diff --git a/src/generated/resources/assets/anvilcraft/lang/en_ud.json b/src/generated/resources/assets/anvilcraft/lang/en_ud.json index 2f96268f6..610bdb9dd 100644 --- a/src/generated/resources/assets/anvilcraft/lang/en_ud.json +++ b/src/generated/resources/assets/anvilcraft/lang/en_ud.json @@ -1121,6 +1121,7 @@ "title.anvilcraft.patchouli.advanced.heated_block": "ʞɔoןᗺ pǝʇɐǝH", "title.anvilcraft.patchouli.advanced.special_heated_block": "ʞɔoןᗺ pǝʇɐǝH ןɐıɔǝdS", "title.anvilcraft.patchouli.advanced.super_heating": "buıʇɐǝH ɹǝdnS", + "title.anvilcraft.patchouli.advanced.template_dissociation": "uoıʇɐıɔossıᗡ ǝʇɐןdɯǝ⟘", "title.anvilcraft.patchouli.advanced.tool_properties": "sǝıʇɹǝdoɹԀ ןoo⟘ ןɐıɔǝdS", "title.anvilcraft.patchouli.advanced.void_decay": "ʎɐɔǝᗡ pıoΛ", "title.anvilcraft.patchouli.advanced_features": "sǝɹnʇɐǝℲ pǝɔuɐʌpⱯ", diff --git a/src/generated/resources/assets/anvilcraft/lang/en_us.json b/src/generated/resources/assets/anvilcraft/lang/en_us.json index 8e0060369..94f9041a2 100644 --- a/src/generated/resources/assets/anvilcraft/lang/en_us.json +++ b/src/generated/resources/assets/anvilcraft/lang/en_us.json @@ -1121,6 +1121,7 @@ "title.anvilcraft.patchouli.advanced.heated_block": "Heated Block", "title.anvilcraft.patchouli.advanced.special_heated_block": "Special Heated Block", "title.anvilcraft.patchouli.advanced.super_heating": "Super Heating", + "title.anvilcraft.patchouli.advanced.template_dissociation": "Template Dissociation", "title.anvilcraft.patchouli.advanced.tool_properties": "Special Tool Properties", "title.anvilcraft.patchouli.advanced.void_decay": "Void Decay", "title.anvilcraft.patchouli.advanced_features": "Advanced Features", diff --git a/src/main/java/dev/dubhe/anvilcraft/data/lang/PatchouliLang.java b/src/main/java/dev/dubhe/anvilcraft/data/lang/PatchouliLang.java index 5f6ab396f..bb8a35be7 100644 --- a/src/main/java/dev/dubhe/anvilcraft/data/lang/PatchouliLang.java +++ b/src/main/java/dev/dubhe/anvilcraft/data/lang/PatchouliLang.java @@ -44,6 +44,7 @@ public static void init(@NotNull RegistrateLangProvider provider) { provider.add("title.anvilcraft.patchouli.advanced.super_heating", "Super Heating"); provider.add("title.anvilcraft.patchouli.advanced.tool_properties", "Special Tool Properties"); provider.add("title.anvilcraft.patchouli.advanced.void_decay", "Void Decay"); + provider.add("title.anvilcraft.patchouli.advanced.template_dissociation", "Template Dissociation"); // Entry titles for apply category provider.add("title.anvilcraft.patchouli.apply.cake", "Large Cake"); diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/heated_block.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/heated_block.json index d116440c5..aa4f75b5e 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/heated_block.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/heated_block.json @@ -5,28 +5,37 @@ "sortnum": 17003, "entry_color": "004400", "pages": [ - "$(thing)Heatable Block$()是一系列方块的统称,每种方块有若干温度等级。$(br2)可加热方块有持续时间。当持续时间归零,则温度等级-1。若-1后仍为高温方块,则将持续时间设为10秒。$(br2)挖掘方块时不保留持续时间。如果工具没有$(item)精准采集/熔炼$()附魔,则温度等级-1", + "$(thing)可加热方块$()有若干温度等级,随时间自动降温 $(br2)$(thing)可加热方块$()可通过外部加热升温并维持高温状态", { "type": "patchouli:text", - "title": "可加热方块", - "text": "可加热方块的$(thing)持续时间$()存在上限,为$(thing)20分钟$()。$(br2)比较器会检测持续时间,输出红石信号。" + "title": "温度等级", + "text": "$(li)反映了方块的温度 $(li)$(item)钨块$()、$(item)下界合金块$()具有5个温度等级:$(thing)普通$()、$(thing)高温$()、$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$() " }, { - "type": "patchouli:spotlight", - "item": ["anvilcraft:tungsten_block","minecraft:netherite_block"], - "title": "Common Heatable Block", - "text": "$(item)钨块$()、$(item)下界合金块$()属于此类。$(br2)具有5个温度等级:$(thing)普通$()、$(thing)高温$()、$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()。$(br2)可以被后文所有加热方式加热。" + "type": "patchouli:text", + "title": "持续时间", + "text": "$(li)若$(thing)持续时间$()随时间自动归零,则使温度等级降低一级,持续时间重置为10s $(li)外部加热使$(thing)持续时间$()增加 $(li)$(thing)持续时间$()存在上限($(thing)20分钟$())$(li)比较器可以检测持续时间,输出红石信号 " + }, + { + "type": "patchouli:text", + "title": "加热", + "text": "不同的加热方式具有不同的$(thing)加热能力$()(决定最终将方块加热哪个温度等级) $(br)加热时:$(li)当温度等级$(thing)低于$()加热能力,立刻抬升至相对应的温度等级$(li)当温度等级$(thing)高于$()加热能力,则不受影响。$(li)若温度等级与加热能力相$(thing)匹配$(),则可加热方块的持续时间会被增加。" + }, + { + "type": "patchouli:text", + "title": "破坏与放置", + "text": "$(li)挖掘方块时,如果工具没有$(item)精准采集/熔炼$()附魔,则温度等级降低一级 $(li)放置方块时,温度等级降低一级" }, { "type": "patchouli:spotlight", "item": ["anvilcraft:redhot_tungsten_block","anvilcraft:glowing_netherite_block","anvilcraft:incandescent_tungsten_block"], - "title": "*特性", + "title": "高温方块", "text": "不是$(thing)普通$()等级的可加热方块称为$(thing)高温方块$(),可以为$(l:power/heat_collection#unchanged_block)集热器$()提供给热量以发电。$(br2)$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()等级的方块会烫伤踩在上面的生物,分别造成1, 2, 4点伤害。 $(br2)$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()等级的方块接触水一段时间后,和海绵类似,蒸发距离4, 6, 8以内的水。" }, { "type": "patchouli:text", - "title": "加热", - "text": "不同的方式具有不同的$(thing)加热能力$(),即最终将方块加热至不同的温度等级。加热时:$(li)当可加热方块的温度$(thing)低于$()加热能力,立刻抬升至相对应的温度等级$(li)当可加热方块的温度$(thing)高于$()加热能力,则不受影响。$(li)若温度等级与加热能力相$(thing)匹配$(),则可加热方块的持续时间会被增加。" + "title": "加热方式", + "text": "后文将依次介绍现阶段的加热方式: $(li)加热器 $(li)矿物涌泉 $(li)定日镜 $(li)激光 $(li)等离子喷流(消耗原油)" }, { "type": "patchouli:spotlight", @@ -57,7 +66,7 @@ "type": "patchouli:text", "anchor": "plasma_jets", "title": "Plasma Jets", - "text": "When the bottom of $(l:apply/oil)Fire Cauldron$() is working $(item)Heater$() and width 1x1 height 8 above is air, create a $(item)Plasma Jets$(). $(br2)If the horizontal sides of this block all have a block (as tube wall,) raise itself 1 block. The highest raising is four times.$(br2)The entities in the jets or in the middle of the jets and the cauldron will get fire damage as 4 times that of lava." + "text": "When the bottom of $(l:apply/oil)Fire Cauldron$() is working $(item)Heater$() and width 1x1 height $(thing)8$() above is air, create a $(item)Plasma Jets$(). $(br2)If the horizontal sides of this block all have a block (as tube wall,) raise itself 1 block. The highest raising is four times.$(br2)The entities in the jets or in the middle of the jets and the cauldron will get fire damage as 4 times that of lava." }, { "type": "patchouli:multiblock", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/template_dissociation.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/template_dissociation.json new file mode 100644 index 000000000..120f6ee20 --- /dev/null +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/advanced/template_dissociation.json @@ -0,0 +1,25 @@ +{ + "name": "title.anvilcraft.patchouli.advanced.template_dissociation", + "category": "anvilcraft:advanced_features", + "icon": "anvilcraft:eight_to_one_smithing_template", + "sortnum": 37006, + "entry_color": "660066", + "pages": [ + "附魔的$(item)八合一锻造模板$()掉落物被摧毁时,会随机抽取四次附魔(可重复),生成对应的模板", + { + "type": "patchouli:text", + "title": "附魔-模板对照表", + "text": "$(li)$(item)灵魂疾行$():猪鼻盔甲纹饰 $(li)$(item)火焰保护$()、$(item)火焰附加$()、$(item)火矢$():肋骨盔甲纹饰 $(li)$(item)爆炸保护$():沙丘盔甲纹饰 $(li)$(item)迅捷潜行$():幽静盔甲纹饰 $(li)$(item)保护$():监守盔甲纹饰 $(li)$(item)经验修补$():恼鬼盔甲纹饰 $(li)$(item)无限$():哨兵盔甲纹饰 $(li)$(item)致密$()、$(item)破甲$():镶铆盔甲纹饰 $(li)$(item)风暴$():涡流盔甲纹饰 " + }, + { + "type": "patchouli:text", + "title": "附魔-模板对照表", + "text": "$(li)$(item)弹射物保护$():荒野盔甲纹饰 $(li)$(item)时运$():尖塔盔甲纹饰 $(li)$(item)抢夺$():眼眸盔甲纹饰 $(li)$(item)海之眷顾$()、$(item)饵钓$():海岸盔甲纹饰 $(li)$(item)深海探索者$()、$(item)水下呼吸$()、$(item)水下速掘$()、$(item)穿刺$()、$(item)激流$():潮汐盔甲纹饰 $(li)$(item)其他$()附魔:向导盔甲纹饰、牧民盔甲纹饰、雇主盔甲纹饰、塑造盔甲纹饰 " + }, + { + "type": "patchouli:spotlight", + "item": "anvilcraft:transcendium_upgrade_smithing_template", + "text": "如果掉落了4个互不相同的模板,就会额外产出一个$(item)超限模板$()" + } + ] +} \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/item_regeneration.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/item_regeneration.json index f15402ca9..84953dd0f 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/item_regeneration.