Refactor 10 Release #304
Replies: 3 comments
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Hi @icywind. Thank you very much for all the effort to maintain this big repo, this kind of contributions helped to develop my project. So talking about reciprocity, I would like to contribute to the project, doing what would be necessary to make this project more accessible and comprehensible to all developers. Working with the code many times, I notice that the JavaScript side is one thing on its own and requires a more extended explanation, besides it can also be refactored (I ignore if all the files are a build of other code and that's why some human-readable files are so huge) . Before jumping into working on it I wonder if it is matter of relevance and something else requires more attention to put on. Really appreciate a reply, thank you again. |
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Hi there, when the project is set up on GitHub, I created this wiki page as the starter info on modifying the code. As time goes on, I found that there are more things to be considered.
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Another personal note - I've stepped down from the official contributor role. Unless there is a sponsorship, I won't be working on the engine code anymore. But I can still give a bit of advise here and there. |
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This release includes the following main updates:
Please download the "code" package for the complete Unity SDK.
The API-Examples and other assets are separated to the "examples" package.
This discussion was created from the release Refactor 10 Release.
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