|
| 1 | +# |
| 2 | +# The "buildscript.properties" file contains settings loaded and used by the "build.gradle" file. |
| 3 | +# For settings loaded in all gradle files or custom settings, use "gradle.properties" instead. |
| 4 | +# New properties should not be created in this file, use "gradle.properties" instead. |
| 5 | +# |
| 6 | + |
| 7 | +# The name of your mod. Can be any sequence of characters. |
| 8 | +modName = GroovyScript |
| 9 | + |
| 10 | +# This is a case-sensitive string to identify your mod. |
| 11 | +# Must be less than 64 characters and all lowercase. Convention is to only contain alphabetic characters. |
| 12 | +modId = groovyscript |
| 13 | + |
| 14 | +# Project package location. |
| 15 | +modGroup = com.cleanroommc.groovyscript |
| 16 | + |
| 17 | +# Version of your mod. |
| 18 | +# This field can be left empty if you want your mod's version to be determined by the latest git tag instead. |
| 19 | +modVersion = 1.2.5 |
| 20 | + |
| 21 | +# Whether to use the old jar naming structure (modid-mcversion-version) instead of the new version (modid-version) |
| 22 | +includeMCVersionJar = false |
| 23 | + |
| 24 | +# The name of your jar when you produce builds, not including any versioning info |
| 25 | +modArchivesBaseName = groovyscript |
| 26 | + |
| 27 | +# Will update your build.gradle automatically whenever an update is available |
| 28 | +autoUpdateBuildScript = false |
| 29 | + |
| 30 | +minecraftVersion = 1.12.2 |
| 31 | + |
| 32 | +# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you |
| 33 | +# restart Minecraft in development. Choose this dependent on your mod: |
| 34 | +# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name |
| 35 | +# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty |
| 36 | +# Alternatively this can be set with the 'DEV_USERNAME' environment variable. |
| 37 | +developmentEnvironmentUserName = Developer |
| 38 | + |
| 39 | +# Additional arguments applied to the JVM when launching minecraft |
| 40 | +# Syntax: -arg1=value1;-arg2=value2;... |
| 41 | +# Example value: -Dmixin.debug.verify=true;-XX:+UnlockExperimentalVMOptions |
| 42 | +additionalJavaArguments = -Dterminal.jline=true |
| 43 | + |
| 44 | +# Enables using modern java syntax (up to version 17) via Jabel, while still targeting JVM 8. |
| 45 | +# See https://github.com/bsideup/jabel for details on how this works. |
| 46 | +# Using this requires that you use a Java 17 JDK for development. |
| 47 | +enableModernJavaSyntax = true |
| 48 | + |
| 49 | +# Enables runClient/runServer tasks for Java 17 and Java 21 using LWJGL3ify. |
| 50 | +# This is primarily used to test if your mod is compatible with platforms running |
| 51 | +# Minecraft 1.12.2 on modern versions of Java and LWJGL, and assist in fixing any problems with it. |
| 52 | +# Using this requires that you use a Java 17/Java 21 JDK for development. |
| 53 | +enableJava17RunTasks = false |
| 54 | + |
| 55 | +# Generate a class with String fields for the mod id, name and version named with the fields below |
| 56 | +generateGradleTokenClass = com.cleanroommc.groovyscript.Tags |
| 57 | +gradleTokenModId = MODID |
| 58 | +gradleTokenModName = MODNAME |
| 59 | +gradleTokenVersion = VERSION |
| 60 | + |
| 61 | +# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can |
| 62 | +# leave this property empty. |
| 63 | +# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api |
| 64 | +apiPackage = |
| 65 | + |
| 66 | +# If you want to keep your API code in src/api instead of src/main |
| 67 | +useSrcApiPath = false |