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/item_regeneration.json @@ -9,7 +9,7 @@ "anvilcraft:prismarine_blade": 8 }, "pages": [ - "在获得$(item)腐化信标$()可以进行$(l:smithing/corrupted_beacon#time_warp)时移$()操作后,便有了再生原版珍惜资源的能力。包括以下物品:$(li)$(l:apply/item_regeneration#ancient_debris)远古残骸$() $(li)$(l:apply/item_regeneration#heart_of_the_sea)海洋之心$() $(li)$(l:apply/item_regeneration#trident)三叉戟$() $(li)$(l:apply/item_regeneration#diamond)钻石&煤炭$() $(li)$(l:apply/item_regeneration#powder_snow)细雪&冰$()", + "在获得$(item)腐化信标$()可以进行$(l:smithing/corrupted_beacon#time_warp)时移$()操作后,便有了再生原版珍惜资源的能力。包括以下物品:$(li)$(l:apply/item_regeneration#ancient_debris)远古残骸$() $(li)$(l:apply/item_regeneration#sea_heart)海洋之心$() $(li)$(l:apply/item_regeneration#trident)三叉戟$() $(li)$(l:apply/item_regeneration#diamond)钻石&煤炭$() $(li)$(l:apply/item_regeneration#powder_snow)细雪&冰$()", { "type": "patchouli:spotlight", "anchor": "ancient_debris", @@ -32,6 +32,7 @@ }, { "type": "anvilcraft:stamping", + "anchor": "sea_heart", "recipe": "anvilcraft:stamping/sea_heart_shell_shard", "title": "再生海洋之心", "text": "将$(item)海洋之心$()$(thing)冲压$()为平均4个$(item)海心壳碎片$()和1个$(item)蓝宝石$() $(p)$(#666666)图例暂时存在问题$()" diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/oil.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/oil.json index 587a137a8..2bd8f57a3 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/oil.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/apply/oil.json @@ -5,7 +5,7 @@ "sortnum": 16004, "entry_color": "004400", "pages": [ - "本模组的原油不会天然生成,而是使用特殊方法制作。原油$(br)为关键材料——$(item)余烬金属$()的合成所必需。$(br)此外,还可用于参与热能发电。", + "本模组的原油不会天然生成,而是使用特殊方法制作 $(br)$(li)原油可用于制作$(item)余烬金属$() $(li)还可用于发电 ", { "type": "patchouli:spotlight", "item": "anvilcraft:oil_bucket", @@ -17,7 +17,7 @@ "type": "patchouli:spotlight", "item": "minecraft:flint_and_steel", "title": "引燃装有原油的锅", - "text": "装有原油的锅可变为$(item)燃烧的炼药锅$(),方法如下:$(br)丢入$(item)火把/营火/烈焰粉$()(会消耗)$(br)使用$(item)打火石/火焰弹/火矢$()$(br)投入$(thing)高温$()及以上等级的$(l:advanced/heated_block)可加热方块$()(不消耗)" + "text": "装有原油的锅可变为$(item)燃烧的炼药锅$(),方法如下:$(li)投入$(item)火把/营火/烈焰粉$()(会消耗) $(li)使用$(item)打火石/火焰弹/火矢$() $(li)投入$(thing)高温$()及以上等级的$(l:advanced/heated_block)可加热方块$()(不消耗)" }, { "type": "patchouli:spotlight", @@ -27,10 +27,7 @@ { "type": "patchouli:spotlight", "title": "热能发电", - "item": [ - "anvilcraft:redhot_tungsten_block", - "anvilcraft:incandescent_tungsten_block" - ], + "item": ["anvilcraft:redhot_tungsten_block", "anvilcraft:incandescent_tungsten_block"], "text": "燃烧锅在一定条件下还会产生$(thing)等离子喷流$(),用于加热方块参与$(l:advanced/heated_block#plasma_jets)热能发电$()" }, { diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/amethyst_tools.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/amethyst_tools.json index 43660cf50..374f74635 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/amethyst_tools.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/amethyst_tools.json @@ -8,12 +8,12 @@ { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_pickaxe", - "text": "$(item)紫水晶镐$()拥有时运III,可以帮助你获得更多铁矿,但是它挖掘等级低于铁镐。" + "text": "$(item)紫水晶镐$()拥有时运III,可以帮助你获得更多铁矿,但是它的挖掘等级低于铁镐。" }, { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_axe", - "text": "$(item)紫水晶斧$()拥有伐木I,这是本模组新增的附魔,每级可以额外破坏2个相连的原木,上限为III。" + "text": "$(item)紫水晶斧$()拥有伐木I,每级可以额外破坏2个相连的原木,上限为III。" }, { "type": "patchouli:crafting", @@ -23,12 +23,12 @@ { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_hoe", - "text": "$(item)紫水晶锄$()拥有收割I,这是本模组新增的附魔,右键成熟的庄稼使用收获庄稼并补种,每级可以额外收割一圈范围,上限为III。" + "text": "$(item)紫水晶锄$()拥有收割I,$(thing)右键$()收割庄稼或$(thing)左键$()清理一大片杂草,每级扩大一圈范围,上限为III。" }, { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_sword", - "text": "$(item)紫水晶剑$()拥有斩首I,这是本模组新增的附魔,每级可以额外增加一些生物掉落头颅的概率,对于玩家和末影龙这个概率非常高,上限为III。" + "text": "$(item)紫水晶剑$()拥有斩首I,每级可以额外增加一些生物掉落头颅的概率,对于玩家和末影龙这个概率非常高,上限为III。" } ] } \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/material.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/material.json index bff756e56..4c5f36999 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/material.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/basic/material.json @@ -4,7 +4,10 @@ "icon": "anvilcraft:circuit_board", "sortnum": 1007, "extra_recipe_mappings": { - "anvilcraft:resin": 10 + "anvilcraft:resin": 10, + "anvilcraft:topaz": 8, + "anvilcraft:sapphire": 8, + "anvilcraft:ruby": 8 }, "pages": [ "铁砧工艺在前期添加了若干材料:$(li)$(l:basic/material#magnet_ingot)磁铁$() $(li)$(l:basic/material#geode)晶洞&宝石$() $(li)$(l:basic/material#resin)树脂$() $(li)$(l:basic/material#circuit_board)电路板$() $(li)$(l:basic/material#lime_powder)石灰粉$()", @@ -52,23 +55,24 @@ "type": "patchouli:crafting", "anchor": "magnet_block", "recipe": "anvilcraft:magnet_block", - "text": "$(item)磁铁块$()可以吸引正下方5格内的铁砧,收到$(thing)红石信号$()消磁 $(br)可以帮助你简单地将铁砧抬起再砸下。$(p)$(#666666)其他两种磁铁块也具有这个功能$()" + "text": "$(item)磁铁块$()可以吸引正下方5格内的铁砧,收到$(thing)红石信号$()消磁 $(p)用以将铁砧抬起再砸下 $(p)$(#666666)三种磁铁块都具有这个功能$()" }, { "type": "patchouli:spotlight", "anchor": "geode", "item": "anvilcraft:geode", - "text": "获得$(item)晶洞$()有三种方法:$(br)挖掘$(item)紫水晶母岩$()掉落。$(br)若开局开启奖励箱,可在其中获取。$(br)与$(thing)珠宝商$()村民交易" + "link_recipe": true, + "text": "获得$(item)晶洞$()有三种方法:$(li)若开局开启奖励箱,可在其中获取 $(br)$(li)挖掘$(item)紫水晶母岩$()掉落 $(br)$(li)与$(thing)珠宝商$()村民交易" }, { "type": "patchouli:spotlight", "item": "anvilcraft:geode", - "text": "$(item)晶洞$()有三种用途:$(br)手持右键定位附近的$(thing)紫水晶洞穴$()$(br)在冲压平台上被铁砧砸碎,获得$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()三种宝石之一和大量$(item)紫水晶$()。$(br2)科技水平达到一定程度后,可以将其变为$(item)紫水晶母岩$()。" + "text": "$(item)晶洞$()有三种用途:$(li)右键定位附近的$(thing)紫水晶洞穴$() $(br)$(li)在冲压平台上被铁砧砸碎,概率获得$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()三种宝石和大量$(item)紫水晶$() $(br)$(li)科技水平达到一定程度后,可以将其变为$(item)紫水晶母岩$()。" }, { - "type": "patchouli:spotlight", - "item": "tag:anvilcraft:gems", - "link_recipe": true, + "type": "anvilcraft:stamping", + "anchor": "gem", + "recipe": "anvilcraft:stamping/geode_gems", "text": "宝石:包括$(item)绿宝石$()、$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()$(br2)$(#666666)晦涩来说,就是携带#anvilcraft:gems标签的物品$()" }, { @@ -87,7 +91,7 @@ "type": "anvilcraft:cooking", "anchor": "hardend_resin", "recipe": "anvilcraft:cooking/hardend_resin", - "text": "" + "text": "简单的合成材料" }, { "type": "patchouli:crafting", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/power/void_energy_collection.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/power/void_energy_collection.json index bbed7e596..20d2cdf90 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/power/void_energy_collection.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/power/void_energy_collection.json @@ -10,7 +10,7 @@ "type": "patchouli:crafting", "anchor": "void_energy_collector", "recipe": "anvilcraft:void_energy_collector", - "text": "$(item)虚空能收集器$()的默认发电功率为512KW。但是以自己为中心5x5x5范围内的$(thing)物质方块$()会影响自己的发电量:$(li)3个及以上:256kW $(li)11个及以上:128kW $(li)21个及以上:0kW" + "text": "$(item)虚空能收集器$()的默认发电功率为512KW。但是以自己为中心5x5x5工作范围内的$(thing)物质方块$()会影响自己的发电量:$(li)3个及以上:256kW $(li)11个及以上:128kW $(li)21个及以上:0kW $(br)$(#666666)具有极高爆炸抗性$()" }, { "type": "patchouli:text", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/1.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/1.json index 37216b3c0..a6063bf8d 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/1.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/1.json @@ -3,57 +3,15 @@ "category": "anvilcraft:process", "icon": "anvilcraft:geode", "sortnum": 1, - "extra_recipe_mappings": { - "anvilcraft:geode": 1 - }, "pages": [ - { - "type": "patchouli:text", - "text": "This mod is very iron-intensive. In addition to building vanilla iron golem farm, this mod provides ways to quickly obtain basic ores. It starts with $(item)Amethyst$(). $(item)Geode$() is your good partner at the beginning. If you open the reward chest, then you can find some in the reward chest. If there is no reward chest, mining $(item)Budding Amethyst$() will also drop geodes. One of the functions of the geode is to help you find the amethyst geode(feature)." - }, - { - "type": "patchouli:spotlight", - "item": "anvilcraft:geode", - "text": "Right-click to locate a nearby amethyst geode. You can get amethyst shards and one of the following three gems when smashing the geode with an anvil on $(item)Stamping Platform$(): $(item)Topaz$(), $(item)Ruby$() and $(item)Sapphire$(). In subsequent game step, you can also use the time-warp to change it back to $(item)Budding Amethyst$(). Jeweler villagers also trade geodes." - }, - { - "type": "patchouli:spotlight", - "item": "minecraft:amethyst_shard", - "text": "Use $(item)Amethyst Shards$() to make some tools. They're more durable than iron tools, and they come with enchantments that can help you grow quickly early in the game." