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There is no such option in Codename to convert between Psych and Codename characters. You'll probably need to ask about this on the issue tracker for the tool in question.
[0] Windows
[ ] Linux
[ ] Mac
Codename Engine Crash Handler
Uncaught Error:Null Object Reference
(funkin/editors/character/CharacterEditor.hx) CharacterEditor.changeOffset() - line 596
(funkin/editors/character/CharacterEditor.hx) CharacterEditor._offsets_down() - line 557
(funkin/editors/ui/UIUtil.hx) UIUtil.processShortcuts() - line 75
(funkin/editors/ui/UIUtil.hx) UIUtil.processShortcuts() - line 69
(funkin/editors/character/CharacterEditor.hx) CharacterEditor.update() - line 283
(funkin/backend/MusicBeatState.hx) MusicBeatState.tryUpdate() - line 146
(funkin/editors/ui/UIState.hx) UIState.tryUpdate() - line 108
(flixel/FlxGame.hx) FlxGame.update() - line 792
(flixel/FlxGame.hx) FlxGame.step() - line 722
(flixel/FlxGame.hx) FlxGame.onEnterFrame() - line 597
(funkin/backend/system/FunkinGame.hx) FunkinGame.onEnterFrame() - line 18
(openfl/events/EventDispatcher.hx) EventDispatcher.__dispatchEvent() - line 402
(openfl/display/DisplayObject.hx) DisplayObject.__dispatch() - line 1399
OK
psych to codename characters
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