| 68 | + |
| 69 | +# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/ |
| 70 | +# There can be multiple files in a comma-separated list. |
| 71 | +# Example value: mymodid_at.cfg,jei_at.cfg |
| 72 | +accessTransformersFile = |
| 73 | + |
| 74 | +# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled! |
| 75 | +usesMixins = true |
| 76 | +# Mixin Provider to use. Primarily changed when needing to use a different version. |
| 77 | +mixinProviderSpec = zone.rong:mixinbooter:10.7 |
| 78 | +# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail! |
| 79 | +mixinsPackage = core.mixin |
| 80 | +# Location of the mixin config refmap. If left, blank, defaults to "mixins.${modId}.refmap.json". Target file must have the "json" extension. |
| 81 | +mixinConfigRefmap = |
| 82 | +# Automatically generates a mixin config json if enabled, with the name mixins.modid.json |
| 83 | +generateMixinConfig = false |
| 84 | +# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin! |
| 85 | +# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin |
| 86 | +coreModClass = core.GroovyScriptCore |
| 87 | +# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod (meaning that |
| 88 | +# there is no class annotated with @Mod) you want this to be true. When in doubt: leave it on false! |
| 89 | +containsMixinsAndOrCoreModOnly = false |
| 90 | + |
| 91 | +# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins. |
| 92 | +forceEnableMixins = false |
| 93 | + |
| 94 | +# Outputs pre-transformed and post-transformed loaded classes to run/CLASSLOADER_TEMP. Can be used in combination with |
| 95 | +# diff to see exactly what your ASM or Mixins are changing in the target file. |
| 96 | +# Optionally can be specified with the 'CORE_MOD_DEBUG' env var. Will output a lot of files! |
| 97 | +enableCoreModDebug = false |
| 98 | + |
| 99 | +# Adds CurseMaven, Modrinth Maven, BlameJared maven, and some more well-known 1.12.2 repositories |
| 100 | +includeWellKnownRepositories = true |
| 101 | + |
| 102 | +# Adds JEI and TheOneProbe to your development environment. Adds them as 'implementation', meaning they will |
| 103 | +# be available at compiletime and runtime for your mod (in-game and in-code). |
| 104 | +# Overrides the above setting to be always true, as these repositories are needed to fetch the mods |
| 105 | +includeCommonDevEnvMods = true |
| 106 | + |
| 107 | +# Some mods require a specific forge version to launch in. When you need to use one of those mods as a dependency, |
| 108 | +# and cannot launch with the forge version required, enable this to strip the forge version requirements from that mod. |
| 109 | +# This will add 'strip-latest-forge-requirements' as 'runtimeOnlyNonPublishable'. |
| 110 | +# Requires useMixins or forceEnableMixins to be true, as the mod uses mixins to function. |
| 111 | +stripForgeRequirements = true |
| 112 | + |
| 113 | + |
| 114 | +# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your |
| 115 | +# responsibility check the licence and request permission for distribution, if required. |
| 116 | +usesShadowedDependencies = false |
| 117 | +# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access |
| 118 | +# their own classes, making the minimization unreliable. |
| 119 | +minimizeShadowedDependencies = true |
| 120 | +# If disabled, won't rename the shadowed classes. |
| 121 | +relocateShadowedDependencies = true |
| 122 | + |
| 123 | +# Separate run directories into "run/client" for runClient task, and "run/server" for runServer task. |