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_pickaxe", - "text": "The $(item)Amethyst Pickaxe$() has Fortune III, which can help you get more iron ores, but it is mined at a lower level than the iron pickaxe." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_axe", - "text": "The $(item)Amethyst Axe$() has Felling I. It's a new enchantment added to the mod that can break 2 additional connected logs per level, up to a maximum of III." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_shovel", - "text": "The $(item)Amethyst Shovel$() has Efficiency III, which can help you prepare the ground faster." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_hoe", - "text": "The $(item)Amethyst Hoe$() has Harvest I. It's a new enchantment added to the mod. Right-click ripe crops to harvest crops and replant them, and each level can harvest an additional lap of radius, capped at III." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_sword", - "text": "The $(item)Amethyst Sword$() has Beheading I. It's a new enchantment added to the mod. Each level increases the chance of some mobs dropping heads, capped at III. For the player and the ender dragon, the probability is very high." - }, + "$(li)$(thing)Amethyst Tools$() come with enchantments and are very durable. $(l:basic/amethyst_tools)Click here$(/l) to view recipes and enchantments of different tools $(br)$(li)$(item)Geodes$() can locate amethyst caves, $(l:basic/material#geode)click here$(/l) to view sources and uses, it is recommended to obtain them from the starting loot chest. $(br)$(li)$(thing)Iron Farm$() is essential, $(l:machine/resources_access)click here$(/l) to view the mod's built-in $(thing)Simple Iron Farm$() crafting method", { "type": "patchouli:relations", "entries": [ "anvilcraft:basic/material", "anvilcraft:basic/amethyst_tools", "anvilcraft:machine/resources_access" - ], - "text": "手册自带了$(l:machine/resources_access)前期自动刷铁机$()" + ] } ] } \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/10.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/10.json index eaf9fa0a5..1ce08de76 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/10.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/10.json @@ -5,11 +5,11 @@ "sortnum": 10, "entry_color": "004400", "pages": [ - "将$(item)下界岩$()$(l:basic/block_processing#crush)粉碎$()成$(item)下界尘$()然后$(l:basic/item_processing#mesh)过筛$()可以获得$(item)钨粒$()。再将合成的$(item)钨块$()$(l:smithing/corrupted_beacon#time_warp)时移$()为$(item)粗钨块$(),用以让$(l:struct/mineral_fountain)矿物涌泉$()生产$(item)钨矿石$()。$(br2)$(#888888)80组下界尘有95%%的把握筛出12个钨块$()", + "$(li)下界岩→$(item)下界尘$()[$(l:basic/block_processing#crush)粉碎$()] $(li)下界尘→$(item)钨粒$()[$(l:basic/item_processing#mesh)过筛$()] $(li)钨块→$(item)粗钨块$()[$(l:smithing/corrupted_beacon#time_warp)时移$()] $(li)利用$(l:struct/mineral_fountain)矿物涌泉$()生产$(item)钨矿石$()。$(br2)$(#888888)80组下界尘有95%%的把握筛出12个钨块$()", { "type": "patchouli:spotlight", "item": "minecraft:netherite_ingot", - "text": "$(item)远古残骸$()经“$(item)下界合金碎片$()—$(item)下界合金晶核$()—$(item)远古残骸$()”三态循环实现倍产。$(br)从输入输出看,$(item)远古残骸$()+2*$(item)钨锭$()→2*$(item)远古残骸$()。详情$(l:apply/item_regeneration#ancient_debris)点我查询$()" + "text": "远古残骸经“$(item)下界合金碎片$()—$(item)下界合金晶核$()—$(item)远古残骸$()”三态循环实现再生 $(p)详情$(l:apply/item_regeneration#ancient_debris)点我查询$()" }, { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/11.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/11.json index 0410ad7c6..afa98c07d 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/11.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/11.json @@ -5,7 +5,7 @@ "sortnum": 11, "entry_color": "661100", "pages": [ - "建造牧场/刷怪塔/渔场或$(l:apply/spawner)制作刷怪笼$(),获得足够的肉用以$(l:apply/oil)炼制原油$()。$(br2)通过$(l:advanced/heated_block#heliostats)太阳能$()、$(l:advanced/heated_block#laser)激光$()或$(l:advanced/heated_block#mineral_fountain)矿物涌泉$()加热下界合金块达到至少$(l:advanced/heated_block)红热$()等级,挖掘下来后可得到至少为$(thing)高温$()的下界合金块。$(br2)若工具携带精准采集附魔,则挖掘方块不会损失热量,还可使用$(l:advanced/heated_block#heater)加热器$()将方块加热至$(thing)高温$()即可。", + "$(li)建造牧场/刷怪塔/渔场或$(l:apply/spawner)制作刷怪笼$(),获得足够的肉用以$(l:apply/oil)炼制原油$()$(li)通过$(l:advanced/heated_block#heliostats)太阳能$()、$(l:advanced/heated_block#laser)激光$()或$(l:advanced/heated_block#mineral_fountain)矿物涌泉$()加热下界合金块达到至少$(l:advanced/heated_block)红热$()等级,挖掘下来后可得到至少为$(thing)高温$()的下界合金块 $(li)若工具携带$(thing)精准采集$()附魔,则挖掘方块不会损失热量,还可使用$(l:advanced/heated_block#heater)加热器$()将方块加热至$(thing)高温$()即可 ", { "type": "anvilcraft:time_warp", "recipe": "anvilcraft:time_warp/ember_metal_ingot_3", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/16.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/16.json index cbb716d67..3770d6bcf 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/16.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/16.json @@ -10,7 +10,8 @@ "type": "patchouli:relations", "entries": [ "anvilcraft:smithing/tier_2_materials", - "anvilcraft:smithing/tier_3_forge" + "anvilcraft:smithing/tier_3_forge", + "anvilcraft:advanced/template_dissociation" ], "text": "" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/2.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/2.json index 7e0a78bcb..f335aa7f3 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/2.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/2.json @@ -4,51 +4,7 @@ "icon": "anvilcraft:magnet_ingot", "sortnum": 2, "pages": [ - "The $(l:basic/material#magnet_block) will help you simply lift the anvil up and down it. There are three types of magnet blocks, which have basically the same function, and can invert into each other. How to get the first batch of magnet blocks: $(item)Iron block$() is converted into a hollow magnet block by lightning strike. You can change the impact range of lightning in config profile. The default is 3 x 3 blocks horizontally and 2 blocks high.", - { - "type": "patchouli:spotlight", - "item": "anvilcraft:topaz,minecraft:lightning_rod", - "title": "Artificial Channeling", - "text": "If you can't wait for a thunderstorm, right-clicking a lightning rod with $(item)Topaz$() will consume it to summon a lightning bolt. Topaz can be obtained from $(item)Geode$(). If you don't have enough geodes at this point, you can dig up more budding amethyst or trade with $(item)Jeweler$() villagers. If a thunderstorm has arrived, you can skip this page." - }, - { - "type": "patchouli:multiblock", - "name": "Smash Geode", - "multiblock": { - "mapping": { - "A": "minecraft:anvil", - "0": "anvilcraft:stamping_platform" - }, - "pattern": [ - ["A"], - [" "], - ["0"], - [" "] - ] - }, - "enable_visualize": "false", - "text": "Place the geode on the $(item)Stamping Platform$(), and the anvil will smash the geode when it falls. There is a chance to obtain topaz." