking
  • Work on shadows

See the open issues for a full list of proposed features (and known issues).

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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License

Distributed under the MIT License. See LICENSE.txt for more information.

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Contact

Loiodice Lukas - @instagram - [email protected]

Project Link: https://github.com/Daviruss1969/noks

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