| 124 | +# Useful for debugging a server and client simultaneously. If not enabled, it will be in the standard location "run/" |
| 125 | +separateRunDirectories = false |
| 126 | + |
| 127 | +# The display name format of versions published to Curse and Modrinth. $MOD_NAME and $VERSION are available variables. |
| 128 | +# Default: $MOD_NAME \u2212 $VERSION. \u2212 is the minus character which looks much better than the hyphen minus on Curse. |
| 129 | +versionDisplayFormat = $MOD_NAME \u2212 $VERSION |
| 130 | + |
| 131 | +# Publishing to modrinth requires you to set the MODRINTH_API_KEY environment variable to your current modrinth API token. |
| 132 | + |
| 133 | +# The project's ID on Modrinth. Can be either the slug or the ID. |
| 134 | +# Leave this empty if you don't want to publish on Modrinth. |
| 135 | +# Alternatively this can be set with the 'MODRINTH_PROJECT_ID' environment variable. |
| 136 | +modrinthProjectId = GJaDRTrb |
| 137 | + |
| 138 | +# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth. |
| 139 | +# Syntax: scope1-type1:name1;scope2-type2:name2;... |
| 140 | +# Where scope can be one of [required, optional, incompatible, embedded], |
| 141 | +# type can be one of [project, version], |
| 142 | +# and the name is the Modrinth project or version slug/id of the other mod. |
| 143 | +# Example: required-project:jei;optional-project:top;incompatible-project:gregtech |
| 144 | +modrinthRelations = req:mixinbooter |
| 145 | + |
| 146 | + |
| 147 | +# Publishing to CurseForge requires you to set the CURSEFORGE_API_KEY environment variable to one of your CurseForge API tokens. |
| 148 | + |
| 149 | +# The project's numeric ID on CurseForge. You can find this in the About Project box. |
| 150 | +# Leave this empty if you don't want to publish on CurseForge. |
| 151 | +# Alternatively this can be set with the 'CURSEFORGE_PROJECT_ID' environment variable. |
| 152 | +curseForgeProjectId = 687577 |
| 153 | + |
| 154 | +# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge. |
| 155 | +# Syntax: type1:name1;type2:name2;... |
| 156 | +# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible], |
| 157 | +# and the name is the CurseForge project slug of the other mod. |
| 158 | +# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft |
| 159 | +curseForgeRelations = req:mixin-booter;\ |
| 160 | + opt:actually-additions;\ |
| 161 | + opt:additional-enchanted-miner;\ |
| 162 | + opt:advanced-mortars;\ |
| 163 | + opt:advanced-rocketry;\ |
| 164 | + opt:advanced-rocketry-2;\ |
| 165 | + opt:aether;\ |
| 166 | + opt:alchemistry;\ |
| 167 | + opt:angry-pixel-the-betweenlands-mod;\ |
| 168 | + opt:applied-energistics-2;\ |
| 169 | + opt:arcane-archives;\ |
| 170 | + opt:arcane-world;\ |
| 171 | + opt:astral-sorcery;\ |
| 172 | + opt:atum;\ |
| 173 | + opt:avaritia-1-10;\ |
| 174 | + opt:better-with-addons;\ |
| 175 | + opt:bewitchment;\ |
| 176 | + opt:blood-arsenal;\ |
| 177 | + opt:blood-magic;\ |
| 178 | + opt:botania;\ |
| 179 | + opt:botania-tweaks;\ |
| 180 | + opt:botanic-additions;\ |
| 181 | + opt:bwm-suite;\ |
| 182 | + opt:bwm-core;\ |
| 183 | + opt:calculator;\ |
| 184 | + opt:chisel;\ |
| 185 | + opt:compact-machines;\ |
| 186 | + opt:constructs-armory;\ |
| 187 | + opt:cyclic;\ |
| 188 | + opt:draconic-evolution;\ |
| 189 | + opt:ender-io;\ |
| 190 | + opt:essentialcraft-4-unofficial;\ |
| 191 | + opt:evilcraft;\ |
| 192 | + opt:extended-crafting;\ |
| 193 | + opt:extrabotany;\ |
| 194 | + opt:extra-utilities;\ |
| 195 | + opt:forestry;\ |
| 196 | + opt:future-mc;\ |
| 197 | + opt:had-enough-items;\ |