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:craft/magnet_ingot_8", - "recipe2": "anvilcraft:ferrite_core_magnet_block" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:craft/magnet_ingot_9", - "text": "The $(item)Hollow Magnet Block$() obtained by lightning strike can be decomposed into 8 $(item)Magnet Ingots$(). Magnet ingots can be combined with iron ingots to form $(item)Ferrite Core Magnet Block$(). The ferrite core magnet block will gradually transform into $(item)Magnet Block$() when placed in the world. And the magnet block can be decomposed into 9 magnet ingots. This is a method of magnet regeneration." - }, - { - "type": "patchouli:spotlight", - "item": "anvilcraft:hollow_magnet_block", - "text": "$(l)Manually$() throw the iron ingots into the hole of the hollow magnet block $(l)One by One$(), and the iron ingots are likely to be converted into magnet ingots, which is another method of magnet regeneration. Other magnet blocks can also be crafted." - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:hollow_magnet_block", - "recipe2": "anvilcraft:magnet_block" - }, + "$(l:basic/material#magnet_ingot)Magnet blocks$() can lift anvils to drop them down. To obtain magnet blocks for the first time, you need to have $(item)iron blocks$() struck by $(item)lightning$() to transform into hollow magnet blocks. The lightning's range of effect is 3x3 horizontally and 2 blocks high, which can be changed through the configuration file. $(p)Besides waiting for thunderstorms, you can also consume $(item)topaz$() to right-click a lightning rod to create a bolt of lightning. Topaz can be obtained from $(l:basic/material#geode)geodes$().", { "type": "patchouli:relations", "entries": [ diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/4.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/4.json index 027a8429a..9ce98c051 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/4.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/4.json @@ -4,7 +4,7 @@ "icon": "anvilcraft:magnetoelectric_core", "sortnum": 4, "pages": [ - "$(l:power/basic_generation#charge_collector)集电器$()、$(l:power/transmission#transmission_pole)输电杆$()、$(l:power/consumption#heater)加热器$()是构建前期电网和合成材料的必备物品。$(br)首先,需要使用$(item)集电器$()使用本模组的特殊方法发电。然后使用$(item)输电杆$()传输电力,它的存在可以使附近内所有电力设施连接在一起!最后放上$(item)加热器$(),准备制造本模组下一阶段的核心材料——$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()$(br)$(#aa2222)Tps:$()点击本书中深蓝色的文本。可以跳转至详细介绍它的页面!", + "$(li)通过$(l:power/basic_generation#charge_collector)集电器$()使用本模组的特殊方法发电。$(li)使用$(l:power/transmission#transmission_pole)输电杆$()传输电力,它的存在可以使附近内所有电力设施连接在一起!$(li)放上$(l:power/consumption#heater)加热器$(),准备制造本模组下一阶段的核心材料——$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()$(br)$(#aa2222)Tps:$()点击本书中深蓝色的文本。可以跳转至详细介绍它的页面!", { "type": "patchouli:multiblock", "name": "也许是你的第一个电网", @@ -40,7 +40,8 @@ "anvilcraft:power/introduction", "anvilcraft:power/transmission", "anvilcraft:power/basic_generation", - "anvilcraft:power/consumption" + "anvilcraft:power/consumption", + "anvilcraft:machine/electricity_generation" ], "text": "对电力系统的详细介绍,可以查看$(thing)第二章:电力系统$()的基础章节。$(br)本书也会向你介绍前期可用发电机结构。" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/5.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/5.json index fc218ad08..c6faed6af 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/5.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/5.json @@ -5,12 +5,17 @@ "sortnum": 5, "entry_color": "004400", "pages": [ - "准备好足够的$(item)铁锭$()、$(item)钻石$()、$(item)宝石$()(包括绿宝石、红宝石、蓝宝石、黄玉)、$(item)紫水晶$()后,按照$(thing)3:1:1:1$()的黄金比例放入锅中,保证下方有工作的$(item)加热器$(),在锅被$(item)铁砧$()砸击可生产出$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()。", - "在村庄$(thing)铁匠铺$()或与$(l:smithing/jewelcrafting_table)珠宝匠$(/l)村民交易得到$(l:smithing/tier_1_materials#royal_template)锻造模板:皇家钢升级$()后,制造$(l:smithing/tier_1_materials#royal_smithing_table)皇家锻造台$()、$(l:smithing/tier_1_materials#royal_grindstone)皇家砂轮$()。$(br)使用带有$(thing)附魔惩罚$()或带有$(thing)诅咒$()的物品和$(item)金锭$()在$(item)皇家砂轮$()中消去$(thing)附魔惩罚$()并获得$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()。$(br)这两种全新材料会让你达到全新的发展高度!", + "$(li)准备好足够的$(item)铁锭$()、$(item)钻石$()、$(l:basic/material#gem)宝石$(/l)和$(item)紫水晶$()后,按照$(thing)3:1:1:1$()的黄金比例放入$(item)炼药锅$()中 $(li)在锅下放置工作的$(item)加热器$() $(li)用$(item)铁砧$()砸锅即可生产出$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()。", + { + "type": "patchouli:text", + "title": "获取诅咒金", + "text": "$(li)在村庄的$(thing)铁匠铺$()中找到,或与$(l:smithing/jewelcrafting_table)珠宝匠$(/l)村民交易得到$(l:smithing/tier_1_materials#royal_template)锻造模板:皇家钢升级$() $(li)制造$(l:smithing/tier_1_materials#royal_smithing_table)皇家锻造台$()、$(l:smithing/tier_1_materials#royal_grindstone)皇家砂轮$() $(li)使用带有$(thing)附魔惩罚$()或带有$(thing)诅咒$()的物品和$(item)金锭$()在$(item)皇家砂轮$()中消去$(thing)附魔惩罚$()并获得$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()。$(br)这两种全新材料会让你达到全新的发展高度!" + }, { "type": "patchouli:relations", "entries": [ - "anvilcraft:smithing/tier_1_materials" + "anvilcraft:smithing/tier_1_materials", + "anvilcraft:basic/material" ], "text": "" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/6.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/6.json index bc5f2874d..78ba7a7a8 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/6.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/6.json @@ -5,7 +5,7 @@ "sortnum": 6, "entry_color": "004400", "pages": [ - "在获得足够的诅咒金锭和信标之后,可以通过使仅用$(item)诅咒金块$()作为底座的$(item)信标$()被$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()激活,其有概率被转化为$(l:smithing/corrupted_beacon#corrupted_beacon)腐化信标$()。它可以执行$(l:smithing/corrupted_beacon#time_warp)时移$()操作,为你执行很多新奇且有用配方!包括但不限于:再生下界残骸和海洋之心、获得紫水晶母岩!$(br2)$(#888888)时移:锅中之物走过漫漫时间$()", + "$(li)用$(item)诅咒金块$()搭建信标基座 $(li)用$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()激活$(item)信标$() $(li)信标有概率被转化为$(l:smithing/corrupted_beacon#corrupted_beacon)腐化信标$()(基座越大,概率越大) $(p)腐化信标可以执行$(l:smithing/corrupted_beacon#time_warp)时移$()操作,包括但不限于:再生下界残骸和海洋之心、获得紫水晶母岩!$(br)$(#888888)时移:锅中之物走过漫漫时间$()", "$(#aa2222)Tips$():可以通过建造小黑塔获得经验,不断修复木质物品积累再消耗其携带的$(thing)附魔惩罚$(),获得大量诅咒金。$(br)$(#aa2222)Tips$():通过$(thing)村民交易$()或$(thing)珠宝台仿制$()获得诅咒附魔书,以此也可以获得大量诅咒金。", { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/7.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/7.json index 50d856968..5c90d7fab 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/7.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/7.json @@ -5,11 +5,11 @@ "sortnum": 7, "entry_color": "004400", "pages": [ - "获得$(l:smithing/corrupted_beacon)腐化信标$()后,你就可以制造$(l:struct/multiblock#giant_anvil)巨型铁砧$()了。手持$(item)铁砧$()右键僵尸可以塞到它手上,再使用$(l:basic/material#resin_block)树脂块$()抓捕$(item)僵尸$(),将它放置在$(l:smithing/corrupted_beacon)腐化信标$()上,就会发生$(l:smithing/corrupted_beacon)生物转化$()。$(br)僵尸拿着的$(item)铁砧$()越多,就有越大的概率变为拿着$(l:struct/multiblock#giant_anvil)巨型铁砧$()的$(item)巨人僵尸$()。", + "$(li)手持$(item)铁砧$()右键僵尸,将铁砧塞到它手上 $(li)持有铁砧的僵尸被$(l:smithing/corrupted_beacon)腐化信标$()照射,就会发生$(l:smithing/corrupted_beacon)生物转化$() $(li)僵尸有[手持铁砧数量*5%%]的概率变为拿着$(l:struct/multiblock#giant_anvil)巨型铁砧$()的$(item)巨人僵尸$() $(li)$(#666666)可以使用$(l:basic/material#resin_block)树脂块$(/l)抓捕$(item)僵尸$()$()", { "type": "patchouli:spotlight", "item": "anvilcraft:giant_anvil", - "text": "$(item)巨人僵尸$()被本模组添加了AI,极其强大,请确保周围提前围好方块困住它,或是作为PVE高手战胜它。$(br)在从它手中拿到第一个$(l:struct/multiblock#giant_anvil)巨型铁砧$()之后,就不必这么麻烦,可以通过$(l:struct/multiblock#conversion)多方块转化$()的方式轻松获得$(l:struct/multiblock#giant_anvil)巨型铁砧$()。" + "text": "$(item)巨人僵尸$()被本模组添加了AI,极其强大,请确保周围提前围好方块困住它,或是作为PVE高手战胜它 $(p)在从它手中拿到第一个$(l:struct/multiblock#giant_anvil)巨型铁砧$()之后,可以通过$(l:struct/multiblock#conversion)多方块转化$()的方式生产巨型铁砧 " }, { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/8.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/8.json index 4999719de..ec0942d20 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/8.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/8.json @@ -5,7 +5,7 @@ "sortnum": 8, "entry_color": "004400", "pages": [ - "获得$(l:smithing/corrupted_beacon)腐化信标$()后,你就可以转化$(item)宝石$()了。$(br2)将一块$(item)绿宝石块$()$(thing)高温熔炼$()为一锅$(item)熔融宝石$()。$(br2)再丢入一颗$(thing)宝石$()进行$(thing)时移$()加工,产出对应的$(thing)宝石块$()。$(br2)$(#888888)别看这章很短,在模组开发早期,独立设计宝石转化机称得上是新手村boss,做出来标志着——你上道了$()", + "$(li)将一块$(item)绿宝石块$()$(thing)高温熔炼$()为一锅$(item)熔融宝石$() $(li)丢入一颗$(thing)宝石$()进行$(thing)时移$()加工,产出对应的$(thing)宝石块$() $(br2)$(#888888)别看这章很短,在模组开发早期,独立设计宝石转化机称得上是新手村boss,做出来标志着——你上道了$()", { "type": "patchouli:relations", "entries": [ diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/9.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/9.json index d6d16494f..932b6ed0a 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/9.