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[FR] Bone Features #388
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A few notes:
Hiding and Showing bones is already quite possible, using a variety of methods.
This is exactly what Variants do right now.
Have you looked into Blockbench Collections?
Variants are not just a way to show and hide bones. They let you swap out any textures on the rig, not just apply transparent ones. Variants are much more complex internally than "show this bone and hide this one", so this feature would not make them obsolete. Future VersionsBone configs, Variants, and many other systems are getting completely re-worked in v2.0.0. I will take this feature request into consideration for that version, as the new configuration system I'm developing is similar, but much more powerful than the one described here. |
I realize that hiding and showing bones can be achieved already. I probably should not have gone into such detail with features for convenience and distracted from my main point that being able to truly remove and add back bones would enable so much that just isn’t practical with only visibly hiding bones (for performance reasons). Thanks for reading everything I said and giving such detailed feedback. I look forward to v2.0.0! |
Description of Features:
Hiding and Showing Bones:
Alternative for Hiding and Showing Bones:
Bone Configurations:
Bone Configuration Uses:
Default Shown Bone Configuration:
Shown/Hidden Summoning Options:
Use-Cases:
For Hiding and Showing Bones:
Considerations:
Variants Related:
Error Handling Related:
Random Things:
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