| 198 | + opt:horse-power;\ |
| 199 | + opt:ic2-classic;\ |
| 200 | + opt:ice-and-fire-dragons;\ |
| 201 | + opt:immersive-engineering;\ |
| 202 | + opt:immersive-petroleum;\ |
| 203 | + opt:industrial-craft;\ |
| 204 | + opt:industrial-foregoing;\ |
| 205 | + opt:inspirations;\ |
| 206 | + opt:integrated-dynamics;\ |
| 207 | + opt:lazy-ae2;\ |
| 208 | + opt:magneticraft;\ |
| 209 | + opt:mct-immersive-technology;\ |
| 210 | + opt:mekanism;\ |
| 211 | + opt:mystical-agriculture;\ |
| 212 | + opt:natures-aura;\ |
| 213 | + opt:pneumaticcraft-repressurized;\ |
| 214 | + opt:primal-tech;\ |
| 215 | + opt:prodigy-tech;\ |
| 216 | + opt:projecte;\ |
| 217 | + opt:pyrotech;\ |
| 218 | + opt:random-things;\ |
| 219 | + opt:rustic;\ |
| 220 | + opt:roots;\ |
| 221 | + opt:silents-gems;\ |
| 222 | + opt:techreborn;\ |
| 223 | + opt:thaumcraft;\ |
| 224 | + opt:the-aurorian;\ |
| 225 | + opt:thermal-expansion;\ |
| 226 | + opt:tinkers-construct;\ |
| 227 | + opt:tinkers-complement;\ |
| 228 | + opt:woot; |
| 229 | + |
| 230 | +# This project's release type on CurseForge and/or Modrinth |
| 231 | +# Alternatively this can be set with the 'RELEASE_TYPE' environment variable. |
| 232 | +# Allowed types: release, beta, alpha |
| 233 | +releaseType = |
| 234 | + |
| 235 | +# Generate a default changelog for releases. Requires git to be installed, as it uses it to generate a changelog of |
| 236 | +# commits since the last tagged release. |
| 237 | +generateDefaultChangelog = false |
| 238 | + |
| 239 | +# Prevent the source code from being published |
| 240 | +noPublishedSources = false |
| 241 | + |
| 242 | + |
| 243 | +# Publish to a custom maven location. Follows a few rules: |
| 244 | +# Group ID can be set with the 'ARTIFACT_GROUP_ID' environment variable, default to 'project.group' |
| 245 | +# Artifact ID can be set with the 'ARTIFACT_ID' environment variable, default to 'project.name' |
| 246 | +# Version can be set with the 'RELEASE_VERSION' environment variable, default to 'modVersion' |
| 247 | +# For maven credentials: |
| 248 | +# Username is set with the 'MAVEN_USER' environment variable, default to "NONE" |
| 249 | +# Password is set with the 'MAVEN_PASSWORD' environment variable, default to "NONE" |
| 250 | +customMavenPublishUrl = https://repo.cleanroommc.com/releases |
| 251 | + |
| 252 | +# The group for maven artifacts. Defaults to the 'project.modGroup' until the last '.' (if any). |
| 253 | +# So 'mymod' becomes 'mymod' and 'com.myname.mymodid' 'becomes com.myname' |
| 254 | +mavenArtifactGroup = com.cleanroommc |
| 255 | + |
| 256 | +# Enable spotless checks |
| 257 | +# Enforces code formatting on your source code |
| 258 | +# By default this will use the files found here: https://github.com/GregTechCEu/Buildscripts/tree/master/spotless |
| 259 | +# to format your code. However, you can create your own version of these files and place them in your project's |
| 260 | +# root directory to apply your own formatting options instead. |
| 261 | +enableSpotless = true |
| 262 | + |
| 263 | +# Enable JUnit testing platform used for testing your code. |
| 264 | +# Uses JUnit 5. See guide and documentation here: https://junit.org/junit5/docs/current/user-guide/ |
| 265 | +enableJUnit = true |
| 266 | + |
| 267 | +# Deployment debug setting |
| 268 | +# Uncomment this to test deployments to CurseForge and Modrinth |
| 269 | +# Alternatively, you can set the 'DEPLOYMENT_DEBUG' environment variable. |
| 270 | +deploymentDebug = false |
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