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/process/9.json @@ -5,11 +5,11 @@ "sortnum": 9, "entry_color": "004400", "pages": [ - "收集2块$(item)下界合金锭$()就可以制作$(l:struct/mineral_fountain#impact_pile)冲击桩$()以制造$(l:struct/mineral_fountain#mineral_fountain)矿物涌泉$(),它可以生产$(thing)金属矿$()与本模组中期极为重要的两种矿物——$(l:smithing/tier_2_materials#void_matter)虚空石$()和$(l:struct/mineral_fountain#earth_core_shard)地核碎片矿石$()。$(br)首先将$(item)冲击桩$()放在$(item)基岩$()上,然后从至少20格的高度放置的$(item)铁砧$()砸击,就会生成$(item)矿物涌泉$()。$(br2)$(#888888)获取下界合金时至少保留80组下界岩,之后用以获得钨。", + "$(li)将$(l:struct/mineral_fountain#impact_pile)冲击桩$()置于$(item)基岩$()或$(item)深板岩$()上 $(li)从至少20格高放置$(item)铁砧$()砸击,生成$(l:struct/mineral_fountain#mineral_fountain)矿物涌泉$() $(li)当它周围是同种$(thing)粗矿块$(),上表面相邻的$(item)深板岩$()会被转化为对应的$(thing)金属矿$()、$(l:smithing/tier_2_materials#void_matter)虚空石$()和$(l:smithing/tier_2_materials#earth_core_shard)地核碎片矿石$()(本模组极为重要的两种矿物) $(p)$(#888888)获取下界合金时至少保留80组下界岩,之后用以获得钨", { "type": "anvilcraft:block_compress", "recipe": "anvilcraft:block_compress/deepslate", - "text": "$(l:struct/mineral_fountain#functions)点我$()查看矿物涌泉的所有功能。其中一个功能是当它周围是同种$(thing)粗矿块$(),上表面相邻的$(item)深板岩$()会被转化为对应的$(thing)深层矿$()。可以利用$(item)活塞$()、$(item)方块放置器$()等物品自动制作并放置$(item)深板岩$()。虽然不耗电,但相比下一种方法较为困难。" + "text": "$(l:struct/mineral_fountain)点我$()查看矿物涌泉的所有功能 $(p)可以利用$(item)活塞$()、$(item)方块放置器$()等物品自动制作并放置$(item)深板岩$()。虽然不耗电,但相比下一种方法较为困难" }, { "type": "patchouli:spotlight", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/prop/ionocraft.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/prop/ionocraft.json index 9618ffe29..420ffe585 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/prop/ionocraft.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/prop/ionocraft.json @@ -6,7 +6,7 @@ "pages": [ { "type": "text", - "text": "$(thing)飘升机背包$()可以让携带者如创造般飞行。" + "text": "$(thing)飘升机背包$()可以让携带者如创造般飞行" }, { "type": "patchouli:crafting", @@ -17,7 +17,7 @@ { "type": "patchouli:spotlight", "item": "anvilcraft:ionocraft_backpack", - "text": "可以作为胸甲穿戴。安装饰品栏模组时,可以放在饰品栏。$(br2)穿戴后,如果处在电网中,会持续吸收能量(64kW)为自己充能。如果背包中存在$(item)电容器$(),会消耗其中的能量为自己补充50%%的能量。$(br2)满电量下,离开电网最多飞行20分钟。" + "text": "$(li)可以作为胸甲穿戴 $(li)$(#666666)安装饰品栏模组时,可以放在饰品栏$() $(li)穿戴后,如果处在电网中,且电网具有64kW能量剩余,会持续吸收能量(64kW) $(li)穿戴后,会吸收背包中的$(item)电容器$()的能量,为自己补充50%%的能量 $(li)满电量下,离开电网最多飞行20分钟 " }, { "type": "patchouli:spotlight", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/smithing/space_overcompressor.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/smithing/space_overcompressor.json index f81c4194e..6c7c4a5e7 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/smithing/space_overcompressor.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/en_us/entries/smithing/space_overcompressor.json @@ -30,8 +30,8 @@ }, { "type": "patchouli:text", - "title": "小贴士", - "text": "四种方块继承了潜影盒的性质,会被活塞破坏。 $(br2)右键3种嵌套潜影盒,其分别会发出1,2,3次开启和关闭的声音,每次发声都会被$(item)侦测器$()识别。" + "title": "嵌套潜影盒", + "text": "$(thing)嵌套潜影盒$()继承了潜影盒的性质,会被活塞破坏。 $(br2)右键三种嵌套潜影盒,其分别会发出1,2,3次开启和关闭的声音,每次发声都会被$(item)侦测器$()识别。" }, { "type": "anvilcraft:stamping", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/heated_block.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/heated_block.json index 49b17c3bf..6fee5721b 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/heated_block.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/heated_block.json @@ -5,28 +5,37 @@ "sortnum": 17003, "entry_color": "004400", "pages": [ - "$(thing)可加热方块$()是一系列方块的统称,每种方块有若干温度等级。$(br2)可加热方块有持续时间。当持续时间归零,则温度等级-1。若-1后仍为高温方块,则将持续时间设为10秒。$(br2)挖掘方块时不保留持续时间。如果工具没有$(item)精准采集/熔炼$()附魔,则温度等级-1", + "$(thing)可加热方块$()有若干温度等级,随时间自动降温 $(br2)$(thing)可加热方块$()可通过外部加热升温并维持高温状态", { "type": "patchouli:text", - "title": "可加热方块", - "text": "可加热方块的$(thing)持续时间$()存在上限,为$(thing)20分钟$()。$(br2)比较器会检测持续时间,输出红石信号。" + "title": "温度等级", + "text": "$(li)反映了方块的温度 $(li)$(item)钨块$()、$(item)下界合金块$()具有5个温度等级:$(thing)普通$()、$(thing)高温$()、$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$() " }, { - "type": "patchouli:spotlight", - "item": ["anvilcraft:tungsten_block","minecraft:netherite_block"], - "title": "常规可加热方块", - "text": "$(item)钨块$()、$(item)下界合金块$()属于此类。$(br2)具有5个温度等级:$(thing)普通$()、$(thing)高温$()、$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()。$(br2)可以被后文所有加热方式加热。" + "type": "patchouli:text", + "title": "持续时间", + "text": "$(li)若$(thing)持续时间$()随时间自动归零,则使温度等级降低一级,持续时间重置为10s $(li)外部加热使$(thing)持续时间$()增加 $(li)$(thing)持续时间$()存在上限($(thing)20分钟$())$(li)比较器可以检测持续时间,输出红石信号 " + }, + { + "type": "patchouli:text", + "title": "加热", + "text": "不同的加热方式具有不同的$(thing)加热能力$()(决定最终将方块加热哪个温度等级) $(br)加热时:$(li)当温度等级$(thing)低于$()加热能力,立刻抬升至相对应的温度等级$(li)当温度等级$(thing)高于$()加热能力,则不受影响。$(li)若温度等级与加热能力相$(thing)匹配$(),则可加热方块的持续时间会被增加。" + }, + { + "type": "patchouli:text", + "title": "破坏与放置", + "text": "$(li)挖掘方块时,如果工具没有$(item)精准采集/熔炼$()附魔,则温度等级降低一级 $(li)放置方块时,温度等级降低一级" }, { "type": "patchouli:spotlight", "item": ["anvilcraft:redhot_tungsten_block","anvilcraft:glowing_netherite_block","anvilcraft:incandescent_tungsten_block"], - "title": "*特性", + "title": "高温方块", "text": "不是$(thing)普通$()等级的可加热方块称为$(thing)高温方块$(),可以为$(l:power/heat_collection#unchanged_block)集热器$()提供给热量以发电。$(br2)$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()等级的方块会烫伤踩在上面的生物,分别造成1, 2, 4点伤害。 $(br2)$(thing)红热$()、$(thing)炽热$()、$(thing)白炽$()等级的方块接触水一段时间后,和海绵类似,蒸发距离4, 6, 8以内的水。" }, { "type": "patchouli:text", - "title": "加热", - "text": "不同的方式具有不同的$(thing)加热能力$(),即最终将方块加热至不同的温度等级。加热时:$(li)当可加热方块的温度$(thing)低于$()加热能力,立刻抬升至相对应的温度等级$(li)当可加热方块的温度$(thing)高于$()加热能力,则不受影响。$(li)若温度等级与加热能力相$(thing)匹配$(),则可加热方块的持续时间会被增加。" + "title": "加热方式", + "text": "后文将依次介绍现阶段的加热方式: $(li)加热器 $(li)矿物涌泉 $(li)定日镜 $(li)激光 $(li)等离子喷流(消耗原油)" }, { "type": "patchouli:spotlight", @@ -57,7 +66,7 @@ "type": "patchouli:text", "anchor": "plasma_jets", "title": "等离子喷流", - "text": "当$(l:apply/oil)燃烧的炼药锅$()底部有工作中的$(item)加热器$()、正上方宽度1x1,高度8格以内都没有方块时,生成一个$(item)等离子喷流$()。$(br2)该方块水平相邻四面都有方块时(被当做管壁),自身抬升一格,最高抬升四次。$(br2)在喷流中的实体会受到等同于熔岩中4倍的火焰类型伤害。" + "text": "当$(l:apply/oil)燃烧的炼药锅$()底部有工作中的$(item)加热器$()、正上方宽度1x1,高度$(thing)8$()格以内都没有方块时,生成一个$(item)等离子喷流$()。$(br2)该方块水平相邻四面都有方块时(被当做管壁),自身抬升一格,最高抬升四次。$(br2)在喷流中的实体会受到等同于熔岩中4倍的火焰类型伤害。" }, { "type": "patchouli:multiblock", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/template_dissociation.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/template_dissociation.json new file mode 100644 index 000000000..120f6ee20 --- /dev/null +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/advanced/template_dissociation.json @@ -0,0 +1,25 @@ +{ + "name": "title.anvilcraft.patchouli.advanced.template_dissociation", + "category": "anvilcraft:advanced_features", + "icon": "anvilcraft:eight_to_one_smithing_template", + "sortnum": 37006, + "entry_color": "660066", + "pages": [ + "附魔的$(item)八合一锻造模板$()掉落物被摧毁时,会随机抽取四次附魔(可重复),生成对应的模板", + { + "type": "patchouli:text", + "title": "附魔-模板对照表", + "text": "$(li)$(item)灵魂疾行$():猪鼻盔甲纹饰 $(li)$(item)火焰保护$()、$(item)火焰附加$()、$(item)火矢$():肋骨盔甲纹饰 $(li)$(item)爆炸保护$():沙丘盔甲纹饰 $(li)$(item)迅捷潜行$():幽静盔甲纹饰 $(li)$(item)保护$():监守盔甲纹饰 $(li)$(item)经验修补$():恼鬼盔甲纹饰 $(li)$(item)无限$():哨兵盔甲纹饰 $(li)$(item)致密$()、$(item)破甲$():镶铆盔甲纹饰 $(li)$(item)风暴$():涡流盔甲纹饰 " + }, + { + "type": "patchouli:text", + "title": "附魔-模板对照表", + "text": "$(li)$(item)弹射物保护$():荒野盔甲纹饰 $(li)$(item)时运$():尖塔盔甲纹饰 $(li)$(item)抢夺$():眼眸盔甲纹饰 $(li)$(item)海之眷顾$()、$(item)饵钓$():海岸盔甲纹饰 $(li)$(item)深海探索者$()、$(item)水下呼吸$()、$(item)水下速掘$()、$(item)穿刺$()、$(item)激流$():潮汐盔甲纹饰 $(li)$(item)其他$()附魔:向导盔甲纹饰、牧民盔甲纹饰、雇主盔甲纹饰、塑造盔甲纹饰 " + }, + { + "type": "patchouli:spotlight", + "item": "anvilcraft:transcendium_upgrade_smithing_template", + "text": "如果掉落了4个互不相同的模板,就会额外产出一个$(item)超限模板$()" + } + ] +} \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/item_regeneration.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/item_regeneration.json index f15402ca9..84953dd0f 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/item_regeneration.