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4. Trade, interaction with other races. Differentiate the other factions better with their repertoire of phrases and the ways that you trade with them.* Eliminate the notion of a “faction” altogether and just use the race as a proxy for faction. Add a couple more interactions with factions besides trade and war. (What are they?) *These aren’t storylines per-se, but more like standard interactions you can have with factions.
Overdue by 7 year(s)•Due by September 1, 2018•0/1 issues closed3. Build/Defend Give players a better reason to build walls. Allow enemies to attack walls on their way to the dwarfs.*
Overdue by 7 year(s)•Due by August 18, 2018•0/1 issues closed- Overdue by 7 year(s)•Due by August 11, 2018•0/1 issues closed
May - June 15th - Design & Preproduction (1.5 months) June 18th - August 17th Implementation, prototpying, redesigning, revising,etc, (2 months) August 20th - September 30th Final polish (1.5 months) October - Locking down all features and focusing on bugs, optimization, and anything else priority for release (1 month)
Overdue by 7 year(s)•Due by October 31, 2018•0/2 issues closedSeopt 1st - September 30th Final polish (1.5 months) October - Locking down all features and focusing on bugs, optimization, and anything else priority for release (1 month)
Overdue by 7 year(s)•Due by September 30, 2018•0/1 issues closedUpdated: June 18th - sept 1st Implementation, prototpying, redesigning, revising,etc, (2 months) Sept 1st - September 30th Final polish (1.5 months) October - Locking down all features and focusing on bugs, optimization, and anything else priority for release (1 month)
Overdue by 7 year(s)•Due by September 1, 2018•0/1 issues closed- No due date•1/1 issues closed
- No due date•1/5 issues closed