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/item_regeneration.json @@ -9,7 +9,7 @@ "anvilcraft:prismarine_blade": 8 }, "pages": [ - "在获得$(item)腐化信标$()可以进行$(l:smithing/corrupted_beacon#time_warp)时移$()操作后,便有了再生原版珍惜资源的能力。包括以下物品:$(li)$(l:apply/item_regeneration#ancient_debris)远古残骸$() $(li)$(l:apply/item_regeneration#heart_of_the_sea)海洋之心$() $(li)$(l:apply/item_regeneration#trident)三叉戟$() $(li)$(l:apply/item_regeneration#diamond)钻石&煤炭$() $(li)$(l:apply/item_regeneration#powder_snow)细雪&冰$()", + "在获得$(item)腐化信标$()可以进行$(l:smithing/corrupted_beacon#time_warp)时移$()操作后,便有了再生原版珍惜资源的能力。包括以下物品:$(li)$(l:apply/item_regeneration#ancient_debris)远古残骸$() $(li)$(l:apply/item_regeneration#sea_heart)海洋之心$() $(li)$(l:apply/item_regeneration#trident)三叉戟$() $(li)$(l:apply/item_regeneration#diamond)钻石&煤炭$() $(li)$(l:apply/item_regeneration#powder_snow)细雪&冰$()", { "type": "patchouli:spotlight", "anchor": "ancient_debris", @@ -32,6 +32,7 @@ }, { "type": "anvilcraft:stamping", + "anchor": "sea_heart", "recipe": "anvilcraft:stamping/sea_heart_shell_shard", "title": "再生海洋之心", "text": "将$(item)海洋之心$()$(thing)冲压$()为平均4个$(item)海心壳碎片$()和1个$(item)蓝宝石$() $(p)$(#666666)图例暂时存在问题$()" diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/oil.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/oil.json index 4da5c0e5e..2bd8f57a3 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/oil.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/apply/oil.json @@ -5,7 +5,7 @@ "sortnum": 16004, "entry_color": "004400", "pages": [ - "本模组的原油不会天然生成,而是使用特殊方法制作。原油$(br)为关键材料——$(item)余烬金属$()的合成所必需。$(br)此外,还可用于参与热能发电。", + "本模组的原油不会天然生成,而是使用特殊方法制作 $(br)$(li)原油可用于制作$(item)余烬金属$() $(li)还可用于发电 ", { "type": "patchouli:spotlight", "item": "anvilcraft:oil_bucket", @@ -17,7 +17,7 @@ "type": "patchouli:spotlight", "item": "minecraft:flint_and_steel", "title": "引燃装有原油的锅", - "text": "装有原油的锅可变为$(item)燃烧的炼药锅$(),方法如下:$(br)丢入$(item)火把/营火/烈焰粉$()(会消耗)$(br)使用$(item)打火石/火焰弹/火矢$()$(br)投入$(thing)高温$()及以上等级的$(l:advanced/heated_block)可加热方块$()(不消耗)" + "text": "装有原油的锅可变为$(item)燃烧的炼药锅$(),方法如下:$(li)投入$(item)火把/营火/烈焰粉$()(会消耗) $(li)使用$(item)打火石/火焰弹/火矢$() $(li)投入$(thing)高温$()及以上等级的$(l:advanced/heated_block)可加热方块$()(不消耗)" }, { "type": "patchouli:spotlight", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/amethyst_tools.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/amethyst_tools.json index 43660cf50..374f74635 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/amethyst_tools.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/amethyst_tools.json @@ -8,12 +8,12 @@ { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_pickaxe", - "text": "$(item)紫水晶镐$()拥有时运III,可以帮助你获得更多铁矿,但是它挖掘等级低于铁镐。" + "text": "$(item)紫水晶镐$()拥有时运III,可以帮助你获得更多铁矿,但是它的挖掘等级低于铁镐。" }, { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_axe", - "text": "$(item)紫水晶斧$()拥有伐木I,这是本模组新增的附魔,每级可以额外破坏2个相连的原木,上限为III。" + "text": "$(item)紫水晶斧$()拥有伐木I,每级可以额外破坏2个相连的原木,上限为III。" }, { "type": "patchouli:crafting", @@ -23,12 +23,12 @@ { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_hoe", - "text": "$(item)紫水晶锄$()拥有收割I,这是本模组新增的附魔,右键成熟的庄稼使用收获庄稼并补种,每级可以额外收割一圈范围,上限为III。" + "text": "$(item)紫水晶锄$()拥有收割I,$(thing)右键$()收割庄稼或$(thing)左键$()清理一大片杂草,每级扩大一圈范围,上限为III。" }, { "type": "patchouli:crafting", "recipe": "anvilcraft:amethyst_sword", - "text": "$(item)紫水晶剑$()拥有斩首I,这是本模组新增的附魔,每级可以额外增加一些生物掉落头颅的概率,对于玩家和末影龙这个概率非常高,上限为III。" + "text": "$(item)紫水晶剑$()拥有斩首I,每级可以额外增加一些生物掉落头颅的概率,对于玩家和末影龙这个概率非常高,上限为III。" } ] } \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/material.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/material.json index bff756e56..4c5f36999 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/material.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/basic/material.json @@ -4,7 +4,10 @@ "icon": "anvilcraft:circuit_board", "sortnum": 1007, "extra_recipe_mappings": { - "anvilcraft:resin": 10 + "anvilcraft:resin": 10, + "anvilcraft:topaz": 8, + "anvilcraft:sapphire": 8, + "anvilcraft:ruby": 8 }, "pages": [ "铁砧工艺在前期添加了若干材料:$(li)$(l:basic/material#magnet_ingot)磁铁$() $(li)$(l:basic/material#geode)晶洞&宝石$() $(li)$(l:basic/material#resin)树脂$() $(li)$(l:basic/material#circuit_board)电路板$() $(li)$(l:basic/material#lime_powder)石灰粉$()", @@ -52,23 +55,24 @@ "type": "patchouli:crafting", "anchor": "magnet_block", "recipe": "anvilcraft:magnet_block", - "text": "$(item)磁铁块$()可以吸引正下方5格内的铁砧,收到$(thing)红石信号$()消磁 $(br)可以帮助你简单地将铁砧抬起再砸下。$(p)$(#666666)其他两种磁铁块也具有这个功能$()" + "text": "$(item)磁铁块$()可以吸引正下方5格内的铁砧,收到$(thing)红石信号$()消磁 $(p)用以将铁砧抬起再砸下 $(p)$(#666666)三种磁铁块都具有这个功能$()" }, { "type": "patchouli:spotlight", "anchor": "geode", "item": "anvilcraft:geode", - "text": "获得$(item)晶洞$()有三种方法:$(br)挖掘$(item)紫水晶母岩$()掉落。$(br)若开局开启奖励箱,可在其中获取。$(br)与$(thing)珠宝商$()村民交易" + "link_recipe": true, + "text": "获得$(item)晶洞$()有三种方法:$(li)若开局开启奖励箱,可在其中获取 $(br)$(li)挖掘$(item)紫水晶母岩$()掉落 $(br)$(li)与$(thing)珠宝商$()村民交易" }, { "type": "patchouli:spotlight", "item": "anvilcraft:geode", - "text": "$(item)晶洞$()有三种用途:$(br)手持右键定位附近的$(thing)紫水晶洞穴$()$(br)在冲压平台上被铁砧砸碎,获得$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()三种宝石之一和大量$(item)紫水晶$()。$(br2)科技水平达到一定程度后,可以将其变为$(item)紫水晶母岩$()。" + "text": "$(item)晶洞$()有三种用途:$(li)右键定位附近的$(thing)紫水晶洞穴$() $(br)$(li)在冲压平台上被铁砧砸碎,概率获得$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()三种宝石和大量$(item)紫水晶$() $(br)$(li)科技水平达到一定程度后,可以将其变为$(item)紫水晶母岩$()。" }, { - "type": "patchouli:spotlight", - "item": "tag:anvilcraft:gems", - "link_recipe": true, + "type": "anvilcraft:stamping", + "anchor": "gem", + "recipe": "anvilcraft:stamping/geode_gems", "text": "宝石:包括$(item)绿宝石$()、$(item)红宝石$()、$(item)蓝宝石$()和$(item)黄玉$()$(br2)$(#666666)晦涩来说,就是携带#anvilcraft:gems标签的物品$()" }, { @@ -87,7 +91,7 @@ "type": "anvilcraft:cooking", "anchor": "hardend_resin", "recipe": "anvilcraft:cooking/hardend_resin", - "text": "" + "text": "简单的合成材料" }, { "type": "patchouli:crafting", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/power/void_energy_collection.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/power/void_energy_collection.json index ab78e5f47..9da544d35 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/power/void_energy_collection.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/power/void_energy_collection.json @@ -10,7 +10,7 @@ "type": "patchouli:crafting", "anchor": "void_energy_collector", "recipe": "anvilcraft:void_energy_collector", - "text": "$(item)虚空能收集器$()的默认发电功率为512KW。但是以自己为中心5x5x5工作范围内的$(thing)物质方块$()会影响自己的发电量:$(li)3个及以上:256kW $(li)11个及以上:128kW $(li)21个及以上:0kW" + "text": "$(item)虚空能收集器$()的默认发电功率为512KW。但是以自己为中心5x5x5工作范围内的$(thing)物质方块$()会影响自己的发电量:$(li)3个及以上:256kW $(li)11个及以上:128kW $(li)21个及以上:0kW $(br)$(#666666)具有极高爆炸抗性$()" }, { "type": "patchouli:text", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/1.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/1.json index bb4a7351c..a554a4ca6 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/1.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/1.json @@ -3,57 +3,15 @@ "category": "anvilcraft:process", "icon": "anvilcraft:geode", "sortnum": 1, - "extra_recipe_mappings": { - "anvilcraft:geode": 1 - }, "pages": [ - { - "type": "patchouli:text", - "text": "本模组非常耗铁,除了建造原版铁傀儡农场之外,本模组提供了一些方法让你快速获得基础矿物,这要从$(item)紫水晶$()说起。$(item)晶洞$()是你开局的好伙伴,如果你开启了奖励箱,那么你在奖励箱中能找到一些,如果没有奖励箱,挖掘$(item)紫水晶母岩$()也会掉落晶洞,虽然晶洞的其中一个作用是帮助你寻找紫水晶洞穴。" - }, - { - "type": "patchouli:spotlight", - "item": "anvilcraft:geode", - "text": "右键使用定位附近的紫水晶洞穴。在$(item)冲压平台$()上被铁砧砸碎可以得到紫水晶碎片和以下三种宝石之一:$(item)黄玉$()、$(item)红宝石$()、$(item)蓝宝石$()。在后续游戏流程中还可以使用时移操作将其变回$(item)紫水晶母岩$()。珠宝匠村民也会交易晶洞。" - }, - { - "type": "patchouli:spotlight", - "item": "minecraft:amethyst_shard", - "text": "使用$(item)紫水晶碎片$()制作一些工具,它们比铁工具还耐用,并且做出来就有附魔,可以帮助你在游戏初期快速发展。" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_pickaxe", - "text": "$(item)紫水晶镐$()拥有时运III,可以帮助你获得更多铁矿,但是它挖掘等级低于铁镐。" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_axe", - "text": "$(item)紫水晶斧$()拥有伐木I,这是本模组新增的附魔,每级可以额外破坏2个相连的原木,上限为III。" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_shovel", - "text": "$(item)紫水晶锹$()拥有效率III,可以帮助你更快整地。" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_hoe", - "text": "$(item)紫水晶锄$()拥有收割I,这是本模组新增的附魔,右键成熟的庄稼使用收获庄稼并补种,每级可以额外收割一圈范围,上限为III。" - }, - { - "type": "patchouli:crafting", - "recipe": "anvilcraft:amethyst_sword", - "text": "$(item)紫水晶剑$()拥有斩首I,这是本模组新增的附魔,每级可以额外增加一些生物掉落头颅的概率,对于玩家和末影龙这个概率非常高,上限为III。" - }, + "$(li)$(thing)紫水晶工具$()自带附魔,且十分耐用。$(l:basic/amethyst_tools)点我$(/l)查看配方及不同工具携带的附魔 $(br)$(li)$(item)晶洞$()可以定位紫水晶洞穴,$(l:basic/material#geode)点我$(/l)查看来源和用途,推荐使用开局奖励箱获得 $(br)$(li)$(thing)刷铁机$()是必需的,$(l:machine/resources_access)点我$(/l)查看模组自带的的$(thing)简易刷铁机$()的制作方法", { "type": "patchouli:relations", "entries": [ "anvilcraft:basic/material", "anvilcraft:basic/amethyst_tools", "anvilcraft:machine/resources_access" - ], - "text": "手册自带了$(l:machine/resources_access)前期自动刷铁机$()" + ] } ] } \ No newline at end of file diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/10.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/10.json index eaf9fa0a5..1ce08de76 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/10.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/10.json @@ -5,11 +5,11 @@ "sortnum": 10, "entry_color": "004400", "pages": [ - "将$(item)下界岩$()$(l:basic/block_processing#crush)粉碎$()成$(item)下界尘$()然后$(l:basic/item_processing#mesh)过筛$()可以获得$(item)钨粒$()。再将合成的$(item)钨块$()$(l:smithing/corrupted_beacon#time_warp)时移$()为$(item)粗钨块$(),用以让$(l:struct/mineral_fountain)矿物涌泉$()生产$(item)钨矿石$()。$(br2)$(#888888)80组下界尘有95%%的把握筛出12个钨块$()", + "$(li)下界岩→$(item)下界尘$()[$(l:basic/block_processing#crush)粉碎$()] $(li)下界尘→$(item)钨粒$()[$(l:basic/item_processing#mesh)过筛$()] $(li)钨块→$(item)粗钨块$()[$(l:smithing/corrupted_beacon#time_warp)时移$()] $(li)利用$(l:struct/mineral_fountain)矿物涌泉$()生产$(item)钨矿石$()。$(br2)$(#888888)80组下界尘有95%%的把握筛出12个钨块$()", { "type": "patchouli:spotlight", "item": "minecraft:netherite_ingot", - "text": "$(item)远古残骸$()经“$(item)下界合金碎片$()—$(item)下界合金晶核$()—$(item)远古残骸$()”三态循环实现倍产。$(br)从输入输出看,$(item)远古残骸$()+2*$(item)钨锭$()→2*$(item)远古残骸$()。详情$(l:apply/item_regeneration#ancient_debris)点我查询$()" + "text": "远古残骸经“$(item)下界合金碎片$()—$(item)下界合金晶核$()—$(item)远古残骸$()”三态循环实现再生 $(p)详情$(l:apply/item_regeneration#ancient_debris)点我查询$()" }, { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/11.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/11.json index 0410ad7c6..afa98c07d 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/11.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/11.json @@ -5,7 +5,7 @@ "sortnum": 11, "entry_color": "661100", "pages": [ - "建造牧场/刷怪塔/渔场或$(l:apply/spawner)制作刷怪笼$(),获得足够的肉用以$(l:apply/oil)炼制原油$()。$(br2)通过$(l:advanced/heated_block#heliostats)太阳能$()、$(l:advanced/heated_block#laser)激光$()或$(l:advanced/heated_block#mineral_fountain)矿物涌泉$()加热下界合金块达到至少$(l:advanced/heated_block)红热$()等级,挖掘下来后可得到至少为$(thing)高温$()的下界合金块。$(br2)若工具携带精准采集附魔,则挖掘方块不会损失热量,还可使用$(l:advanced/heated_block#heater)加热器$()将方块加热至$(thing)高温$()即可。", + "$(li)建造牧场/刷怪塔/渔场或$(l:apply/spawner)制作刷怪笼$(),获得足够的肉用以$(l:apply/oil)炼制原油$()$(li)通过$(l:advanced/heated_block#heliostats)太阳能$()、$(l:advanced/heated_block#laser)激光$()或$(l:advanced/heated_block#mineral_fountain)矿物涌泉$()加热下界合金块达到至少$(l:advanced/heated_block)红热$()等级,挖掘下来后可得到至少为$(thing)高温$()的下界合金块 $(li)若工具携带$(thing)精准采集$()附魔,则挖掘方块不会损失热量,还可使用$(l:advanced/heated_block#heater)加热器$()将方块加热至$(thing)高温$()即可 ", { "type": "anvilcraft:time_warp", "recipe": "anvilcraft:time_warp/ember_metal_ingot_3", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/16.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/16.json index cbb716d67..3770d6bcf 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/16.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/16.json @@ -10,7 +10,8 @@ "type": "patchouli:relations", "entries": [ "anvilcraft:smithing/tier_2_materials", - "anvilcraft:smithing/tier_3_forge" + "anvilcraft:smithing/tier_3_forge", + "anvilcraft:advanced/template_dissociation" ], "text": "" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/2.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/2.json index 79158e14f..d749d1b40 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/2.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/2.json @@ -4,13 +4,7 @@ "icon": "anvilcraft:magnet_ingot", "sortnum": 2, "pages": [ - "$(l:basic/material#magnet_block)磁铁块$()帮助你简单地将铁砧抬起再砸下。有三种磁铁块,功能基本相同,有些可以互相转化。第一批磁铁块的获取方式:$(item)铁块$()被雷击转化为空心磁铁块,雷击的影响范围可以通过配置文件更改,默认是水平3x3格,高2格", - { - "type": "patchouli:spotlight", - "item": "anvilcraft:topaz,minecraft:lightning_rod", - "title": "人工引雷", - "text": "如果你等不到雷雨天,使用$(item)黄玉$()右键避雷针会消耗黄玉制造一道闪电,黄玉可以从$(l:basic/material#geode)晶洞$()获得。如果你此时没有足够多的晶洞,可以多挖掘一些水晶母岩或与$(item)珠宝匠$()村民交易。如果雷雨天已经到来,可以跳过这一页。" - }, + "$(l:basic/material#magnet_ingot)磁铁块$()可以将铁砧抬起以砸下。首次获得磁铁块需要使$(item)铁块$()被$(item)闪电$()转化为空心磁铁块,闪电的影响范围是水平3x3格、高2格,可以通过配置文件更改。 $(p)除了等待雷雨天,还可以消耗$(item)黄玉$()右键避雷针,制造一道闪电。黄玉可以从$(l:basic/material#geode)晶洞$()获得。", { "type": "patchouli:relations", "entries": [ diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/3.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/3.json index c6673dc3b..58c7d66ac 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/3.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/3.json @@ -6,7 +6,7 @@ "pages": [ { "type": "patchouli:text", - "text": "让$(item)铁砧$()落在需要被加工的方块上就可以加工该方块;铁砧落在$(item)冲压平台$()、$(item)炼药锅$()、$(item)铁活版门$()、$(item)脚手架$()等方块上时,会加工其中或其上的物品。使用$(item)磁铁块$()帮助你完成半自动:磁铁块自动吸起下方五格以内的铁砧,磁铁块被红石激活失去磁性使铁砧下落。如果没有磁铁块,你也可以手动拆除铁砧再将其放置或者设计红石机器。" + "text": "让$(item)铁砧$()落在需要被加工的方块上就可以加工该方块;铁砧落在$(item)冲压平台$()、$(item)炼药锅$()、$(item)铁活版门$()、$(item)脚手架$()等方块上时,会加工其中或其上的物品。$(p)使用$(item)磁铁块$()吸引铁砧,再用红石信号使其失去磁性,使铁砧下落。如果没有磁铁块,你也可以手动拆除铁砧再将其放置或者设计红石机器。" }, { "type": "patchouli:multiblock", @@ -69,7 +69,8 @@ "type": "patchouli:relations", "entries": [ "anvilcraft:basic/block_processing", - "anvilcraft:basic/item_processing" + "anvilcraft:basic/item_processing", + "anvilcraft:basic/material" ], "text": "左图中,冲压平台可以换成别的方块,下方还可以增加营火等方块,详细处理类别见铁砧处理相关章节。" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/4.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/4.json index 027a8429a..9ce98c051 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/4.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/4.json @@ -4,7 +4,7 @@ "icon": "anvilcraft:magnetoelectric_core", "sortnum": 4, "pages": [ - "$(l:power/basic_generation#charge_collector)集电器$()、$(l:power/transmission#transmission_pole)输电杆$()、$(l:power/consumption#heater)加热器$()是构建前期电网和合成材料的必备物品。$(br)首先,需要使用$(item)集电器$()使用本模组的特殊方法发电。然后使用$(item)输电杆$()传输电力,它的存在可以使附近内所有电力设施连接在一起!最后放上$(item)加热器$(),准备制造本模组下一阶段的核心材料——$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()$(br)$(#aa2222)Tps:$()点击本书中深蓝色的文本。可以跳转至详细介绍它的页面!", + "$(li)通过$(l:power/basic_generation#charge_collector)集电器$()使用本模组的特殊方法发电。$(li)使用$(l:power/transmission#transmission_pole)输电杆$()传输电力,它的存在可以使附近内所有电力设施连接在一起!$(li)放上$(l:power/consumption#heater)加热器$(),准备制造本模组下一阶段的核心材料——$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()$(br)$(#aa2222)Tps:$()点击本书中深蓝色的文本。可以跳转至详细介绍它的页面!", { "type": "patchouli:multiblock", "name": "也许是你的第一个电网", @@ -40,7 +40,8 @@ "anvilcraft:power/introduction", "anvilcraft:power/transmission", "anvilcraft:power/basic_generation", - "anvilcraft:power/consumption" + "anvilcraft:power/consumption", + "anvilcraft:machine/electricity_generation" ], "text": "对电力系统的详细介绍,可以查看$(thing)第二章:电力系统$()的基础章节。$(br)本书也会向你介绍前期可用发电机结构。" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/5.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/5.json index fc218ad08..c6faed6af 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/5.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/5.json @@ -5,12 +5,17 @@ "sortnum": 5, "entry_color": "004400", "pages": [ - "准备好足够的$(item)铁锭$()、$(item)钻石$()、$(item)宝石$()(包括绿宝石、红宝石、蓝宝石、黄玉)、$(item)紫水晶$()后,按照$(thing)3:1:1:1$()的黄金比例放入锅中,保证下方有工作的$(item)加热器$(),在锅被$(item)铁砧$()砸击可生产出$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()。", - "在村庄$(thing)铁匠铺$()或与$(l:smithing/jewelcrafting_table)珠宝匠$(/l)村民交易得到$(l:smithing/tier_1_materials#royal_template)锻造模板:皇家钢升级$()后,制造$(l:smithing/tier_1_materials#royal_smithing_table)皇家锻造台$()、$(l:smithing/tier_1_materials#royal_grindstone)皇家砂轮$()。$(br)使用带有$(thing)附魔惩罚$()或带有$(thing)诅咒$()的物品和$(item)金锭$()在$(item)皇家砂轮$()中消去$(thing)附魔惩罚$()并获得$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()。$(br)这两种全新材料会让你达到全新的发展高度!", + "$(li)准备好足够的$(item)铁锭$()、$(item)钻石$()、$(l:basic/material#gem)宝石$(/l)和$(item)紫水晶$()后,按照$(thing)3:1:1:1$()的黄金比例放入$(item)炼药锅$()中 $(li)在锅下放置工作的$(item)加热器$() $(li)用$(item)铁砧$()砸锅即可生产出$(l:smithing/tier_1_materials#royal_steel_ingot)皇家钢$()。", + { + "type": "patchouli:text", + "title": "获取诅咒金", + "text": "$(li)在村庄的$(thing)铁匠铺$()中找到,或与$(l:smithing/jewelcrafting_table)珠宝匠$(/l)村民交易得到$(l:smithing/tier_1_materials#royal_template)锻造模板:皇家钢升级$() $(li)制造$(l:smithing/tier_1_materials#royal_smithing_table)皇家锻造台$()、$(l:smithing/tier_1_materials#royal_grindstone)皇家砂轮$() $(li)使用带有$(thing)附魔惩罚$()或带有$(thing)诅咒$()的物品和$(item)金锭$()在$(item)皇家砂轮$()中消去$(thing)附魔惩罚$()并获得$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()。$(br)这两种全新材料会让你达到全新的发展高度!" + }, { "type": "patchouli:relations", "entries": [ - "anvilcraft:smithing/tier_1_materials" + "anvilcraft:smithing/tier_1_materials", + "anvilcraft:basic/material" ], "text": "" } diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/6.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/6.json index bc5f2874d..78ba7a7a8 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/6.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/6.json @@ -5,7 +5,7 @@ "sortnum": 6, "entry_color": "004400", "pages": [ - "在获得足够的诅咒金锭和信标之后,可以通过使仅用$(item)诅咒金块$()作为底座的$(item)信标$()被$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()激活,其有概率被转化为$(l:smithing/corrupted_beacon#corrupted_beacon)腐化信标$()。它可以执行$(l:smithing/corrupted_beacon#time_warp)时移$()操作,为你执行很多新奇且有用配方!包括但不限于:再生下界残骸和海洋之心、获得紫水晶母岩!$(br2)$(#888888)时移:锅中之物走过漫漫时间$()", + "$(li)用$(item)诅咒金块$()搭建信标基座 $(li)用$(l:smithing/tier_1_materials#cursed_gold_ingot)诅咒金锭$()激活$(item)信标$() $(li)信标有概率被转化为$(l:smithing/corrupted_beacon#corrupted_beacon)腐化信标$()(基座越大,概率越大) $(p)腐化信标可以执行$(l:smithing/corrupted_beacon#time_warp)时移$()操作,包括但不限于:再生下界残骸和海洋之心、获得紫水晶母岩!$(br)$(#888888)时移:锅中之物走过漫漫时间$()", "$(#aa2222)Tips$():可以通过建造小黑塔获得经验,不断修复木质物品积累再消耗其携带的$(thing)附魔惩罚$(),获得大量诅咒金。$(br)$(#aa2222)Tips$():通过$(thing)村民交易$()或$(thing)珠宝台仿制$()获得诅咒附魔书,以此也可以获得大量诅咒金。", { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/7.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/7.json index 50d856968..5c90d7fab 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/7.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/7.json @@ -5,11 +5,11 @@ "sortnum": 7, "entry_color": "004400", "pages": [ - "获得$(l:smithing/corrupted_beacon)腐化信标$()后,你就可以制造$(l:struct/multiblock#giant_anvil)巨型铁砧$()了。手持$(item)铁砧$()右键僵尸可以塞到它手上,再使用$(l:basic/material#resin_block)树脂块$()抓捕$(item)僵尸$(),将它放置在$(l:smithing/corrupted_beacon)腐化信标$()上,就会发生$(l:smithing/corrupted_beacon)生物转化$()。$(br)僵尸拿着的$(item)铁砧$()越多,就有越大的概率变为拿着$(l:struct/multiblock#giant_anvil)巨型铁砧$()的$(item)巨人僵尸$()。", + "$(li)手持$(item)铁砧$()右键僵尸,将铁砧塞到它手上 $(li)持有铁砧的僵尸被$(l:smithing/corrupted_beacon)腐化信标$()照射,就会发生$(l:smithing/corrupted_beacon)生物转化$() $(li)僵尸有[手持铁砧数量*5%%]的概率变为拿着$(l:struct/multiblock#giant_anvil)巨型铁砧$()的$(item)巨人僵尸$() $(li)$(#666666)可以使用$(l:basic/material#resin_block)树脂块$(/l)抓捕$(item)僵尸$()$()", { "type": "patchouli:spotlight", "item": "anvilcraft:giant_anvil", - "text": "$(item)巨人僵尸$()被本模组添加了AI,极其强大,请确保周围提前围好方块困住它,或是作为PVE高手战胜它。$(br)在从它手中拿到第一个$(l:struct/multiblock#giant_anvil)巨型铁砧$()之后,就不必这么麻烦,可以通过$(l:struct/multiblock#conversion)多方块转化$()的方式轻松获得$(l:struct/multiblock#giant_anvil)巨型铁砧$()。" + "text": "$(item)巨人僵尸$()被本模组添加了AI,极其强大,请确保周围提前围好方块困住它,或是作为PVE高手战胜它 $(p)在从它手中拿到第一个$(l:struct/multiblock#giant_anvil)巨型铁砧$()之后,可以通过$(l:struct/multiblock#conversion)多方块转化$()的方式生产巨型铁砧 " }, { "type": "patchouli:relations", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/8.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/8.json index 4999719de..ec0942d20 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/8.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/8.json @@ -5,7 +5,7 @@ "sortnum": 8, "entry_color": "004400", "pages": [ - "获得$(l:smithing/corrupted_beacon)腐化信标$()后,你就可以转化$(item)宝石$()了。$(br2)将一块$(item)绿宝石块$()$(thing)高温熔炼$()为一锅$(item)熔融宝石$()。$(br2)再丢入一颗$(thing)宝石$()进行$(thing)时移$()加工,产出对应的$(thing)宝石块$()。$(br2)$(#888888)别看这章很短,在模组开发早期,独立设计宝石转化机称得上是新手村boss,做出来标志着——你上道了$()", + "$(li)将一块$(item)绿宝石块$()$(thing)高温熔炼$()为一锅$(item)熔融宝石$() $(li)丢入一颗$(thing)宝石$()进行$(thing)时移$()加工,产出对应的$(thing)宝石块$() $(br2)$(#888888)别看这章很短,在模组开发早期,独立设计宝石转化机称得上是新手村boss,做出来标志着——你上道了$()", { "type": "patchouli:relations", "entries": [ diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/9.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/9.json index d6d16494f..932b6ed0a 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/9.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/process/9.json @@ -5,11 +5,11 @@ "sortnum": 9, "entry_color": "004400", "pages": [ - "收集2块$(item)下界合金锭$()就可以制作$(l:struct/mineral_fountain#impact_pile)冲击桩$()以制造$(l:struct/mineral_fountain#mineral_fountain)矿物涌泉$(),它可以生产$(thing)金属矿$()与本模组中期极为重要的两种矿物——$(l:smithing/tier_2_materials#void_matter)虚空石$()和$(l:struct/mineral_fountain#earth_core_shard)地核碎片矿石$()。$(br)首先将$(item)冲击桩$()放在$(item)基岩$()上,然后从至少20格的高度放置的$(item)铁砧$()砸击,就会生成$(item)矿物涌泉$()。$(br2)$(#888888)获取下界合金时至少保留80组下界岩,之后用以获得钨。", + "$(li)将$(l:struct/mineral_fountain#impact_pile)冲击桩$()置于$(item)基岩$()或$(item)深板岩$()上 $(li)从至少20格高放置$(item)铁砧$()砸击,生成$(l:struct/mineral_fountain#mineral_fountain)矿物涌泉$() $(li)当它周围是同种$(thing)粗矿块$(),上表面相邻的$(item)深板岩$()会被转化为对应的$(thing)金属矿$()、$(l:smithing/tier_2_materials#void_matter)虚空石$()和$(l:smithing/tier_2_materials#earth_core_shard)地核碎片矿石$()(本模组极为重要的两种矿物) $(p)$(#888888)获取下界合金时至少保留80组下界岩,之后用以获得钨", { "type": "anvilcraft:block_compress", "recipe": "anvilcraft:block_compress/deepslate", - "text": "$(l:struct/mineral_fountain#functions)点我$()查看矿物涌泉的所有功能。其中一个功能是当它周围是同种$(thing)粗矿块$(),上表面相邻的$(item)深板岩$()会被转化为对应的$(thing)深层矿$()。可以利用$(item)活塞$()、$(item)方块放置器$()等物品自动制作并放置$(item)深板岩$()。虽然不耗电,但相比下一种方法较为困难。" + "text": "$(l:struct/mineral_fountain)点我$()查看矿物涌泉的所有功能 $(p)可以利用$(item)活塞$()、$(item)方块放置器$()等物品自动制作并放置$(item)深板岩$()。虽然不耗电,但相比下一种方法较为困难" }, { "type": "patchouli:spotlight", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/prop/ionocraft.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/prop/ionocraft.json index 9618ffe29..420ffe585 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/prop/ionocraft.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/prop/ionocraft.json @@ -6,7 +6,7 @@ "pages": [ { "type": "text", - "text": "$(thing)飘升机背包$()可以让携带者如创造般飞行。" + "text": "$(thing)飘升机背包$()可以让携带者如创造般飞行" }, { "type": "patchouli:crafting", @@ -17,7 +17,7 @@ { "type": "patchouli:spotlight", "item": "anvilcraft:ionocraft_backpack", - "text": "可以作为胸甲穿戴。安装饰品栏模组时,可以放在饰品栏。$(br2)穿戴后,如果处在电网中,会持续吸收能量(64kW)为自己充能。如果背包中存在$(item)电容器$(),会消耗其中的能量为自己补充50%%的能量。$(br2)满电量下,离开电网最多飞行20分钟。" + "text": "$(li)可以作为胸甲穿戴 $(li)$(#666666)安装饰品栏模组时,可以放在饰品栏$() $(li)穿戴后,如果处在电网中,且电网具有64kW能量剩余,会持续吸收能量(64kW) $(li)穿戴后,会吸收背包中的$(item)电容器$()的能量,为自己补充50%%的能量 $(li)满电量下,离开电网最多飞行20分钟 " }, { "type": "patchouli:spotlight", diff --git a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/smithing/space_overcompressor.json b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/smithing/space_overcompressor.json index f81c4194e..6c7c4a5e7 100644 --- a/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/smithing/space_overcompressor.json +++ b/src/main/resources/assets/anvilcraft/patchouli_books/guide/zh_cn/entries/smithing/space_overcompressor.json @@ -30,8 +30,8 @@ }, { "type": "patchouli:text", - "title": "小贴士", - "text": "四种方块继承了潜影盒的性质,会被活塞破坏。 $(br2)右键3种嵌套潜影盒,其分别会发出1,2,3次开启和关闭的声音,每次发声都会被$(item)侦测器$()识别。" + "title": "嵌套潜影盒", + "text": "$(thing)嵌套潜影盒$()继承了潜影盒的性质,会被活塞破坏。 $(br2)右键三种嵌套潜影盒,其分别会发出1,2,3次开启和关闭的声音,每次发声都会被$(item)侦测器$()识别。" }, { "type": "anvilcraft:stamping",